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path: root/keyboards/jj40/jj40.c
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2019-10-29 Refactor ps2avrgb i2c ws2812 to core (#7183)Gravatar Joel Challis
* Refactor ps2avrgb i2c ws2812 to core * Refactor jj40 to use ws2812 i2c driver * Refactor ps2avrgb template to use ws2812 i2c driver * Add ws2812 stub files * clang-format and driver config * Add ws2812 driver docs * Fix default config values * Update tmk_core/protocol/vusb/main.c Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-04-08[Keyboard] Refactor jj40 to current standards (#5574)Gravatar zvecr
* Refactor jj40 in line with current ps2avrgb template * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID * Add backlight pwm bodge till #4324 lands * Increase planck keymap compatibility
2018-03-08Fixes for JJ40 and Oscillope keymap (#2496)Gravatar Oscillope
* Add navigation layer for hjkl arrow keys * Fix Oscillope keymap after jj40.h changes. Also fix jj40.c so that it can build without rgblight if you don't want that enabled.
2018-02-02Update personal layouts, free up matrix_scan_user for JJ40 (#2319)Gravatar Kenneth Aloysius
* Add NIU Mini keymap from Planck keymap * Remove old keymap files * Fix README, removed Planck references * Add default layout, move Planck layout to separate folder * Update README * Add my XD60 keymap * Change RShift to slash * Fix keymap: stuck on MO(1) * Move RESET to Fn+Enter * Add: RGB saturation cycle * Add numpad layer to keymap * Fix last case * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default * Update XD60 keymap * Update: move matrix_scan_kb out from matrix.c to jj40.c (kb-level) * Cleanup for PR * Fix conflict in readme.md for NIU mini * Restore original power consumption figure * Fix: matrix_scan_user() now has to be defined in the keymaps * Add weak `matrix_scan_user` so it does not have to be defined in keymap * Add weak matrix_init_user()
2018-01-18Backlighting for JJ40 and underglow initialisation code (#2260)Gravatar Kenneth Aloysius
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default
2018-01-01RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Gravatar Kenneth Aloysius
(#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
2017-11-27JJ40 updates (#2056)Gravatar RandTrawick
* my bits * fixed safdb * readme * readme * better name, fixed compile error * fixed matrix user * cleanup
2017-10-21Turned off some unnecessary makefile rulesGravatar Jason Rosenman
2017-10-13Add support for the JJ40 Keyboard (#1834)Gravatar Vadim Brodsky
* Add support for JJ40 * Update readme * Update maintaner