diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio.c | 5 | ||||
-rw-r--r-- | quantum/audio.h | 6 | ||||
-rw-r--r-- | quantum/keymap_common.c | 16 |
3 files changed, 18 insertions, 9 deletions
diff --git a/quantum/audio.c b/quantum/audio.c index 58b9ab76b..3ccd5ab9b 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -353,7 +353,6 @@ if (audio_config.enable) { if (note) stop_all_notes(); - notes = true; notes_pointer = np; notes_count = n_count; @@ -378,6 +377,8 @@ if (audio_config.enable) { TIMSK3 |= _BV(OCIE3A); TCCR3A |= _BV(COM3A1); #endif + + notes = true; } } @@ -407,7 +408,6 @@ if (audio_config.enable && voices < 8) { if (notes) stop_all_notes(); - note = true; #ifdef PWM_AUDIO freq = freq / SAMPLE_RATE; #endif @@ -439,6 +439,7 @@ if (audio_config.enable && voices < 8) { TCCR3A |= _BV(COM3A1); #endif + note = true; } } diff --git a/quantum/audio.h b/quantum/audio.h index 8012aa6bf..3aba8370a 100644 --- a/quantum/audio.h +++ b/quantum/audio.h @@ -31,6 +31,12 @@ void set_tempo(float tempo); void increase_tempo(uint8_t tempo_change); void decrease_tempo(uint8_t tempo_change); +#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \ + 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \ + 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \ + 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \ + 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), } + // These macros are used to allow play_notes to play an array of indeterminate // length. This works around the limitation of C's sizeof operation on pointers. // The global float array for the song must be used here. diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index ce1d007f3..c705b7a73 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -34,12 +34,14 @@ extern keymap_config_t keymap_config; #include <inttypes.h> #ifdef AUDIO_ENABLE #include "audio.h" - - float goodbye[][2] = { - {440.0*pow(2.0,(31)/12.0), 8}, - {440.0*pow(2.0,(24)/12.0), 8}, - {440.0*pow(2.0,(19)/12.0), 12}, - }; + #ifndef TONE_GOODBYE + #define TONE_GOODBYE { \ + {440.0*pow(2.0,(31)/12.0), 8}, \ + {440.0*pow(2.0,(24)/12.0), 8}, \ + {440.0*pow(2.0,(19)/12.0), 12}, \ + } + #endif + float tone_goodbye[][2] = TONE_GOODBYE; #endif static action_t keycode_to_action(uint16_t keycode); @@ -190,7 +192,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE - PLAY_NOTE_ARRAY(goodbye, false, 0); + PLAY_NOTE_ARRAY(tone_goodbye, false, 0); #endif _delay_ms(250); #ifdef ATREUS_ASTAR |