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-rw-r--r--quantum/audio.c5
-rw-r--r--quantum/audio.h6
-rw-r--r--quantum/keymap_common.c16
3 files changed, 18 insertions, 9 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
index 58b9ab76b..3ccd5ab9b 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -353,7 +353,6 @@ if (audio_config.enable) {
if (note)
stop_all_notes();
- notes = true;
notes_pointer = np;
notes_count = n_count;
@@ -378,6 +377,8 @@ if (audio_config.enable) {
TIMSK3 |= _BV(OCIE3A);
TCCR3A |= _BV(COM3A1);
#endif
+
+ notes = true;
}
}
@@ -407,7 +408,6 @@ if (audio_config.enable && voices < 8) {
if (notes)
stop_all_notes();
- note = true;
#ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE;
#endif
@@ -439,6 +439,7 @@ if (audio_config.enable && voices < 8) {
TCCR3A |= _BV(COM3A1);
#endif
+ note = true;
}
}
diff --git a/quantum/audio.h b/quantum/audio.h
index 8012aa6bf..3aba8370a 100644
--- a/quantum/audio.h
+++ b/quantum/audio.h
@@ -31,6 +31,12 @@ void set_tempo(float tempo);
void increase_tempo(uint8_t tempo_change);
void decrease_tempo(uint8_t tempo_change);
+#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+
// These macros are used to allow play_notes to play an array of indeterminate
// length. This works around the limitation of C's sizeof operation on pointers.
// The global float array for the song must be used here.
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index ce1d007f3..c705b7a73 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -34,12 +34,14 @@ extern keymap_config_t keymap_config;
#include <inttypes.h>
#ifdef AUDIO_ENABLE
#include "audio.h"
-
- float goodbye[][2] = {
- {440.0*pow(2.0,(31)/12.0), 8},
- {440.0*pow(2.0,(24)/12.0), 8},
- {440.0*pow(2.0,(19)/12.0), 12},
- };
+ #ifndef TONE_GOODBYE
+ #define TONE_GOODBYE { \
+ {440.0*pow(2.0,(31)/12.0), 8}, \
+ {440.0*pow(2.0,(24)/12.0), 8}, \
+ {440.0*pow(2.0,(19)/12.0), 12}, \
+ }
+ #endif
+ float tone_goodbye[][2] = TONE_GOODBYE;
#endif
static action_t keycode_to_action(uint16_t keycode);
@@ -190,7 +192,7 @@ static action_t keycode_to_action(uint16_t keycode)
case RESET: ; // RESET is 0x5000, which is why this is here
clear_keyboard();
#ifdef AUDIO_ENABLE
- PLAY_NOTE_ARRAY(goodbye, false, 0);
+ PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR