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<title>qmk_firmware.git/keyboards/dz60/keymaps/krusli, branch master</title>
<subtitle>forked from https://github.com/qmk/qmk_firmware</subtitle>
<id>https://git.tsegers.com/qmk_firmware.git/atom/keyboards/dz60/keymaps/krusli?h=master</id>
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<updated>2019-02-17T15:38:46Z</updated>
<entry>
<title>Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154)</title>
<updated>2019-02-17T15:38:46Z</updated>
<author>
<name>fauxpark</name>
<email>fauxpark@gmail.com</email>
</author>
<published>2019-02-17T15:38:46Z</published>
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<id>urn:sha1:3b2a484a5b9b0ddc2e110d5bc40f249ee62352d6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Keyboard: DZ60 cleanup (#3994)</title>
<updated>2018-10-02T03:35:09Z</updated>
<author>
<name>noroadsleft</name>
<email>18669334+noroadsleft@users.noreply.github.com</email>
</author>
<published>2018-10-02T03:35:09Z</published>
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<id>urn:sha1:abcf64ecbdadc226350d457dfdc5079ce51fd72c</id>
<content type='text'>
* DZ60: Deleted K214 from LAYOUT_all

* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all

After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.

Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.

* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro

Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.

LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)

* DZ60: bugfix for dbroqua keymap

This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.

The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.

* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps

All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.

* DZ60: added layout mock-ups to dz60.h

Documenting the physical layouts that go with each matrix.

* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape

Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.

* DZ60: delete SHIFT_ESC code blocks

Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.

* DZ60: deleted unused MODS_CTRL_MASk definitions

Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*

* DZ60: refactor jkbone keymap to use process_record_user

Replaced TMK action_function keycodes with QMK process_record_user equivalents.

* DZ60: delete unused layout macros

The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.

* DZ60: refactor iso_6u_space and iso_7u_space keymaps

Both keymaps refactored to use the LAYOUT_60_iso macro.

* DZ60: refactor dz60.h

Updated the notation of the switch arguments. Format is now:

`k&lt;row&gt;&lt;column&gt;`

where `&lt;row&gt;` is `[0-4]` and `&lt;column&gt;` is `[0-9a-e]`.

* DZ60: refactor LAYOUT_60_iso_5x1u matrix

Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.

* DZ60: fix white space in dz60.h

I hate when indentation is inconsistent within a file.
</content>
</entry>
<entry>
<title>Keyboard: Add caps lock led support to DZ60 (#3506)</title>
<updated>2018-07-29T22:18:45Z</updated>
<author>
<name>MechMerlin</name>
<email>30334081+mechmerlin@users.noreply.github.com</email>
</author>
<published>2018-07-29T22:18:45Z</published>
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<id>urn:sha1:841ea7ceb64648b14b44909745b13e127327be15</id>
<content type='text'>
* add caps lock led support to DZ60

* changes from drashna's code review comments

* call led_set_user at the end of led_set_kb
</content>
</entry>
<entry>
<title>ps2avrgb: fix incorrect avr ports specified (for numlock and capslock LEDs) (#3453)</title>
<updated>2018-07-23T19:11:56Z</updated>
<author>
<name>Kenneth Aloysius</name>
<email>krusli@users.noreply.github.com</email>
</author>
<published>2018-07-23T19:11:56Z</published>
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<id>urn:sha1:f2bc70a2643bd158eb9910c61b682dafab83d41d</id>
<content type='text'>
* Add M6-A keymap

* Update XD60 keymap

* Update XD60 keymap readme

* Update JJ40 and Let's Split keymaps

* Add readme for M6-A

* Fix typo, update JJ40 README

* Update jj40 readme

* Cleanup jj40 keymap

* Revert Let's Split QWERTY layer to default before #2010

* Update numpad layers

* Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer

* Keep ASCII art consistent with keymap

* Staryu: initial port

* Add personal keymap

* Added and updated READMEs

* Fix: default keymap for staryu

* Rudimentary backlight support.

* Enabled mousekeys for default keymap

* use QMK_KEYBOARD_H and LAYOUT

* Update readme.md for NIU mini: flash using avrdude

* Fix missing linebreaks for Staryu README

* Update readme.md

* Update PS2AVRGB boards with new matrix.c

* Update canoe matrix.c; untested

* Fix canoe.c for building (needs matrix_scan_user and matrix_init_user)

* Add personal Iris keymap

* Update keymap

* Update keymap

* Update keymap, disable backlighting and underglow

* Move PrintScreen button

* Add README

* Update personal keymaps

* Add INS key

* Limit USB max power consumption, change Fn to MENU

* Remove Numpad layer (easy to accidentally toggle)

* Fix backlighting for ps2avrgb

* Update comments to refer to actual pin naming

* Possible fix for xyverz ortho keymap: define RGBLED_NUM

* Make led_set_user in backlight.c overridable

* Add changes to address points raised in code review, untested (don't have build env right now)
</content>
</entry>
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