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Diffstat (limited to 'lib/lufa/LUFA/Drivers/Board/Buttons.h')
-rw-r--r-- | lib/lufa/LUFA/Drivers/Board/Buttons.h | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/lib/lufa/LUFA/Drivers/Board/Buttons.h b/lib/lufa/LUFA/Drivers/Board/Buttons.h new file mode 100644 index 000000000..00ebe8c15 --- /dev/null +++ b/lib/lufa/LUFA/Drivers/Board/Buttons.h @@ -0,0 +1,189 @@ +/* + LUFA Library + Copyright (C) Dean Camera, 2017. + + dean [at] fourwalledcubicle [dot] com + www.lufa-lib.org +*/ + +/* + Copyright 2017 Dean Camera (dean [at] fourwalledcubicle [dot] com) + + Permission to use, copy, modify, distribute, and sell this + software and its documentation for any purpose is hereby granted + without fee, provided that the above copyright notice appear in + all copies and that both that the copyright notice and this + permission notice and warranty disclaimer appear in supporting + documentation, and that the name of the author not be used in + advertising or publicity pertaining to distribution of the + software without specific, written prior permission. + + The author disclaims all warranties with regard to this + software, including all implied warranties of merchantability + and fitness. In no event shall the author be liable for any + special, indirect or consequential damages or any damages + whatsoever resulting from loss of use, data or profits, whether + in an action of contract, negligence or other tortious action, + arising out of or in connection with the use or performance of + this software. +*/ + +/** \file + * \brief Digital button board hardware driver. + * + * This file is the master dispatch header file for the board-specific Buttons driver, for boards containing + * physical pushbuttons connected to the microcontroller's GPIO pins. + * + * User code should include this file, which will in turn include the correct Button driver header file for the + * currently selected board. + * + * If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project + * directory. + * + * For possible \c BOARD makefile values, see \ref Group_BoardTypes. + */ + +/** \ingroup Group_BoardDrivers + * \defgroup Group_Buttons Buttons Driver - LUFA/Drivers/Board/Buttons.h + * \brief Digital button board hardware driver. + * + * \section Sec_Buttons_Dependencies Module Source Dependencies + * The following files must be built with any user project that uses this module: + * - None + * + * \section Sec_Buttons_ModDescription Module Description + * Hardware buttons driver. This provides an easy to use driver for the hardware buttons present on many boards. + * It provides a way to easily configure and check the status of all the buttons on the board so that appropriate + * actions can be taken. + * + * If the \c BOARD value is set to \c BOARD_USER, this will include the \c /Board/Buttons.h file in the user project + * directory. Otherwise, it will include the appropriate built-in board driver header file. + * + * For possible \c BOARD makefile values, see \ref Group_BoardTypes. + * + * \section Sec_Buttons_ExampleUsage Example Usage + * The following snippet is an example of how this module may be used within a typical + * application. + * + * \code + * // Initialize the button driver before first use + * Buttons_Init(); + * + * printf("Waiting for button press...\r\n"); + * + * // Loop until a board button has been pressed + * uint8_t ButtonPress; + * while (!(ButtonPress = Buttons_GetStatus())) {}; + * + * // Display which button was pressed (assuming two board buttons) + * printf("Button pressed: %s\r\n", (ButtonPress == BUTTONS_BUTTON1) ? "Button 1" : "Button 2"); + * \endcode + * + * @{ + */ + +#ifndef __BUTTONS_H__ +#define __BUTTONS_H__ + + /* Macros: */ + #define __INCLUDE_FROM_BUTTONS_H + + /* Includes: */ + #include "../../Common/Common.h" + + #if (BOARD == BOARD_NONE) + #define BUTTONS_BUTTON1 0 + static inline void Buttons_Init(void) {} + static inline void Buttons_Disable(void) {} + static inline uint_reg_t Buttons_GetStatus(void) { return 0; } + #elif (BOARD == BOARD_USBKEY) + #include "AVR8/USBKEY/Buttons.h" + #elif (BOARD == BOARD_STK525) + #include "AVR8/STK525/Buttons.h" + #elif (BOARD == BOARD_STK526) + #include "AVR8/STK526/Buttons.h" + #elif (BOARD == BOARD_ATAVRUSBRF01) + #include "AVR8/ATAVRUSBRF01/Buttons.h" + #elif (BOARD == BOARD_BUMBLEB) + #include "AVR8/BUMBLEB/Buttons.h" + #elif (BOARD == BOARD_EVK527) + #include "AVR8/EVK527/Buttons.h" + #elif (BOARD == BOARD_USBTINYMKII) + #include "AVR8/USBTINYMKII/Buttons.h" + #elif (BOARD == BOARD_BENITO) + #include "AVR8/BENITO/Buttons.h" + #elif (BOARD == BOARD_JMDBU2) + #include "AVR8/JMDBU2/Buttons.h" + #elif (BOARD == BOARD_OLIMEX162) + #include "AVR8/OLIMEX162/Buttons.h" + #elif (BOARD == BOARD_USBFOO) + #include "AVR8/USBFOO/Buttons.h" + #elif (BOARD == BOARD_UDIP) + #include "AVR8/UDIP/Buttons.h" + #elif (BOARD == BOARD_CULV3) + #include "AVR8/CULV3/Buttons.h" + #elif (BOARD == BOARD_MINIMUS) + #include "AVR8/MINIMUS/Buttons.h" + #elif (BOARD == BOARD_MICROSIN162) + #include "AVR8/MICROSIN162/Buttons.h" + #elif (BOARD == BOARD_EVK1101) + #include "UC3/EVK1101/Buttons.h" + #elif (BOARD == BOARD_TUL) + #include "AVR8/TUL/Buttons.h" + #elif (BOARD == BOARD_EVK1100) + #include "UC3/EVK1100/Buttons.h" + #elif (BOARD == BOARD_EVK1104) + #include "UC3/EVK1104/Buttons.h" + #elif (BOARD == BOARD_A3BU_XPLAINED) + #include "XMEGA/A3BU_XPLAINED/Buttons.h" + #elif ((BOARD == BOARD_USB2AX) || (BOARD == BOARD_USB2AX_V3)) + #include "AVR8/USB2AX/Buttons.h" + #elif ((BOARD == BOARD_MICROPENDOUS_32U2) || (BOARD == BOARD_MICROPENDOUS_A) || \ + (BOARD == BOARD_MICROPENDOUS_1) || (BOARD == BOARD_MICROPENDOUS_2) || \ + (BOARD == BOARD_MICROPENDOUS_3) || (BOARD == BOARD_MICROPENDOUS_4) || \ + (BOARD == BOARD_MICROPENDOUS_REV1) || (BOARD == BOARD_MICROPENDOUS_REV2) || \ + (BOARD == BOARD_MICROPENDOUS_DIP)) + #include "AVR8/MICROPENDOUS/Buttons.h" + #elif (BOARD == BOARD_B1_XPLAINED) + #include "XMEGA/B1_XPLAINED/Buttons.h" + #elif (BOARD == BOARD_OLIMEX32U4) + #include "AVR8/OLIMEX32U4/Buttons.h" + #elif (BOARD == BOARD_OLIMEXT32U4) + #include "AVR8/OLIMEXT32U4/Buttons.h" + #elif (BOARD == BOARD_OLIMEXISPMK2) + #include "AVR8/OLIMEXISPMK2/Buttons.h" + #elif (BOARD == BOARD_UC3A3_XPLAINED) + #include "UC3/UC3A3_XPLAINED/Buttons.h" + #elif (BOARD == BOARD_STANGE_ISP) + #include "AVR8/STANGE_ISP/Buttons.h" + #elif (BOARD == BOARD_C3_XPLAINED) + #include "XMEGA/C3_XPLAINED/Buttons.h" + #elif (BOARD == BOARD_U2S) + #include "AVR8/U2S/Buttons.h" + #else + #include "Board/Buttons.h" + #endif + + /* Pseudo-Functions for Doxygen: */ + #if defined(__DOXYGEN__) + /** Initializes the buttons driver, so that the current button position can be read. This sets the appropriate + * I/O pins to an inputs with pull-ups enabled. + * + * This must be called before any Button driver functions are used. + */ + static inline void Buttons_Init(void); + + /** Disables the buttons driver, releasing the I/O pins back to their default high-impedance input mode. */ + static inline void Buttons_Disable(void); + + /** Returns a mask indicating which board buttons are currently pressed. + * + * \return Mask of \c BUTTONS_BUTTON* constants indicating which board buttons are currently pressed. + */ + static inline uint_reg_t Buttons_GetStatus(void) ATTR_WARN_UNUSED_RESULT; + #endif + +#endif + +/** @} */ + |