Age | Commit message (Collapse) | Author |
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* Add DZ60 ANSI layout with arrows and F keys
I testet the keymap on my dz60 keyboard.
* added new layout syntax and a readme
* fix typo in readme
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* Use *_kb instead of *_user in keyboard config
* Place POLESTAR-only #includes in its #ifdef
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* Added KMAC Config
* Removed .vscode
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* Added JD45 Config
* Added JD40 Config
* Changed KEYMAP to LAYOUT for JD40 and JD45
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* Added Lightsaver Config
* Changed KEYMAP to LAYOUT
* Missed out one KEYMAP
* Changed lightsaver.h to QMK_KEYBOARD_H
* Missed out one lightsaver.h
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* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL
* add define USB_MAX_POWER_CONSUMPTION
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* change helix/ssd1306.c for select glcdfont.c position
* add variable LOCAL_GLCDFONT into each keymaps rules.mk
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* Added KBD66 Config
* Added RAMA M6-A Config
* Changed KEYMAP to LAYOUT for KBD66 and M6-A
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* ✨ add base layout
* ✨ add mouse keys
* 🔥 remove unwanted keys
* 📝 add readme
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* copied lets_slit to splinter
* initial splinter layout
* remove unused keymaps
* implemented second half of the keyboard
* initial definition of tap dance
* the tap dance is working now
tap dance for right hand 4c 2r
hold - shift
single tap - n
double tap - ñ
triple tap - Ñ
* clear the keymap.c
* put the tap state on to array
* the n tilde tap dance should produce right shift if hold
* add esc grv tap dance
* remove the defined SS_LSFT on tap_dance.h
because it was added on the quantum.h
* minor cleanup for the keymap
* use the X_* on tap dance
* added super alt tap dance
* use the NO_TAP on tap dance reset
* allow track what rows and cols pressed
* added the RGUI_ALT
* keymap arrangement
* use i2c
* initial rgb
* layer colors
* initial rgb pressed key
* set the layers led
* SUCCESS!!!
* cleaning
* improve shifted layer
* led brightness
* initial caps rainbow
* rename SET_LED_RGB to SET_LED_RGB_HEX
* clean the SET_LED_RGB_HEX and added SET_LED_RGB
* clean format
* caps lock rainbow
* rename key_led to set_key_led
* caps lock rainbow enhanced
* make varibiables static
* change back the loop max value to 360 for the rainbow
* add scroll lock to the rainbow led
* fix pos calculation of right hand board
* add ative keys and make rainbow color can override by key press
* remove the TOTAL_MATRIX_POINTS
* some improvments for the rgb
* call the rgblight_set on the process_record_user
* some enhancement for the leds
* pass the dim value to set_layer_led and limit the brightness on _VL
set the brightness to 2 if the dim value is less than 2 because
their is not enought power for the leds.
* remove the rgb steps on the config
* use the non rev config
* remove all the revisions
* favor i2c instead of serial and remove all the ref for the serial
* clang formatting
* allow to save to eeprom the brightness value
* add bootloader caterina this will enable soft reset key
* initial commit for the userspace
* added my own keymap for splinter
* first working userspace
* move splinter to handwired keyboards
* handwired splinter default keymap
* move some config to my keymap
* cleanup some headers on the keymap
* move the EECONFIG_RGB_DIM to the user space
* I fix remove the GUI on SPC and ENT
* remove the default include on tap_dance.c
* add lights.c and refactoring
* fix wrong source for led index
* seperate the variable on set_layer_led for readabilty.
* set the usb max power consumption to 50
* fix led lighting
* add new enums for tap dance
* use romeve path avr on eeprom.h
* fix wrong spelling on TP names
* changed the tap dance
* allow to set rainbow on some pressed key
* add reset key
* fix error on matrix.c if ROW2COL is used
* add extraflags -flto
* See e2352d4
* Got no love from i2c, serial to the rescue
* Fix the led will lit up to color red after boot
* Trial if the power can handle yellow color at full
* Add comment
* Use EE_HANDS
* add config.h in the use space
* KC_N on BL should wrap in SFT_T
* See d13567d, put it back but increase 1 level
* Fix led soldering mistake
* set the tapping_term to 100
* Use TT for the changing the layer
* Remove the changing space to enter and vice version on BL and UL
* Increate the tapping term
* Use tap dance on changing layer
* Add assorted layer
* propery way to tapdance
* Remove DA_EGRV
This also fix the wrong placement of the reset and dance lspr should register
the KC_LGUI on finished not unregistered.
* Remove the media control to the up and down layer
* Remove the interrupted state of the tap dance
* swapt the space and enter on to th caps
* Shorthand
* Keymap update
* My keymap for lets_split
* cleaning
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* Added Redox keyboard with default keymap (IT layout)
* Updated manufacturer url
* Applied requested changes
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* edited keymap and fitted for tada68
* edited rules to make mouse work
* filled config.h to make mouse cursor move more smooth
* added descriptive readme
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* added info.json to knops mini keypad.
* updated the keyboard to follow the latest qmk standards.
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* Create readme.md
* RGB keymap
* Update matrix.c
Remove serial when not used.
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* Added Tada68 ISO Config
* Fixed missing up-arrow on Tada68 info.json
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* Add personal Tada68 keymaps
* remove uneccessary tada68 folder
* recommit with temp name
* remove bad folder name
* fix bullet list format
* rename to fezzant
* remove unnecessary config.h file
* Add info.json
add QMK Configurator .json file
* Delete helix_rev_2.json
* add diagram to UT47 keymap file
* add remaining keymap diagrams for ut47 keymap
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* Mechmini 2 updates for QMK Configurator
* Update info.json
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- Change all KEYMAP to LAYOUT
- Add info.json
- Add QMK_KEYBOARD_H
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* added hhkb eric
* dz60 and hhkb
* editted eric hhkb and dz60
* Added HHKB Config
* Removed HHKB Config
* Added HHKB Config
* Changed the legends on HHKB info.json
* Added Tada68 ISO Config and Staryu
* Removed Tada68 ISO Config
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* Fix UT47 matrix
* Use both spots in the matrix for the space bar
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* Updated info and fixed minor errors
* Updated folder name; overdue updates to keymap and readme files
Updated folder name; overdue updates to keymap and readme files
* Updated tri-layer feature
* Revert "Updated tri-layer feature"
This reverts commit 59b8b85761740e24f671e10fceea869f06a33ade.
* Updated tri-layer on keymap
* Fixed typos
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This prevents the layouts from loading in configurator
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* Add naKey on behalf of ckeys
* Update James's code to more modern QMK standards
* Add info.json for QMK Configurator support
* Fix that build breakage
* Rename naKey.c to nakey.c
* Rename naKey.h to nakey.h
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* Use the new debounce algorithm in dactyl/matrix.c [#2065]
This incorporates the fixed/optimized debounce code added to
quantum/matrix.c in:
* 508eddf8ba8548d3f71e1c09a404839beb49f45c
* 4c6960835c0a6e29670dabdc27117d7d3c7f99f5
* 32f88c07173b795c6981c779057dceba00aeb1cb
* f4030289744fc6dc82dd85c955070c0845813cc5
* a06115df19a74d39b08758472b221e630c3680d3
* Fix the row/column swap in dactyl [#2065]
With a column-driven keyboard, reading from the mcp23081 returns a
column-state, which takes some extra work to translate into the
row-state used in the actual matrix. The ergodox_ez code sidestepped
that problem by calling rows "columns" and columns "rows." With this
change, the dactyl now calls rows "rows" and columns "columns."
* Cleanup: variable names, documentation [#2065]
* Support MATRIX_MASKED in dactyl/matrix.c [#2065]
* Only unselect one col in unselect_col [#2065]
Bonus: saves one i2c transaction per matrix_scan!
* Implement COL2ROW in dactyl/matrix.c [#2065]
* Fix a typo in dactyl/matrix.c
This entirely doesn't matter. The PORT values are set during
init_keyboard and never change. They're repeatedly set to the same
thing. These PORT lines shouldn't even exist, but since they do, they
should at least look right.
* Implement COL_PINS/ROW_PINS for dactyl [#2065]
* Rename "mcp23018" to "expander" [#2065]
I honestly don't know whether/how well this code works with other I/O
expanders, but at least in theory, it should be generic enough to work
with others. Given that, the variable names shouldn't refer to a
specific model of expander.
* Remove matrix_power_up from dactyl/matrix.c [#2065]
It's commented out in quantum/matrix.c, and the dactyl has no power
up/down behavior beyond being unplugged (which goes to matrix_init), so
there's no sense keeping it around.
* Only initialize expander_input_mask once [#2065]
...and rename input_mask to expander_input_mask, since now that it isn't
scoped to init_expander it isn't clear that it's only for the expander.
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* Change KEYMAP to LAYOUT
* Add info.json for configurator support
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* Add QMK Configurator support for MF68
* Add QMK Configurator support for MF68 BLE
* change to QMK_KEYBOARD_H in keymaps
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* Rename LAYOUT to LAYOUT_all
Add additional layouts for the pearl with all splits
and the pearl with splits but a 6.25u spacebar.
* add new layouts to info.json
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- confused KC_COMM, KC_SLSH, KC_DOT order
- KC_INS -> KC_DEL
- Document audio on C4 and B7, set default RGB to pin C6
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* Change handling of adjust layer to make it more LT(...) friendly.
* Update based on feedback from drashna.
* Change handling of adjust layer to make it more LT(...) friendly. This reworks handling to make it a little more friendly to include in keymaps.
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* QMK Configurator updates for the Pearl 40%
Attempt to get the physical layout as displayed in the Configurator more true-to-life.
* Bugfixes per mechmerlin
"By changing KEYMAP to LAYOUT in the .h file, all the keymaps who rely on KEYMAP are now broken. You need to go into the keymap directory and fix all the keymaps affected by this change. Should just be an issue of renaming KEYMAP to LAYOUT."
* Merge pull request #2 from noroadsleft/noroadsleft-patch-20180425
Bugfixes per mechmerlin
* keymap.c updates for Pearl
-#include "pearl.h"
+#QMK_KEYBOARD_H
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Add RGB control, fix keymap to work with latest QMK.
Squashed commit of the following:
commit 3c5d95e4809d446fe5304aab9274d527182835e6
Author: dwrz <dwrz@dwrz.net>
Date: Sat Apr 21 18:26:58 2018 +0000
Make rules.mk for Let's Split piemod
commit 0cc5fc135220f0eb48509d2b027e4cad033d74a5
Author: dwrz <dwrz@dwrz.net>
Date: Sat Apr 21 18:26:25 2018 +0000
Add RGB control keys to function layer
commit d1b6bfa5f34123658534f99c97471b779b971ffb
Author: dwrz <dwrz@dwrz.net>
Date: Sat Apr 21 18:26:03 2018 +0000
Refactor MACROS to COMBOS
MACROS was conflicting with existing code.
commit ce2f47b13fb3bfab9d63292ddba466879d300051
Author: dwrz <dwrz@dwrz.net>
Date: Sat Apr 21 18:25:26 2018 +0000
Add typing options to config.h
commit cb0aa62b81a17aaaee1f9843138495b9ca14b6d4
Author: dwrz <dwrz@dwrz.net>
Date: Sat Apr 21 18:25:10 2018 +0000
Add RGB options to config.h
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* Update config.h
Matrix pinout updated to current revision.
* Add updated matrix, define RGB pin
Matrix updated to current pinout, pin for WS2812 defined.
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* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* CU75 keymap fix
Incorrect keymap now fixed
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* Add new project files for UT47
* Copy over keymap and related files
* Add LED_controls.ino
* Add README instructions
* Attempt sending press byte data
* Disable mousekeys
* Enable sending serial data to LED controller
* Update LED mode names
* Remove extra file
* Add LED enable flag
* Update READMEs with more info
* Credit original author
* Update copyrights
* Update docs
* Changed based on review
* Move layout screenshot to Imgur
* Append to src
* Enable mousekeys to fix bad keycodes
* Additional changes based on feedback
* Fix fn layer keys
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Commit b546da0 added better init handling, but removed Caps Lock LED handling. This re-adds it (in the right place).
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* initial commit
* init qmk keymap
* update docs
* update documentation
consolidate readme files; update `make` instructions
revise ascii keymap representation
* update documentation
* edit and update `make` syntax
- `make` syntax update
- fix typo
- add link to teensy video (already linked from online configurator)
* permissions restored
* remove superfluous files from branch
* reset idiosyncratic execute permissions
* reset idiosyncratic execute permission
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* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
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* added hhkb eric
* dz60 and hhkb
* editted eric hhkb and dz60
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* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* updated bootmagic, arrows, and special chars
* allow gui on arrows
* replace arrows with right modifiers
* documentation re-added
* updated personal repo
* fixes to layers
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* DRambo Planck keymap in Colemak
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* DRambo Planck keymap in Colemak
* Satan GH60 keymap for Bri
QWERTY layout with Navigation layer toggled with "Caps Lock" key.
* xd75 keymap in Colemak for Mac and Win
* Added Iris Colemak layout for Mac, Windows, and Gaming.
* changed comment text
* Added Iris keymap from DavidRambo
* Added planck keymap from DavidRambo
* Added xd75 keymap from DavidRambo
* Added readme
* Deleted redundant repos in Iris, Planck, and XD75 keymaps.
* Tweaked XD75 keymap
* DRambo Planck keymap in Colemak
* Tweaked XD75 keymap
* Merge branch 'master' of https://github.com/DavidRambo/qmk_firmware
Removed redundant repos with "Rambo" title.
* changed iris nav layers
* changed nav layers for xd75
* Updated Iris, tweaked nav on xd75
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* add mechmerlin 60 ansi layout
* put meaningful #defines
* missed the backslash
* add merlin split layout
* rename to have a -ansi
* Add appropriate readme files
* rename KEYMAP to LAYOUT
* support for default layout
* support for the community keymaps
* make sure I don't break the configurator
* Don't break the configurator Merlin
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* initial commit for meme keyboard
* Fix that row by column
* Fix those dimensions
* work in progress commit
* got that switch matrix to work
* add all supported layouts
* add info.json for QMK configurator support
* let my name be known
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