diff options
Diffstat (limited to 'keyboards/clueboard/keymaps/magicmonty/keymap.c')
-rw-r--r-- | keyboards/clueboard/keymaps/magicmonty/keymap.c | 267 |
1 files changed, 267 insertions, 0 deletions
diff --git a/keyboards/clueboard/keymaps/magicmonty/keymap.c b/keyboards/clueboard/keymaps/magicmonty/keymap.c new file mode 100644 index 000000000..3d00332b0 --- /dev/null +++ b/keyboards/clueboard/keymaps/magicmonty/keymap.c @@ -0,0 +1,267 @@ +#include "clueboard.h" + +// Helpful defines +#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) +#define _______ KC_TRNS +#define xxxxxxx KC_NO + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _BL 0 // BASE Layer +#define _FL 1 // Function Layer +#define _ME 2 // Media Layer +#define _CL 3 // Control Layer +#define _ML 4 // Mouse Layer +#if defined(MIDI_ENABLE) + #define _MI 5 // MIDI Layer + #define TO_MIDI TO(_MI) +#else + #define TO_MIDI _______ +#endif + +// go back to base layer +#define TO_BASE TO(_BL) + +// switch to function layer while helde +#define MO_FUNC MO(_FL) + +// switch to media layer while held +#define MEDIA MO(_ME) + +// switch to Control layer while helde +#define MO_CTL MO(_CL) + +// switch to mouse layer if held, else space +#define L_MOUSE LT(_ML, KC_SPC) + +// Function key when held, else ESC +#define ESC_FUN LT(_FL, KC_ESC) + +// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped +#define HPR_TAB ALL_T(KC_TAB) + +// CTRL when held, ESC when tapped +#define CTL_ESC CTL_T(KC_ESC) + +// ESC/Grave mode +#define ESC_GRV F(0) + +// Reset RGB mode to layer signalling +#define RGB_RST F(1) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap _BL: Base Layer (Default Layer) */ + [_BL] = KEYMAP( + ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \ + HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \ + ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ + KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \ + KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT), + + /* Keymap _FL: Function layer */ + [_FL] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \ + _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \ + _______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \ + KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END), + + /* Keymap _ME: Media layer */ + [_ME] = KEYMAP( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT), + + /* Keymap _CL: Control layer */ + [_CL] = KEYMAP( + _______, RGB_RST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \ + _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \ + _______, _______, MO_CTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \ + _______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI), + + /* Keymap _ML: Mouse layer */ + [_ML] = KEYMAP( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \ + _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R), + +#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) + /* Keymap _MI: MIDI layer (Advanced)*/ + [_MI] = KEYMAP( + TO_BASE,MI_VEL_1,MI_VEL_2,MI_VEL_3,MI_VEL_4,MI_VEL_5,MI_VEL_6,MI_VEL_7,MI_VEL_8,MI_VEL_9,MI_VEL_10, MI_CHD, MI_CHU, xxxxxxx, xxxxxxx, xxxxxxx, \ + xxxxxxx, xxxxxxx, MI_Cs, MI_Ds, xxxxxxx, MI_Fs, MI_Gs, MI_As, xxxxxxx, MI_Cs_1, MI_Ds_1, xxxxxxx, MI_Fs_1, xxxxxxx, xxxxxxx, \ + MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, MI_G_1, xxxxxxx, \ + MI_SUS, xxxxxxx, MI_OCTD, MI_OCTU,MI_MODSD,MI_MODSU, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, MI_TRNSD,MI_TRNSU,MI_TRNS_0, MI_SUS, xxxxxxx, \ + xxxxxxx, xxxxxxx, xxxxxxx,xxxxxxx, MI_ALLOFF, MI_ALLOFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx), +#elif defined(MIDI_ENABLE) && defined(MIDI_BASIC) + /* Keymap _MI: MIDI layer (Basic)*/ + [_MI] = KEYMAP( + TO_BASE, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ + xxxxxxx, xxxxxxx, MI_ON, MI_OFF, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, \ + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx), +#endif +}; + +/* This is a list of user defined functions. F(N) corresponds to item N + of this list. + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_FUNCTION(0), // Calls action_function() + [1] = ACTION_FUNCTION(1), // Calls action_function() +}; + +void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { + static uint8_t mods_pressed; + static bool mod_flag; + + switch (id) { + case 0: + /* Handle the combined Grave/Esc key + */ + mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed + + if (record->event.pressed) { + /* The key is being pressed. + */ + if (mods_pressed) { + mod_flag = true; + add_key(KC_GRV); + send_keyboard_report(); + } else { + add_key(KC_ESC); + send_keyboard_report(); + } + } else { + /* The key is being released. + */ + if (mod_flag) { + mod_flag = false; + del_key(KC_GRV); + send_keyboard_report(); + } else { + del_key(KC_ESC); + send_keyboard_report(); + } + } + break; + case 1: + if (record->event.pressed) { + rgblight_mode(1); + rgblight_sethsv(206, 255, 255); + } + } +} + +enum layer_id { + LAYER_BASE, + LAYER_FUNCTION, + LAYER_MEDIA, + LAYER_CONTROL, + LAYER_MOUSE, +#if defined(MIDI_ENABLE) + LAYER_MIDI +#endif +}; + +void clueboard_set_led(uint8_t id, uint8_t val) { + switch (id) { + case LAYER_BASE: + rgblight_sethsv_noeeprom(0, 0, val); + break; + case LAYER_FUNCTION: + rgblight_sethsv_noeeprom(46, 255, val); + break; + case LAYER_MEDIA: + rgblight_sethsv_noeeprom(86, 255, val); + break; + case LAYER_CONTROL: + rgblight_sethsv_noeeprom(346, 255, val); + break; + case LAYER_MOUSE: + rgblight_sethsv_noeeprom(206, 255, val); + break; +#if defined(MIDI_ENABLE) + case LAYER_MIDI: + rgblight_sethsv_noeeprom(316, 255, val); + break; +#endif + } +}; + +const uint16_t oct_hues[10] = { + 0, + 30, + 60, + 90, + 120, + 150, + 180, + 210, + 240, + 300 +}; + +#define MAX_OCT 9 + +void clueboard_set_midi_led(uint8_t base_oct, uint8_t val) +{ + uint8_t sat = 255; + + for (uint8_t i = 0; i < RGBLED_NUM; i++) { + sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]); + } + + uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct; + + uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0; + uint8_t next_val = base_oct < MAX_OCT ? val : 0; + uint8_t next_sat = base_oct < MAX_OCT ? sat : 0; + + + for (uint8_t i = 0; i < 3; i++) { + sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); + } + + for (uint8_t i = 11; i < 14; i++) { + sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]); + } + + rgblight_set(); +} + +void matrix_scan_user(void) { + rgblight_config_t rgblight_config; + rgblight_config.raw = eeconfig_read_rgblight(); + + if (!rgblight_config.enable || rgblight_config.mode != 1) { return; } + + uint32_t layer = layer_state; + uint8_t val = rgblight_config.val; + + if (layer & (1<<_FL)) { + if (layer & (1<<_ME)) { + clueboard_set_led(LAYER_MEDIA, val); + } else if (layer & (1<<_CL)) { + clueboard_set_led(LAYER_CONTROL, val); + } else { + clueboard_set_led(LAYER_FUNCTION, val); + } + } else if (layer & (1<<_ML)) { + clueboard_set_led(LAYER_MOUSE, val); +#if defined(MIDI_ENABLE) + } else if (layer & (1<<_MI)) { + clueboard_set_midi_led(midi_config.octave, val); +#endif + } else { + clueboard_set_led(LAYER_BASE, val); + } +}; |