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-rw-r--r--common_features.mk6
-rw-r--r--keyboards/handwired/xealous/rules.mk2
-rw-r--r--quantum/debounce.h2
-rw-r--r--quantum/debounce/debounce_sym_g.c6
4 files changed, 7 insertions, 9 deletions
diff --git a/common_features.mk b/common_features.mk
index 2c86fd31b..8e2747d5a 100644
--- a/common_features.mk
+++ b/common_features.mk
@@ -265,11 +265,11 @@ endif
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. If implemented in matrix.c, don't use these.
-ifeq ($(strip $(DEBOUNCE_ALGO)), manual)
+ifeq ($(strip $(DEBOUNCE_TYPE)), custom)
# Do nothing. do your debouncing in matrix.c
-else ifeq ($(strip $(DEBOUNCE_ALGO)), sym_g)
+else ifeq ($(strip $(DEBOUNCE_TYPE)), sym_g)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
-else ifeq ($(strip $(DEBOUNCE_ALGO)), eager_pk)
+else ifeq ($(strip $(DEBOUNCE_TYPE)), eager_pk)
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_eager_pk.c
else # default algorithm. Won't be used if we have a custom_matrix that doesn't utilize it
QUANTUM_SRC += $(DEBOUNCE_DIR)/debounce_sym_g.c
diff --git a/keyboards/handwired/xealous/rules.mk b/keyboards/handwired/xealous/rules.mk
index 37afdaff9..7d07c9aa5 100644
--- a/keyboards/handwired/xealous/rules.mk
+++ b/keyboards/handwired/xealous/rules.mk
@@ -68,7 +68,7 @@ SUBPROJECT_rev1 = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = no
-DEBOUNCE_ALGO = manual
+DEBOUNCE_TYPE = custom
LAYOUTS = split60
diff --git a/quantum/debounce.h b/quantum/debounce.h
index 8397823eb..9ca05c682 100644
--- a/quantum/debounce.h
+++ b/quantum/debounce.h
@@ -1,7 +1,5 @@
#pragma once
-#include "matrix.h"
-
// raw is the current key state
// on entry cooked is the previous debounced state
// on exit cooked is the current debounced state
diff --git a/quantum/debounce/debounce_sym_g.c b/quantum/debounce/debounce_sym_g.c
index e365cdf03..c8ab34e1a 100644
--- a/quantum/debounce/debounce_sym_g.c
+++ b/quantum/debounce/debounce_sym_g.c
@@ -16,9 +16,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
Basic global debounce algorithm. Used in 99% of keyboards at time of implementation
When no state changes have occured for DEBOUNCE milliseconds, we push the state.
*/
-#include "debounce.h"
#include "matrix.h"
#include "timer.h"
+#include "quantum.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
@@ -45,13 +45,13 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool
#else //no debouncing.
void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed)
{
- for (int i = 0; i < MATRIX_ROWS; i++) {
+ for (int i = 0; i < num_rows; i++) {
cooked[i] = raw[i];
}
}
#endif
-bool debounce_active() {
+bool debounce_active(void) {
return debouncing;
}