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path: root/keyboards/vinta/rules.mk
AgeCommit message (Collapse)Author
2020-01-28Move CORTEX_ENABLE_WFI_IDLE=TRUE to rules.mk files.Gravatar Nick Brassel
2020-01-10Refactor f103,f072,f042 based keyboards to use new MCU selection defaults ↵Gravatar Joel Challis
(#7705) * refactor keyboards using ST_STM32F072B_DISCOVERY to use 'MCU = STM32F072' * refactor keyboards using GENERIC_STM32_F042X6 to use 'MCU = STM32F042' * refactor keyboards using GENERIC_STM32_F103 to use 'MCU = STM32F103'
2019-09-2565 ansi blocker everywhere (everywhere I can find) (#6805)Gravatar MechMerlin
* e6.5 actually already had a 65_ansi_blocker LAYOUT macro, so just had to enable in rules. * Add the 65_ansi_blocker LAYOUT macro and enable in rules.mk * rename LAYOUT macro in .h and in the keymap.c as it was only a default keymap. Also enable in rules.mk * rename but also had to define the existing LAYOUT macro as the new one to prevent breakage of existing keymaps * add 65_ansi_blocker support for vinta * forgot to update the info.json on these * add new default layout 65_ansi_blocker support to alt * add 65_ansi_blocker support * undo changes
2019-05-03Add DFU Suffix for ARM boards (#5763)Gravatar Drashna Jaelre
* Add DFU Suffix for ARM boards * Blindly flash DFU SUFFIX ARGS for now * Fix commented out check * Fix DFU Suffix Argument check Thank you jack! * Update Travis CI Scripts to include dfu-util So we can get dfu-suffix as well * Manually add dfu-suffix package * Use external repo for newer version of dfu-util One that includes dfu-suffix * Update .travis.yml * Silence unnecessary output from dfu-suffix
2018-11-01Update rules.mk for Vinta (#4317)Gravatar Michael Pio
changed dfu args to exit to application mode after flashing
2018-10-29Keyboard: Vinta (#4283)Gravatar Michael Pio
* added initial config files for vinta * added readme * changed product id and device ver * fixed keymap illustration * updated rules.mk to enable more commands * removed a bunch of pre-code text; changed some grammar woopsies * removed bootmagic lite * updated developer's note * updated readme.md