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path: root/keyboards/amj96/rules.mk
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2020-01-31Fix AVR boards which were overriding backlight without setting… (#8044)Gravatar Joel Challis
* Add backlight custom driver to all boards not declaring it but overriding backlight * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> * Apply suggestions from code review Co-Authored-By: fauxpark <fauxpark@gmail.com> * Remove old tmk references from show_options.mk Co-authored-by: fauxpark <fauxpark@gmail.com>
2020-01-29Trim firmware sizes from default rules.mk, part 1 (#8027)Gravatar ridingqwerty
* Removed reference to firmware size in 0-9,a-f board-level and default keymap 'rules.mk' files * Correct some 'rules.mk' in boards buried under vendor folders * PR8027 patch Co-authored-by: GeorgeKoenig <35542036+GeorgeKoenig@users.noreply.github.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2019-10-05Cleanup rules.mk for 32U4 keyboards, A-F (#6804)Gravatar fauxpark
* Cleanup rules.mk for 32U4 keyboards, A-F * Put back stuff in VIA keymaps
2019-07-16Remove commented out MCUs in rules.mk (#5884)Gravatar fauxpark
2018-08-22Keyboard: AMJ96 Refactor and Configurator update (#3707)Gravatar noroadsleft
* AMJ96 Refactor LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand). * Configurator update Minor physical layout update and made the labels more sensible. * Readme update White space correction. * Default keymap update: #include QMK_KEYBOARD_H * rules.mk update Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space: MOUSEKEY_ENABLE EXTRAKEY_ENABLE BACKLIGHT_ENABLE RGBLIGHT_ENABLE If this is undesirable, suggestions are welcome. * Config/rules update Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna * Swapped `___` for `XXX` in amj96.h per @mechmerlin
2018-03-31AMJ96 Support (#2651)Gravatar MechMerlin
* Initial commit: Get things compiling * port the custom matrix code * Update readme * make second layer fully transparent * populate config.h identifiers with more correct information * Add in switch backlight support * Enable backlight LEDs, and change pin for RGB * port TMK version over * remove all that TMK stuff, it didn't work lol * Updated readme * Fix keymap - Change KEYMAP to LAYOUT - Adjust formatting of table * Edit readme to reflect NOTES * add info.json for QMK configurator support * Replaced placeholder with MechMerlin