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-rw-r--r--quantum/visualizer/lcd_keyframes.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
new file mode 100644
index 000000000..82e4184d2
--- /dev/null
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -0,0 +1,188 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "lcd_keyframes.h"
+#include <string.h>
+#include "action_util.h"
+#include "led.h"
+#include "resources/resources.h"
+
+bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+ gdispClear(White);
+ gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
+ return false;
+}
+
+static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
+ for (int i=0; i<16;i++)
+ {
+ uint32_t mask = (1u << i);
+ if (default_layer & mask) {
+ if (layer & mask) {
+ *buffer = 'B';
+ } else {
+ *buffer = 'D';
+ }
+ } else if (layer & mask) {
+ *buffer = '1';
+ } else {
+ *buffer = '0';
+ }
+ ++buffer;
+
+ if (i==3 || i==7 || i==11) {
+ *buffer = ' ';
+ ++buffer;
+ }
+ }
+ *buffer = 0;
+}
+
+bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+ const char* layer_help = "1=On D=Default B=Both";
+ char layer_buffer[16 + 4]; // 3 spaces and one null terminator
+ gdispClear(White);
+ gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
+ format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
+ gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
+ format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
+ gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
+ return false;
+}
+
+static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
+ *buffer = ' ';
+ ++buffer;
+
+ for (int i = 0; i<8; i++)
+ {
+ uint32_t mask = (1u << i);
+ if (mods & mask) {
+ *buffer = '1';
+ } else {
+ *buffer = '0';
+ }
+ ++buffer;
+
+ if (i==3) {
+ *buffer = ' ';
+ ++buffer;
+ }
+ }
+ *buffer = 0;
+}
+
+bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+
+ const char* title = "Modifier states";
+ const char* mods_header = " CSAG CSAG ";
+ char status_buffer[12];
+
+ gdispClear(White);
+ gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
+ gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
+ format_mods_bitmap_string(state->status.mods, status_buffer);
+ gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
+
+ return false;
+}
+
+#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
+
+static void get_led_state_string(char* output, visualizer_state_t* state) {
+ uint8_t pos = 0;
+
+ if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
+ memcpy(output + pos, "NUM ", 4);
+ pos += 4;
+ }
+ if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
+ memcpy(output + pos, "CAPS ", 5);
+ pos += 5;
+ }
+ if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
+ memcpy(output + pos, "SCRL ", 5);
+ pos += 5;
+ }
+ if (state->status.leds & (1u << USB_LED_COMPOSE)) {
+ memcpy(output + pos, "COMP ", 5);
+ pos += 5;
+ }
+ if (state->status.leds & (1u << USB_LED_KANA)) {
+ memcpy(output + pos, "KANA", 4);
+ pos += 4;
+ }
+ output[pos] = 0;
+}
+
+bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
+{
+ (void)animation;
+ char output[LED_STATE_STRING_SIZE];
+ get_led_state_string(output, state);
+ gdispClear(White);
+ gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
+ return false;
+}
+
+bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+ gdispClear(White);
+ uint8_t y = 10;
+ if (state->status.leds) {
+ char output[LED_STATE_STRING_SIZE];
+ get_led_state_string(output, state);
+ gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
+ y = 17;
+ }
+ gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
+ return false;
+}
+
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)state;
+ (void)animation;
+ // Read the uGFX documentation for information how to use the displays
+ // http://wiki.ugfx.org/index.php/Main_Page
+ gdispClear(White);
+
+ // You can use static variables for things that can't be found in the animation
+ // or state structs, here we use the image
+
+ //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
+ // if you have full screen image, then just use 128 and 32 for both source and target dimensions
+ gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+
+ return false;
+}
+
+
+bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+ (void)state;
+ gdispSetPowerMode(powerOff);
+ return false;
+}
+
+bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+ (void)animation;
+ (void)state;
+ gdispSetPowerMode(powerOn);
+ return false;
+}