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-rw-r--r--keyboards/planck/keymaps/priyadi/keymap.c448
1 files changed, 1 insertions, 447 deletions
diff --git a/keyboards/planck/keymaps/priyadi/keymap.c b/keyboards/planck/keymaps/priyadi/keymap.c
index 6e7f4e735..bb3a2e92c 100644
--- a/keyboards/planck/keymaps/priyadi/keymap.c
+++ b/keyboards/planck/keymaps/priyadi/keymap.c
@@ -1,447 +1 @@
-// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
-// this is the style you want to emulate.
-
-#include "planck.h"
-#include "action_layer.h"
-#ifdef AUDIO_ENABLE
- #include "audio.h"
- #include "musical_notes.h"
-#endif
-#include "eeconfig.h"
-#include "process_unicode.h"
-#include "quantum.h"
-
-extern keymap_config_t keymap_config;
-
-enum layers {
- _QWERTY,
- _COLEMAK,
- _WORKMAN,
- _PUNC,
- _NUM,
- _FUNC,
- _EMOJI,
- _GUI,
-};
-
-enum planck_keycodes {
- // layouts
- QWERTY = SAFE_RANGE,
- COLEMAK,
- WORKMAN,
-
- // layer switchers
- PUNC,
- NUM,
- FUNC,
- EMOJI,
- GUI,
-
- // os switchers
- LINUX,
- WIN,
- OSX,
-};
-
-// Fillers to make layering clearer
-
-#define _______ KC_TRNS
-#define XXXXXXX KC_NO
-
-// unicode map
-
-enum unicode_name {
- GRIN, // grinning face 😊
- TJOY, // tears of joy 😂
- SMILE, // grining face with smiling eyes 😁
- HEART, // heart ❤
- EYERT, // smiling face with heart shaped eyes 😍
- CRY, // crying face 😭
- SMEYE, // smiling face with smiling eyes 😊
- UNAMU, // unamused 😒
- KISS, // kiss 😘
- HART2, // two hearts 💕
- WEARY, // weary 😩
- OKHND, // ok hand sign 👌
- PENSV, // pensive 😔
- SMIRK, // smirk 😏
- RECYC, // recycle ♻
- WINK, // wink 😉
- THMUP, // thumb up 👍
- THMDN, // thumb down 👎
- PRAY, // pray 🙏
- PHEW, // relieved 😌
- MUSIC, // musical notes
- FLUSH, // flushed 😳
- CELEB, // celebration 🙌
- CRY2, // crying face 😢
- COOL, // smile with sunglasses 😎
- NOEVS, // see no evil
- NOEVH, // hear no evil
- NOEVK, // speak no evil
- POO, // pile of poo
- EYES, // eyes
- VIC, // victory hand
- BHART, // broken heart
- SLEEP, // sleeping face
- SMIL2, // smiling face with open mouth & sweat
- HUNRD, // 100
- CONFU, // confused
- TONGU, // face with tongue & winking eye
- DISAP, // disappointed
- YUMMY, // face savoring delicious food
- CLAP, // hand clapping
- FEAR, // face screaming in fear
- HORNS, // smiling face with horns
- HALO, // smiling face with halo
- BYE, // waving hand
- SUN, // sun
- MOON, // moon
- SKULL, // skull
-};
-
-const uint32_t PROGMEM unicode_map[] = {
- [GRIN] = 0x1F600,
- [TJOY] = 0x1F602,
- [SMILE] = 0x1F601,
- [HEART] = 0x2764,
- [EYERT] = 0x1f60d,
- [CRY] = 0x1f62d,
- [SMEYE] = 0x1F60A,
- [UNAMU] = 0x1F612,
- [KISS] = 0x1F618,
- [HART2] = 0x1F495,
- [WEARY] = 0x1F629,
- [OKHND] = 0x1F44C,
- [PENSV] = 0x1F614,
- [SMIRK] = 0x1F60F,
- [RECYC] = 0x267B,
- [WINK] = 0x1F609,
- [THMUP] = 0x1F44D,
- [THMDN] = 0x1F44E,
- [PRAY] = 0x1F64F,
- [PHEW] = 0x1F60C,
- [MUSIC] = 0x1F3B6,
- [FLUSH] = 0x1F633,
- [CELEB] = 0x1F64C,
- [CRY2] = 0x1F622,
- [COOL] = 0x1F60E,
- [NOEVS] = 0x1F648,
- [NOEVH] = 0x1F649,
- [NOEVK] = 0x1F64A,
- [POO] = 0x1F4A9,
- [EYES] = 0x1F440,
- [VIC] = 0x270C,
- [BHART] = 0x1F494,
- [SLEEP] = 0x1F634,
- [SMIL2] = 0x1F605,
- [HUNRD] = 0x1F4AF,
- [CONFU] = 0x1F615,
- [TONGU] = 0x1F61C,
- [DISAP] = 0x1F61E,
- [YUMMY] = 0x1F60B,
- [CLAP] = 0x1F44F,
- [FEAR] = 0x1F631,
- [HORNS] = 0x1F608,
- [HALO] = 0x1F607,
- [BYE] = 0x1F44B,
- [SUN] = 0x2600,
- [MOON] = 0x1F314,
- [SKULL] = 0x1F480,
-};
-
-
-// hybrid shift - =
-// #undef KC_LSFT
-// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
-// #undef KC_RSFT
-// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
-
-
-// hybrid right-gui & scroll lock (mapped to Compose in OS)
-#undef KC_RCTL
-#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
-
-// keymaps
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
-/* Qwerty
- * ,-----------------------------------------------------------------------------------.
- * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
- * `-----------------------------------------------------------------------------------'
- */
-[_QWERTY] = {
- {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
- {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT },
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
- {KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL}
-},
-
-/* Colemak
- * ,-----------------------------------------------------------------------------------.
- * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
- * `-----------------------------------------------------------------------------------'
- */
-[_COLEMAK] = {
- {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
- {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT },
- {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
- {KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL}
-},
-
-/* Workman
- * ,-----------------------------------------------------------------------------------.
- * | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
- * `-----------------------------------------------------------------------------------'
- */
-[_WORKMAN] = {
- {KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
- {KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_ENT },
- {KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
- {KC_LCTL, KC_LGUI, KC_LALT, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, KC_RALT, KC_RGUI, KC_RCTL}
-},
-
-/* Punc
- * ,-----------------------------------------------------------------------------------.
- * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | | \ | - | = | < | > | ( | ) | ' | | |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | | | | _ | + | { | } | [ | ] | " | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | |
- * `-----------------------------------------------------------------------------------'
- */
-[_PUNC] = {
- {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV },
- {XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX},
- {XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX},
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
-},
-
-/* Num
- * ,-----------------------------------------------------------------------------------.
- * | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | x | | | 0 | , | . | + | - |
- * `-----------------------------------------------------------------------------------'
- */
-[_NUM] = {
- {KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
- { KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT},
- {KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR},
- {_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS}
-},
-
-/* Func
- * ,-----------------------------------------------------------------------------------.
- * | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
- * |------+------+------+------+------+------|------+------+------+------+------+------|
- * | | F9 | F10 | F11 | F12 | | | | Home | End | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | |
- * `-----------------------------------------------------------------------------------'
- */
-[_FUNC] = {
- {XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL},
- {XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS},
- {_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______},
- {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
-},
-
-/* Emoji
- * ,-----------------------------------------------------------------------------------.
- * | | | | | | | | | | | | |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | | |
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | | | | | | | | | | | | |
- * `-----------------------------------------------------------------------------------'
- */
-[_EMOJI] = {
- {X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW)},
- {X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS)},
- {X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH)},
- { X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)}
-},
-
-/* GUI
- * ,-----------------------------------------------------------------------------------.
- * | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
- * |------+------+------+------+------+-------------+------+------+------+------+------|
- * |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | Win | | Prev | Play | Next | | | | | | |Colmak|
- * |------+------+------+------+------+------+------+------+------+------+------+------|
- * | OSX | | | | | BL- | BL+ | | | | |Workmn|
- * `-----------------------------------------------------------------------------------'
- */
-[_GUI] = {
- {_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______},
- { LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY},
- { WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, _______, COLEMAK},
- { OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, _______, _______, WORKMAN}
-},
-
-};
-
-#ifdef AUDIO_ENABLE
-float tone_startup[][2] = SONG(STARTUP_SOUND);
-float tone_qwerty[][2] = SONG(QWERTY_SOUND);
-float tone_colemak[][2] = SONG(COLEMAK_SOUND);
-float tone_workman[][2] = SONG(DVORAK_SOUND);
-float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
-float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
-float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
-float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
-float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
-#endif
-
-void persistant_default_layer_set(uint16_t default_layer) {
- eeconfig_update_default_layer(default_layer);
- default_layer_set(default_layer);
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- // faux clicky
- if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
-
- switch (keycode) {
- case QWERTY:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
- #endif
- persistant_default_layer_set(1UL<<_QWERTY);
- }
- return false;
- break;
- case COLEMAK:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_colemak, false, 0);
- #endif
- persistant_default_layer_set(1UL<<_COLEMAK);
- }
- return false;
- break;
- case WORKMAN:
- if (record->event.pressed) {
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_workman, false, 0);
- #endif
- persistant_default_layer_set(1UL<<_WORKMAN);
- }
- return false;
- break;
- case PUNC:
- if (record->event.pressed) {
- layer_on(_PUNC);
- update_tri_layer(_PUNC, _EMOJI, _GUI);
- } else {
- layer_off(_PUNC);
- update_tri_layer(_PUNC, _EMOJI, _GUI);
- }
- return false;
- break;
- case EMOJI:
- if (record->event.pressed) {
- layer_on(_EMOJI);
- update_tri_layer(_PUNC, _EMOJI, _GUI);
- } else {
- layer_off(_EMOJI);
- update_tri_layer(_PUNC, _EMOJI, _GUI);
- }
- return false;
- break;
- case NUM:
- if (record->event.pressed) {
- layer_on(_NUM);
- } else {
- layer_off(_NUM);
- }
- return false;
- break;
- case FUNC:
- if (record->event.pressed) {
- layer_on(_FUNC);
- } else {
- layer_off(_FUNC);
- }
- return false;
- break;
- case LINUX:
- set_unicode_input_mode(UC_LNX);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_linux, false, 0);
- #endif
- return false;
- break;
- case WIN:
- set_unicode_input_mode(UC_WINC);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_windows, false, 0);
- #endif
- return false;
- break;
- case OSX:
- set_unicode_input_mode(UC_OSX);
- #ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(tone_osx, false, 0);
- #endif
- return false;
- break;
- }
- return true;
-}
-
-void matrix_init_user(void) {
- #ifdef AUDIO_ENABLE
- startup_user();
- #endif
- set_unicode_input_mode(UC_LNX);
-}
-
-#ifdef AUDIO_ENABLE
-
-void startup_user()
-{
- _delay_ms(20); // gets rid of tick
- PLAY_NOTE_ARRAY(tone_startup, false, 0);
-}
-
-void shutdown_user()
-{
- PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
- _delay_ms(150);
- stop_all_notes();
-}
-
-#endif \ No newline at end of file
+#include "../../../handwired/promethium/keymaps/priyadi/keymap.c" \ No newline at end of file