diff options
Diffstat (limited to 'keyboards/handwired/retro_refit')
-rw-r--r-- | keyboards/handwired/retro_refit/Makefile | 3 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/config.h | 123 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/keymaps/default/keymap.c | 33 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/readme.md | 60 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/retro_refit.c | 47 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/retro_refit.h | 38 | ||||
-rw-r--r-- | keyboards/handwired/retro_refit/rules.mk | 68 |
7 files changed, 372 insertions, 0 deletions
diff --git a/keyboards/handwired/retro_refit/Makefile b/keyboards/handwired/retro_refit/Makefile new file mode 100644 index 000000000..191c6bb66 --- /dev/null +++ b/keyboards/handwired/retro_refit/Makefile @@ -0,0 +1,3 @@ +ifndef MAKEFILE_INCLUDED + include ../../../Makefile +endif
\ No newline at end of file diff --git a/keyboards/handwired/retro_refit/config.h b/keyboards/handwired/retro_refit/config.h new file mode 100644 index 000000000..f2194e550 --- /dev/null +++ b/keyboards/handwired/retro_refit/config.h @@ -0,0 +1,123 @@ +/* +Copyright 2012 Jun Wako <wakojun@gmail.com> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef CONFIG_H +#define CONFIG_H + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x6060 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Nobody +#define PRODUCT retro_refit +#define DESCRIPTION Retro Refit + +/* key matrix size */ +#define MATRIX_ROWS 11 +#define MATRIX_COLS 8 + +// See note in retro_refit.h for an explanation of how this matrix is wired up +#define MATRIX_ROW_PINS { D4, D7, B4, B5, B6, F7, F6, F5, F4, F1, F0 } +#define MATRIX_COL_PINS { B0, B1, B2, B3, D2, D3, C7, D5 } +#define UNUSED_PINS + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* define if matrix has ghost */ +//#define MATRIX_HAS_GHOST + +/* number of backlight levels */ +#define BACKLIGHT_LEVELS 0 + +/* Set 0 if debouncing isn't needed */ +#define DEBOUNCING_DELAY 5 + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + + +/* Force NKRO Mode - If forced on, must be disabled via magic key (default = LShift+RShift+N) */ +#define FORCE_NKRO + +/* + * Magic key options + * These options allow the magic key functionality to be changed. This is useful + * if your keyboard/keypad is missing keys and you want magic key support. + */ + +/* key combination for magic key command */ +#define IS_COMMAND() ( \ + keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \ +) + +/* control how magic key switches layers */ +//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true +//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false + +/* remap magic keys */ +//#define MAGIC_KEY_HELP1 H +//#define MAGIC_KEY_HELP2 SLASH +//#define MAGIC_KEY_DEBUG D +//#define MAGIC_KEY_DEBUG_MATRIX X +//#define MAGIC_KEY_DEBUG_KBD K +//#define MAGIC_KEY_DEBUG_MOUSE M +//#define MAGIC_KEY_VERSION V +//#define MAGIC_KEY_STATUS S +//#define MAGIC_KEY_CONSOLE C +//#define MAGIC_KEY_LAYER0_ALT1 ESC +//#define MAGIC_KEY_LAYER0_ALT2 GRAVE +//#define MAGIC_KEY_LAYER0 0 +//#define MAGIC_KEY_LAYER1 1 +//#define MAGIC_KEY_LAYER2 2 +//#define MAGIC_KEY_LAYER3 3 +//#define MAGIC_KEY_LAYER4 4 +//#define MAGIC_KEY_LAYER5 5 +//#define MAGIC_KEY_LAYER6 6 +//#define MAGIC_KEY_LAYER7 7 +//#define MAGIC_KEY_LAYER8 8 +//#define MAGIC_KEY_LAYER9 9 +//#define MAGIC_KEY_BOOTLOADER PAUSE +#define MAGIC_KEY_LOCK BSLS +//#define MAGIC_KEY_EEPROM E +//#define MAGIC_KEY_NKRO N +//#define MAGIC_KEY_SLEEP_LED Z + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT +//#define NO_ACTION_MACRO +//#define NO_ACTION_FUNCTION + +#endif diff --git a/keyboards/handwired/retro_refit/keymaps/default/keymap.c b/keyboards/handwired/retro_refit/keymaps/default/keymap.c new file mode 100644 index 000000000..405402d5e --- /dev/null +++ b/keyboards/handwired/retro_refit/keymaps/default/keymap.c @@ -0,0 +1,33 @@ +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, +// this is the style you want to emulate. + +#include "retro_refit.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +[0] = + KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, NLCK, SLCK, PSCR, PAUS, \ + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, HOME, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, PGUP, \ + BSLS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, PGDN, \ + LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP, END, \ + LCTL, LGUI, LALT, SPC, INS, DEL, LEFT, DOWN, RGHT), +}; + +const uint16_t PROGMEM fn_actions[] = { + +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + // MACRODOWN only works in this function + switch(id) { + case 0: + if (record->event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; diff --git a/keyboards/handwired/retro_refit/readme.md b/keyboards/handwired/retro_refit/readme.md new file mode 100644 index 000000000..9f10edf9f --- /dev/null +++ b/keyboards/handwired/retro_refit/readme.md @@ -0,0 +1,60 @@ +retro_refit keyboard firmware +====================== + +## Keyboard Info + +The retro refit keyboard used a Teensy to replace the original controller on a 386 "laptop". + +http://imgur.com/a/08Fyj + +This keyboard uses a KEYMAP macro that is a great example of using a non-standard row-column matrix. The keyboard in question had 11 rows and 8 columns, but the rows were not all horizontal, and the columns were not all vertical. For example, row 2 contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and"Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B", "Left Alt", "Up Arrow", and "Down Arrow". + +The macro makes programming the keys easier and in a more straight-forward manner because it realigns the keys into a 6x15 sensible keyboard layout instead of the obtuse 11x8 matrix. Each Kxy corrisponds to a key in row x column y. + +``` +#define KEYMAP( \ + K77, K05, K04, K03, K02, K01, K00, KA7, KA6, KA5, KA4, KA3, KA2, K11, K94, \ + K27, K76, K75, K74, K73, K72, K71, K70, K67, K66, K65, K64, K63, K62, KA1, \ + K61, K60, K57, K56, K55, K54, K53, K52, K51, K50, K47, K46, K45, K97, \ + K43, K42, K41, K40, K37, K36, K35, K34, K33, K32, K31, K30, K44, K87, \ + K26, K24, K23, K22, K21, K20, K17, K16, K15, K14, K13, K12, KA0, K91, \ + K10, K06, K25, K07, K86, K85, K95, K90, K93 \ +) { \ +{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, }, \ +{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, }, \ +{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, }, \ +{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, }, \ +{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, }, \ +{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, }, \ +{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, }, \ +{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77, }, \ +{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K85, KC_##K86, KC_##K87, }, \ +{ KC_##K90, KC_##K91, KC_NO, KC_##K93, KC_##K94, KC_##K95, KC_NO, KC_##K97, }, \ +{ KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7, } \ +} +``` + + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/retro_refit folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default +To build with the default keymap, simply run `make default`. + +### Other Keymaps +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `<name>.c` and see keymap document (you can find in top readme.md) and existent keymap files. + +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + +``` +$ make [default|jack|<name>] +``` + +Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.
\ No newline at end of file diff --git a/keyboards/handwired/retro_refit/retro_refit.c b/keyboards/handwired/retro_refit/retro_refit.c new file mode 100644 index 000000000..3d610eba3 --- /dev/null +++ b/keyboards/handwired/retro_refit/retro_refit.c @@ -0,0 +1,47 @@ +#include "retro_refit.h" +#include "led.h" + +void matrix_init_kb(void) { + // put your keyboard start-up code here + // runs once when the firmware starts up + + // Disable status LED on KB, enable status LED on Teensy (KB_STATUS = !TEENSY_STATUS) + DDRD |= (1<<6); + PORTD |= (1<<6); + + matrix_init_user(); +}; + +void led_set_kb(uint8_t usb_led) { + // put your keyboard LED indicator (ex: Caps Lock LED) toggling code here + + if (usb_led & (1<<USB_LED_CAPS_LOCK)) { + // output low + DDRD |= (1<<0); + PORTD &= ~(1<<0); + } else { + // Hi-Z + DDRD &= ~(1<<0); + PORTD &= ~(1<<0); + } + if (usb_led & (1<<USB_LED_NUM_LOCK)) { + // output low + DDRD |= (1<<1); + PORTD &= ~(1<<1); + } else { + // Hi-Z + DDRD &= ~(1<<1); + PORTD &= ~(1<<1); + } + if (usb_led & (1<<USB_LED_SCROLL_LOCK)) { + // output low + DDRC |= (1<<6); + PORTC &= ~(1<<6); + } else { + // Hi-Z + DDRC &= ~(1<<6); + PORTC &= ~(1<<6); + } + + led_set_user(usb_led); +};
\ No newline at end of file diff --git a/keyboards/handwired/retro_refit/retro_refit.h b/keyboards/handwired/retro_refit/retro_refit.h new file mode 100644 index 000000000..109acdc39 --- /dev/null +++ b/keyboards/handwired/retro_refit/retro_refit.h @@ -0,0 +1,38 @@ +#ifndef RETRO_REFIT_H +#define RETRO_REFIT_H + +#include "quantum.h" + +// This macro is an example of using a non-standard row-column matrix. The +// keyboard in question had 11 rows and 8 columns, but the rows were not all +// horizontal, and the columns were not all vertical. For example, row 2 +// contained "Print Screen", "N", "M", ",", ".", "/", "Right Shift", and +// "Left Alt". Column 0 contained "F6", "7", "O", "'", "Q", "D", "B", +// "Left Alt", "Up Arrow", and "Down Arrow". +// +// The macro makes programming the keys easier and in a more straight-forward +// manner because it realigns the keys into a 6x15 sensible keyboard layout +// instead of the obtuse 11x8 matrix. + +#define KEYMAP( \ + K77, K05, K04, K03, K02, K01, K00, KA7, KA6, KA5, KA4, KA3, KA2, K11, K94, \ + K27, K76, K75, K74, K73, K72, K71, K70, K67, K66, K65, K64, K63, K62, KA1, \ + K61, K60, K57, K56, K55, K54, K53, K52, K51, K50, K47, K46, K45, K97, \ + K43, K42, K41, K40, K37, K36, K35, K34, K33, K32, K31, K30, K44, K87, \ + K26, K24, K23, K22, K21, K20, K17, K16, K15, K14, K13, K12, KA0, K91, \ + K10, K06, K25, K07, K86, K85, K95, K90, K93 \ +) { \ +{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, }, \ +{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, }, \ +{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, }, \ +{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, }, \ +{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, }, \ +{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, }, \ +{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, }, \ +{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77, }, \ +{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K85, KC_##K86, KC_##K87, }, \ +{ KC_##K90, KC_##K91, KC_NO, KC_##K93, KC_##K94, KC_##K95, KC_NO, KC_##K97, }, \ +{ KC_##KA0, KC_##KA1, KC_##KA2, KC_##KA3, KC_##KA4, KC_##KA5, KC_##KA6, KC_##KA7, } \ +} + +#endif
\ No newline at end of file diff --git a/keyboards/handwired/retro_refit/rules.mk b/keyboards/handwired/retro_refit/rules.mk new file mode 100644 index 000000000..98aa19e6b --- /dev/null +++ b/keyboards/handwired/retro_refit/rules.mk @@ -0,0 +1,68 @@ + + +# MCU name +#MCU = at90usb1287 +MCU = atmega32u4 + +# Processor frequency. +# This will define a symbol, F_CPU, in all source code files equal to the +# processor frequency in Hz. You can then use this symbol in your source code to +# calculate timings. Do NOT tack on a 'UL' at the end, this will be done +# automatically to create a 32-bit value in your source code. +# +# This will be an integer division of F_USB below, as it is sourced by +# F_USB after it has run through any CPU prescalers. Note that this value +# does not *change* the processor frequency - it should merely be updated to +# reflect the processor speed set externally so that the code can use accurate +# software delays. +F_CPU = 16000000 + + +# +# LUFA specific +# +# Target architecture (see library "Board Types" documentation). +ARCH = AVR8 + +# Input clock frequency. +# This will define a symbol, F_USB, in all source code files equal to the +# input clock frequency (before any prescaling is performed) in Hz. This value may +# differ from F_CPU if prescaling is used on the latter, and is required as the +# raw input clock is fed directly to the PLL sections of the AVR for high speed +# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' +# at the end, this will be done automatically to create a 32-bit value in your +# source code. +# +# If no clock division is performed on the input clock inside the AVR (via the +# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. +F_USB = $(F_CPU) + +# Interrupt driven control endpoint task(+60) +OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT + + +# Boot Section Size in *bytes* +# Teensy halfKay 512 +# Teensy++ halfKay 1024 +# Atmel DFU loader 4096 +# LUFA bootloader 4096 +# USBaspLoader 2048 +OPT_DEFS += -DBOOTLOADER_SIZE=512 + + +# Build Options +# comment out to disable the options. +# +BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) +MOUSEKEY_ENABLE = yes # Mouse keys(+4700) +EXTRAKEY_ENABLE = yes # Audio control and System control(+450) +CONSOLE_ENABLE = yes # Console for debug(+400) +COMMAND_ENABLE = yes # Commands for debug and configuration +KEYBOARD_LOCK_ENABLE = yes # Allow locking of keyboard via magic key +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +# SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend +NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +# BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality +# MIDI_ENABLE = YES # MIDI controls +# UNICODE_ENABLE = YES # Unicode +# BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID |