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-rw-r--r--keyboards/noxary/x268/keymaps/via/keymap.c111
-rw-r--r--keyboards/noxary/x268/keymaps/via/readme.md3
-rw-r--r--keyboards/noxary/x268/keymaps/via/rules.mk5
3 files changed, 119 insertions, 0 deletions
diff --git a/keyboards/noxary/x268/keymaps/via/keymap.c b/keyboards/noxary/x268/keymaps/via/keymap.c
new file mode 100644
index 000000000..7f26a6c10
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/keymap.c
@@ -0,0 +1,111 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+ _BL,
+ _FL1,
+ _FL2,
+ _FL3
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base Layer - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │Del│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │Ctrl│Win │Alt │ Space │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_BL] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_GRV,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
+ ),
+ /* Function Layer 1 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│ │Psc│ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │RST│ │ │ │ │ │ │ │ │ │Ins│
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │Hme│
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │Bl-│Bl+│ │ Mute │Vl+│End│
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ BL_Toggle │ │ │ │ │Vl-│ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL1] = LAYOUT(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_PSCR, _______,
+ RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
+ _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, _______, KC_MUTE, KC_VOLU, KC_END,
+ _______, _______, _______, BL_TOGG, _______, _______, _______, _______, KC_VOLD, _______
+ ),
+ /* Function Layer 2 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL2] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ /* Function Layer 3 - For ISO enter use ANSI enter
+ * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
+ * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+ * │ │ │ │ │ │ │ │ │ │ │
+ * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+ */
+ [_FL3] = LAYOUT(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+}; \ No newline at end of file
diff --git a/keyboards/noxary/x268/keymaps/via/readme.md b/keyboards/noxary/x268/keymaps/via/readme.md
new file mode 100644
index 000000000..e0e0b9f92
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/readme.md
@@ -0,0 +1,3 @@
+# The VIA keymap for x268
+
+![x268 Layout Image](https://i.imgur.com/D9jQz6g.png)
diff --git a/keyboards/noxary/x268/keymaps/via/rules.mk b/keyboards/noxary/x268/keymaps/via/rules.mk
new file mode 100644
index 000000000..c2e96d233
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/rules.mk
@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+LTO_ENABLE = yes