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2016-07-20Merge pull request #4 from Skrymir/macroUpdatesGravatar Joshua Colbeck
Macro updates
2016-07-20Added reset keysGravatar Josh Colbeck
2016-07-20adding traveller keyboardGravatar milestogo
2016-07-20Merge pull request #3 from jackhumbert/masterGravatar Joshua Colbeck
pulling in remote changes
2016-07-20fixed include pathsGravatar Jason Janse van Rensburg
2016-07-20reformatGravatar Jason Janse van Rensburg
2016-07-20updated bone2planckGravatar Jason Janse van Rensburg
2016-07-20Created readme and added screenshotsGravatar Joshua T
2016-07-19initial kinisis advantage buildGravatar milestogo
2016-07-19Adjusted Atreus KEYMAP() function.Gravatar Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Modified Atreus layout to account for keymap() functionGravatar Joshua T
2016-07-19Adjusted Atreus KEYMAP() function.Gravatar Joshua T
This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
2016-07-19Added Gaming layer and removed DvorakGravatar Joshua T
Also added tap/hold functions on central keys
2016-07-19add a couple of commentsGravatar Pavlos Vinieratos
2016-07-19on_each_tap_fn is called on tap down and tap upGravatar Pavlos Vinieratos
2016-07-19add link to hid_listenGravatar Pavlos Vinieratos
2016-07-19added Midi On/Off; Enter is actually transparentGravatar Robert Dale
2016-07-19Corrected the ascii layout to match the coded layoutGravatar Robert Dale
2016-07-19changed ctrl back to enter. "j" interfered with my vimmingGravatar Toni
2016-07-19small cosmetic changeGravatar Toni
2016-07-19add some debugging doc, after i found out how to print debug messagesGravatar Pavlos Vinieratos
2016-07-19add a bit of documentationGravatar Pavlos Vinieratos
2016-07-18in the default case, it should be called if there is actually a tapGravatar Pavlos Vinieratos
dance happening, and in the normal case, it should be called when the tap down is happening.
2016-07-18Notes about changesGravatar Christopher Browne
2016-07-18renamed keymapGravatar Toni
2016-07-18reduced makefile size. not so much needed due to "inheritance"Gravatar Toni
2016-07-18ergodox_ez: Update my keymap to v1.3Gravatar Gergely Nagy
This updates my ErgoDox EZ layout to v1.3, which has the following noteworthy changes: * Added support for logging keys, by pressing `LEAD d`. Also included is a tool to generate a **heatmap** out of the logs. * The arrow and navigation keys were rearranged again, and now require an additional key being held to activate. See the **base layer** for an image that shows where arrows are. * The **experimental** layer has been redone, and is now called **ADORE**, and as such, can be enabled by `LEAD a` now. * Switching between Dvorak and ADORE is now persisted into EEPROM, and survives a reboot. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
2016-07-17Update readme.mdGravatar Will Wolff-Myren
* Markdown cleanup
2016-07-17Update readme.mdGravatar Will Wolff-Myren
* Updated layout images, json from Keyboard Layout Designer * Added links to Keyboard Layout Designer templates. * Added images of TECK, Kinesis layouts.
2016-07-17Update description comment.Gravatar Will Wolff-Myren
2016-07-17[MEDIA]: Remove Power, Sleep, Mail, MyCompGravatar Will Wolff-Myren
I kept hitting these on accident while attempting to move the cursor or mouse. =P
2016-07-17[BASE]: Meh, Hyper now have symbols on both sidesGravatar Will Wolff-Myren
Left: MEH_T(KC_BSLS),ALL_T(KC_SLSH) Right: ALL_T(KC_LBRC),MEH_T(KC_RBRC)
2016-07-17new modifier "J" is crtlGravatar Toni
2016-07-17Update Base Layer comment to match new layout.Gravatar Will Wolff-Myren
2016-07-17[BASE]: KC_MINS -> KC_GRVGravatar Will Wolff-Myren
2016-07-17RSpec: KC_EQL -> KC_MINSGravatar Will Wolff-Myren
2016-07-17LSpec: KC_GRV -> KC_EQLGravatar Will Wolff-Myren
2016-07-17Update readme. My layout optimized for emacs & vimGravatar Mazin Bokhari
2016-07-17Update readme. My layout optimized for emacs & vimGravatar Mazin Bokhari
2016-07-17Update .gitignore to include VSCode setting.Gravatar Will Wolff-Myren
2016-07-17Merge branch 'master' of https://github.com/mazinbokhari/qmk_firmwareGravatar Mazin Bokhari
2016-07-17Add caps lock; sucks that there is no light for it...Gravatar Mazin Bokhari
2016-07-17Remove more keysGravatar Mazin Bokhari
2016-07-17Move dot in symbol layerGravatar Mazin Bokhari
2016-07-17Move modifier kyes aroundGravatar Mazin Bokhari
2016-07-17Remove more unnecessary buttonsGravatar Mazin Bokhari
2016-07-17Add page up/down and home/end to arrowGravatar Mazin Bokhari
2016-07-17Change visualGravatar Mazin Bokhari
2016-07-17Reorganize media keysGravatar Mazin Bokhari
2016-07-17Remove unnecessary modifiersGravatar Mazin Bokhari