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-rw-r--r--keyboards/helix/rev1/rev1.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/keyboards/helix/rev1/rev1.h b/keyboards/helix/rev1/rev1.h
index fb56de022..0245859a2 100644
--- a/keyboards/helix/rev1/rev1.h
+++ b/keyboards/helix/rev1/rev1.h
@@ -22,7 +22,7 @@
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
@@ -38,7 +38,7 @@
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
@@ -56,11 +56,11 @@
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
@@ -75,11 +75,11 @@
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
- L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
+ L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
@@ -96,12 +96,12 @@
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
- L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
+ L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
@@ -118,12 +118,12 @@
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
- #define KEYMAP( \
+ #define LAYOUT( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35, \
- L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
+ L40, L41, L42, L43, L44, L45, R40, R41, R42, R43, R44, R45 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \