diff options
Diffstat (limited to 'keyboards/handwired/xeal60/keymaps/default/keymap.c')
-rw-r--r-- | keyboards/handwired/xeal60/keymaps/default/keymap.c | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/keyboards/handwired/xeal60/keymaps/default/keymap.c b/keyboards/handwired/xeal60/keymaps/default/keymap.c new file mode 100644 index 000000000..d770d0c6a --- /dev/null +++ b/keyboards/handwired/xeal60/keymaps/default/keymap.c @@ -0,0 +1,129 @@ +#include QMK_KEYBOARD_H + +extern keymap_config_t keymap_config; + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +#define _QWERTY 0 +#define _NUMPAD 1 +#define _RAISE 4 + +enum custom_keycodes { + QWERTY = SAFE_RANGE, + NUMPAD, + RAISE +}; + +// Fillers to make layering more clear +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* + * ,-----------------------------------------------------------. + * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | + * |-----------------------------------------------------------| + * |FN | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift | + * |-----------------------------------------------------------| + * |Ctrl|Gui |Alt | NUM | Space | Space |Alt |FN |Menu |Ctrl | + * `-----------------------------------------------------------' + */ + /* Layer 0: Qwerty */ + [_QWERTY] = LAYOUT_split60( \ + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \ + RAISE, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \ + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \ + KC_LCTL, KC_LGUI, KC_LALT, NUMPAD, KC_SPC, KC_SPC, KC_RALT, RAISE, KC_MENU, KC_RCTL \ + ), + +/* + * ,-----------------------------------------------------------. + * | | | | | | | | | /| *| -| | | | + * |-----------------------------------------------------------| + * | | | | | | | | 7| 8| 9| +| | | | + * |-----------------------------------------------------------| + * | | | | | | | | 4| 5| 6|Bspc| |Return | + * |-----------------------------------------------------------| + * | | | | | | | | 1| 2| 3| .| | + * |-----------------------------------------------------------| + * | | | | QWE | | 0 | . | | | | + * `-----------------------------------------------------------' + */ + + /* Layer 1: Numpad */ + [_NUMPAD] = LAYOUT_split60( \ + _______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, KC_MINUS, _______, _______, KC_BSPC, \ + _______, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, KC_PLUS, _______, _______, KC_BSLS, \ + _______, _______, _______, _______, _______, _______, _______, KC_4, KC_5, KC_6, KC_BSPC, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, KC_1, KC_2, KC_3, KC_DOT, _______, \ + _______, _______, _______, QWERTY, KC_SPC, KC_0, KC_DOT, RAISE, _______, _______ \ + ), + +/* + * ,-----------------------------------------------------------. + * | | | | | | | | | | | | | | | + * |-----------------------------------------------------------| + * | | | ^ | | | | |pUp| ^ |pDn| | | | | + * |-----------------------------------------------------------| + * | | < | v | > | | |Hom| < | v | > | | | | + * |-----------------------------------------------------------| + * | | | | | | |End| | | | | | + * |-----------------------------------------------------------| + * | | | | | | | | | | | + * `-----------------------------------------------------------' + */ + + /* Layer 2: RAISE */ + [_RAISE] = LAYOUT_split60( \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \ + ) + +}; + +#ifdef AUDIO_ENABLE +float tone_qwerty[][2] = SONG(QWERTY_SOUND); +float tone_numpad[][2] = SONG(DVORAK_SOUND); +#endif + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_qwerty); + #endif + default_layer_set(1UL<<_QWERTY); + } + return false; + break; + case NUMPAD: + if (record->event.pressed) { + #ifdef AUDIO_ENABLE + PLAY_SONG(tone_numpad); + #endif + default_layer_set(1UL<<_NUMPAD); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + } else { + layer_off(_RAISE); + } + return false; + break; + } + return true; +} |