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-rw-r--r--keyboards/butterstick/keymaps/default/keymap.c183
1 files changed, 183 insertions, 0 deletions
diff --git a/keyboards/butterstick/keymaps/default/keymap.c b/keyboards/butterstick/keymaps/default/keymap.c
new file mode 100644
index 000000000..faabbef79
--- /dev/null
+++ b/keyboards/butterstick/keymaps/default/keymap.c
@@ -0,0 +1,183 @@
+#include QMK_KEYBOARD_H
+
+#include "sten.h"
+/*
+ * Key names are inherited from steno machines
+ * .-----------------------------------------------------.
+ * | LSU | LFT | LP | LH | ST1 | RF | RP | RL | RT | RD |
+ * |-----------------------------------------------------|
+ * | LSD | LK | LW | LR | ST2 | RR | RB | RG | RS | RZ |
+ * '-----------------------------------------------------'
+ */
+
+// Function prefixes
+#define MEDIA (LSD | LK | LW | LR)
+#define FUNCT (LSD | LK | LP | LH)
+#define MOVE (LSU | LFT | LP | LH)
+#define SYMB (RD | RZ)
+#define NUMA (LW | LR)
+#define NUMB (RR | RB)
+
+// QMK Layer Numbers
+ #define BASE 0
+ #define GAME 1
+
+// Do not change QMK Layer 0! This is your main keyboard.
+// Make your QMK modifications to the later layers, to add
+// keys/customize on the first layer modify processQwerty():
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [BASE] = LAYOUT_butter(
+ STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
+ STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR
+ ),
+ // I don't game don't roast me thanks
+ [GAME] = LAYOUT_butter(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_ENT,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(BASE)
+ )
+};
+
+// Note: You can only use basic keycodes here!
+// P() is just a wrapper to make your life easier, any C code can be executed.
+// Only the longest matched chord is run!
+//
+// http://docs.gboards.ca
+uint32_t processQwerty(bool lookup) {
+ // SECRET AGENT CHORDS
+ P( LSU | LK | RS | RD, SEND_STRING(VERSION); SEND_STRING(__DATE__));
+ P( LSD | RZ, SEND(KC_SPC));
+
+ // Dual chords
+ P( LP | LH, CLICK_MOUSE(KC_MS_BTN2));
+ P( ST1 | RF, CLICK_MOUSE(KC_MS_BTN1));
+ P( LSU | LFT, SEND(KC_ESC));
+ P( LSD | LK, SEND(KC_LSFT));
+ P( RZ | RS, SEND(KC_LSFT));
+ P( ST2 | RR, SEND(KC_SPC));
+ P( RP | RL, SEND(KC_LGUI));
+ P( RT | RD, SEND(KC_LCTL));
+ P( RL | RT, SEND(KC_LALT));
+ P( LSU | LSD | LFT | LK, SEND(KC_LCTL));
+ P( RS | RT | RD | RZ, SEND(KC_ENT));
+
+ // Function Layer
+ P( FUNCT | RF, SEND(KC_F1));
+ P( FUNCT | RP, SEND(KC_F2));
+ P( FUNCT | RL, SEND(KC_F3));
+ P( FUNCT | RT, SEND(KC_F4));
+ P( FUNCT | RF | RR, SEND(KC_F5));
+ P( FUNCT | RP | RB, SEND(KC_F6));
+ P( FUNCT | RL | RG, SEND(KC_F7));
+ P( FUNCT | RT | RS, SEND(KC_F8));
+ P( FUNCT | RR, SEND(KC_F9));
+ P( FUNCT | RB, SEND(KC_F10));
+ P( FUNCT | RG, SEND(KC_F11));
+ P( FUNCT | RS, SEND(KC_F12));
+
+ // Movement Layer
+ P( MOVE | RF, SEND(KC_LEFT));
+ P( MOVE | RP, SEND(KC_DOWN));
+ P( MOVE | RL, SEND(KC_UP));
+ P( MOVE | RT, SEND(KC_RIGHT));
+ P( MOVE | ST1, SEND(KC_PGUP));
+ P( MOVE | ST2, SEND(KC_PGDN));
+
+ // Media Layer
+ P( MEDIA | RF, SEND(KC_MPRV));
+ P( MEDIA | RP, SEND(KC_MPLY));
+ P( MEDIA | RL, SEND(KC_MPLY));
+ P( MEDIA | RT, SEND(KC_MNXT));
+ P( MEDIA | RG, SEND(KC_VOLU));
+ P( MEDIA | RB, SEND(KC_VOLD));
+ P( MEDIA | RS, SEND(KC_MUTE));
+
+ // Number Row, Right
+ P( NUMB | LSU, SEND(KC_1));
+ P( NUMB | LFT, SEND(KC_2));
+ P( NUMB | LP, SEND(KC_3));
+ P( NUMB | LH, SEND(KC_4));
+ P( NUMB | ST1, SEND(KC_5));
+ P( NUMB | RF, SEND(KC_6));
+ P( NUMB | RP, SEND(KC_7));
+ P( NUMB | RL, SEND(KC_8));
+ P( NUMB | RT, SEND(KC_9));
+ P( NUMB | RD, SEND(KC_0));
+
+ // Number Row, Left
+ P( NUMA | LSU, SEND(KC_1));
+ P( NUMA | LFT, SEND(KC_2));
+ P( NUMA | LP, SEND(KC_3));
+ P( NUMA | LH, SEND(KC_4));
+ P( NUMA | ST1, SEND(KC_5));
+ P( NUMA | RF, SEND(KC_6));
+ P( NUMA | RP, SEND(KC_7));
+ P( NUMA | RL, SEND(KC_8));
+ P( NUMA | RT, SEND(KC_9));
+ P( NUMA | RD, SEND(KC_0));
+
+
+ // Symbols and Numbers
+ P( SYMB | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
+ P( SYMB | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
+ P( SYMB | ST1 | ST2, SEND(KC_GRV)); // `
+ P( SYMB | RR | RF, SEND(KC_LSFT); SEND(KC_3)); // #
+ P( SYMB | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
+ P( SYMB | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
+ P( SYMB | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
+ P( SYMB | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
+ P( SYMB | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
+ P( SYMB | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
+ P( SYMB | LW, SEND(KC_LBRC));
+ P( SYMB | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
+ P( SYMB | LR, SEND(KC_RBRC));
+ P( SYMB | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
+ P( SYMB | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
+ P( SYMB | RP | RB, SEND(KC_QUOT));
+ P( SYMB | RP | RG, SEND(KC_LSFT); SEND(KC_QUOT)); // "
+ P( SYMB | RF, SEND(KC_KP_PLUS));
+ P( SYMB | RR, SEND(KC_LSFT); SEND(KC_7)); // &
+ P( SYMB | RP, SEND(KC_MINS));
+ P( SYMB | RB, SEND(KC_EQL));
+ P( SYMB | RL, SEND(KC_SLSH));
+ P( SYMB | RG, SEND(KC_COMM));
+ P( SYMB | RT, SEND(KC_PAST));
+ P( SYMB | RS, SEND(KC_DOT));
+
+ // Letters
+ P( LSU | LSD, SEND(KC_A));
+ P( LFT | LK, SEND(KC_S));
+ P( LP | LW, SEND(KC_D));
+ P( LH | LR, SEND(KC_F));
+ P( ST1 | ST2, SEND(KC_G));
+ P( RF | RR, SEND(KC_H));
+ P( RT | RS, SEND(KC_L));
+ P( RD | RZ, SEND(KC_SCLN));
+ P( RG | RL, SEND(KC_K));
+ P( RP | RB, SEND(KC_J));
+ P( LSU, SEND(KC_Q));
+ P( LSD, SEND(KC_Z));
+ P( LFT, SEND(KC_W));
+ P( LK, SEND(KC_X));
+ P( LP, SEND(KC_E));
+ P( LW, SEND(KC_C));
+ P( LH, SEND(KC_R));
+ P( LR, SEND(KC_V));
+ P( ST1, SEND(KC_T));
+ P( ST2, SEND(KC_B));
+ P( RF, SEND(KC_Y));
+ P( RR, SEND(KC_N));
+ P( RP, SEND(KC_U));
+ P( RB, SEND(KC_M));
+ P( RL, SEND(KC_I));
+ P( RG, SEND(KC_COMM));
+ P( RT, SEND(KC_O));
+ P( RS, SEND(KC_DOT));
+ P( RD, SEND(KC_P));
+ P( RZ, SEND(KC_SLSH));
+
+ return 0;
+}
+
+
+// Don't fuck with this, thanks.
+size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);