From aa1a90af66df6ab12a371416e23094315c4a43b3 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 11 Aug 2016 00:54:55 +0200 Subject: Added S60-X to keyboards with two layouts. --- keyboards/s60-x/readme.md | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 keyboards/s60-x/readme.md (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md new file mode 100644 index 000000000..34c48b0b7 --- /dev/null +++ b/keyboards/s60-x/readme.md @@ -0,0 +1,32 @@ +S60-x keyboard firmware +====================== +DIY compact keyboard by Massdrop. This is a port from TMK to QMK based on the [original S60-X Repo](https://github.com/jpec/s60x). + +## S60X Resources +- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit) + +## Quantum MK Firmware + +For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). + +## Building + +Download or clone the whole firmware and navigate to the keyboards/s60-x folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. + +Depending on which keymap you would like to use, you will have to compile slightly differently. + +### Default + +To build with the default keymap, simply run `make`. + +### Other Keymaps + +Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. + +To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: + +``` +$ make keymap=[default|] +``` + +Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file -- cgit v1.2.3-70-g09d2 From 911cc6832598ac9b637fdb11448354d418c197c4 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 00:41:09 +0200 Subject: Added all original S60-X keymaps All keymaps that were included in VinnyCordeiro's repository were ported to QMK. Main Readme was copied over from VC's repo, slightly altered. Main Makefile was updated to reflect VC's original configuration. Small changes in felix keymap. --- keyboards/s60-x/Makefile | 2 +- keyboards/s60-x/keymaps/custom/keymap.c | 28 ++++ keyboards/s60-x/keymaps/custom/readme.md | 15 ++ keyboards/s60-x/keymaps/default/Makefile | 21 --- keyboards/s60-x/keymaps/default/keymap.c | 128 +++++--------- keyboards/s60-x/keymaps/default/readme.md | 28 +++- keyboards/s60-x/keymaps/felix/keymap.c | 127 +++++++++++--- keyboards/s60-x/keymaps/felix/readme.md | 10 +- keyboards/s60-x/keymaps/hasu/keymap.c | 182 ++++++++++++++++++++ keyboards/s60-x/keymaps/hasu/readme.md | 4 + keyboards/s60-x/keymaps/hhkb/keymap.c | 52 ++++++ keyboards/s60-x/keymaps/hhkb/readme.md | 26 +++ keyboards/s60-x/keymaps/iso/keymap.c | 48 ++++++ keyboards/s60-x/keymaps/iso/readme.md | 28 ++++ keyboards/s60-x/keymaps/jpec/keymap.c | 92 +++++++++++ keyboards/s60-x/keymaps/jpec/readme.md | 1 + keyboards/s60-x/keymaps/plain/keymap.c | 25 +++ keyboards/s60-x/keymaps/plain/readme.md | 16 ++ keyboards/s60-x/keymaps/poker/keymap.c | 180 ++++++++++++++++++++ keyboards/s60-x/keymaps/poker/readme.md | 31 ++++ keyboards/s60-x/keymaps/poker_bit/keymap.c | 110 ++++++++++++ keyboards/s60-x/keymaps/poker_bit/readme.md | 31 ++++ keyboards/s60-x/keymaps/poker_set/keymap.c | 178 ++++++++++++++++++++ keyboards/s60-x/keymaps/poker_set/readme.md | 31 ++++ keyboards/s60-x/keymaps/spacefn/keymap.c | 55 ++++++ keyboards/s60-x/keymaps/spacefn/readme.md | 27 +++ keyboards/s60-x/readme.md | 248 ++++++++++++++++++++++++++-- keyboards/s60-x/s60-x.h | 5 + 28 files changed, 1579 insertions(+), 150 deletions(-) create mode 100644 keyboards/s60-x/keymaps/custom/keymap.c create mode 100644 keyboards/s60-x/keymaps/custom/readme.md delete mode 100644 keyboards/s60-x/keymaps/default/Makefile create mode 100644 keyboards/s60-x/keymaps/hasu/keymap.c create mode 100644 keyboards/s60-x/keymaps/hasu/readme.md create mode 100644 keyboards/s60-x/keymaps/hhkb/keymap.c create mode 100644 keyboards/s60-x/keymaps/hhkb/readme.md create mode 100644 keyboards/s60-x/keymaps/iso/keymap.c create mode 100644 keyboards/s60-x/keymaps/iso/readme.md create mode 100644 keyboards/s60-x/keymaps/jpec/keymap.c create mode 100644 keyboards/s60-x/keymaps/jpec/readme.md create mode 100644 keyboards/s60-x/keymaps/plain/keymap.c create mode 100644 keyboards/s60-x/keymaps/plain/readme.md create mode 100644 keyboards/s60-x/keymaps/poker/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker/readme.md create mode 100644 keyboards/s60-x/keymaps/poker_bit/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker_bit/readme.md create mode 100644 keyboards/s60-x/keymaps/poker_set/keymap.c create mode 100644 keyboards/s60-x/keymaps/poker_set/readme.md create mode 100644 keyboards/s60-x/keymaps/spacefn/keymap.c create mode 100644 keyboards/s60-x/keymaps/spacefn/readme.md (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/Makefile b/keyboards/s60-x/Makefile index 57edd5e03..8b51d4609 100644 --- a/keyboards/s60-x/Makefile +++ b/keyboards/s60-x/Makefile @@ -53,7 +53,7 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Build Options # change yes to no to disable # -BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000) +BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700) EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) CONSOLE_ENABLE ?= yes # Console for debug(+400) diff --git a/keyboards/s60-x/keymaps/custom/keymap.c b/keyboards/s60-x/keymaps/custom/keymap.c new file mode 100644 index 000000000..59361241f --- /dev/null +++ b/keyboards/s60-x/keymaps/custom/keymap.c @@ -0,0 +1,28 @@ +#include "keymap_common.h" + +/* Main layer: Test layout, using all keys. + + 0 1 2 3 4 5 6 7 8 9 A B C D E + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + 0 │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PGUP │BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 1 │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 2 │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PGDN │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 3 │LSHFT│HOME │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ END │RSHFT│ UP │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + 4 │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, PGDN, ENT , \ + LSFT, HOME, Z, X, C, V, B, N, M, COMM, DOT, SLSH, END, RSFT, UP, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), +}; +const uint16_t PROGMEM fn_actions[] = {}; + diff --git a/keyboards/s60-x/keymaps/custom/readme.md b/keyboards/s60-x/keymaps/custom/readme.md new file mode 100644 index 000000000..cf87bd915 --- /dev/null +++ b/keyboards/s60-x/keymaps/custom/readme.md @@ -0,0 +1,15 @@ +### 8 Custom +The custom keymap - [keymap_custom.c](keymap_custom.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. + +#### 8.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PgUp │BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PgDwn│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│Home │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ End │Shift│ Up │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/default/Makefile b/keyboards/s60-x/keymaps/default/Makefile deleted file mode 100644 index f4671a9d1..000000000 --- a/keyboards/s60-x/keymaps/default/Makefile +++ /dev/null @@ -1,21 +0,0 @@ -# Build Options -# change to "no" to disable the options, or define them in the Makefile in -# the appropriate keymap folder that will get included automatically -# -BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000) -MOUSEKEY_ENABLE = yes # Mouse keys(+4700) -EXTRAKEY_ENABLE = yes # Audio control and System control(+450) -CONSOLE_ENABLE = no # Console for debug(+400) -COMMAND_ENABLE = yes # Commands for debug and configuration -NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work -BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality -MIDI_ENABLE = no # MIDI controls -AUDIO_ENABLE = no # Audio output on port C6 -UNICODE_ENABLE = no # Unicode -BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID -RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time. -SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend - -ifndef QUANTUM_DIR - include ../../../../Makefile -endif \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c index 3b680c307..be7a71aff 100644 --- a/keyboards/s60-x/keymaps/default/keymap.c +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -1,92 +1,48 @@ -/* -Copyright 2016 Julien Pecqueur -Copyright 2016 Felix Uhl - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. -You should have received a copy of the GNU General Public License -along with this program. If not, see . +#include "keymap_common.h" + +/* 0: Main layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -#include "s60-x.h" - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - /* Layout 0: Default Layer - * ,-----------------------------------------------------------. - * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | - * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| - * |-----------------------------------------------------------| - * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | - * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | - * |-----------------------------------------------------------| - * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| - * `-----------------------------------------------------------' - */ - KEYMAP( - GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ - LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ - LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ - FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), - - /* Layout 1: Function Layer - * ,-----------------------------------------------------------. - * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | - * |-----------------------------------------------------------| - * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | - * |-----------------------------------------------------------| - * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | - * |-----------------------------------------------------------| - * | |Prt|Cut|Cop|Pst|Cal| | | | | |CapsLock | - * |-----------------------------------------------------------| - * | | | | | | | | | - * `-----------------------------------------------------------' - */ - KEYMAP( - ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ - TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ - TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ - TRNS, TRNS, PSCR, FN2, FN3, FN4, CALC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), -}; - -/* -* Fn action definition +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT , \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN0, APP, RCTL), + +/* 1: Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint16_t PROGMEM fn_actions[] = { - [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */ - [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */ - [2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */ - [3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */ - [4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay }; - - -void matrix_init_user(void) { - -} - -void matrix_scan_user(void) { - -} - -bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; -} - -void led_set_user(uint8_t usb_led) { - -} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/default/readme.md b/keyboards/s60-x/keymaps/default/readme.md index 73318dad7..01cda9df9 100644 --- a/keyboards/s60-x/keymaps/default/readme.md +++ b/keyboards/s60-x/keymaps/default/readme.md @@ -1 +1,27 @@ -# The default keymap for s60-x \ No newline at end of file +### 1 Standard - ANSI +The standard keymap is the one that is pre-flashed on the S60-X. + +#### 1.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 1.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/felix/keymap.c b/keyboards/s60-x/keymaps/felix/keymap.c index 7fc0e021c..9c620527b 100644 --- a/keyboards/s60-x/keymaps/felix/keymap.c +++ b/keyboards/s60-x/keymaps/felix/keymap.c @@ -16,26 +16,52 @@ along with this program. If not, see . #include "s60-x.h" +//make keymap a little easier to read +#define _______ KC_TRNS +#define XXXXXXX KC_NO + +enum layer_names { + DEFAULT, + GAMING, + FUNCTION +}; + +enum languages { + GERMAN +}; + +#define LANGUAGE GERMAN + +enum custom_keycodes { + KC_C_AM = SAFE_RANGE, + KC_C_EM, + KC_C_IM, + KC_C_OM, + KC_C_UM, + KC_C_SM, + KC_C_YM, + KC_C_WM +}; + const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Layout 0: Default Layer - * RSFT will be replaced once a better way to control magic is found. * ,-----------------------------------------------------------. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del| * |-----------------------------------------------------------| - * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|BckSp| + * |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp| * |-----------------------------------------------------------| * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | * |-----------------------------------------------------------| - * |Shift | Z| X| C| V| B| N| M| ,| .| /| Up |RSft| + * |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft| * |-----------------------------------------------------------| - * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| + * |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right| * `-----------------------------------------------------------' */ - KEYMAP( + [DEFAULT] = KEYMAP( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \ - KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \ - KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ + KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_UP, KC_RSFT, \ KC_FN2, KC_LGUI, KC_LALT, KC_FN0, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT), /* Layout 1: Gaming Layer, SpaceFn disabled @@ -51,32 +77,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | NOP| | Space | | | | | * `-----------------------------------------------------------' */ - KEYMAP( - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_FN1, \ - KC_TRNS, KC_NO, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS), + [GAMING] = KEYMAP( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_FN1, \ + _______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______), /* Layout 2: Function Layer * ,-----------------------------------------------------------. - * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |RES| + * |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES| * |-----------------------------------------------------------| - * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * | | | | |Prv|Ply|Nxt| | | | |Prt|Slk|Pau | * |-----------------------------------------------------------| - * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * | | | | |Vl-|Mut|Vl+| | | | | |PEnt | * |-----------------------------------------------------------| - * | |Prt| | | |Cal| | | | |Pau |PUp |Fn1 | + * | | | | | |Cal| | | | |Pau |PUp |Fn1 | * |-----------------------------------------------------------| * | | | | | |Home|PDn |End | * `-----------------------------------------------------------' */ - KEYMAP( - KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DEBUG, RESET, \ - KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, KC_TRNS, KC_TRNS, KC_PGUP, KC_UP, KC_PGDN, KC_TRNS, KC_SLCK, KC_PAUS, KC_INS, \ - KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_TRNS, KC_TRNS, KC_PENT, \ - KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_FN1, \ - KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END), + [FUNCTION] = KEYMAP( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \ + _______, _______, KC_C_WM, KC_C_EM, KC_MPRV, KC_MPLY, KC_MNXT, KC_C_UM, KC_C_IM, KC_C_OM, _______, KC_PSCR, KC_SLCK, KC_PAUS, \ + _______, KC_C_AM, KC_C_SM, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, _______, _______, _______, _______, KC_PENT, \ + _______, KC_C_YM, _______, _______, _______, _______, KC_CALC, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_FN1, \ + _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END), }; /* @@ -102,8 +128,61 @@ void matrix_scan_user(void) { } +bool process_german(uint16_t keycode, keyrecord_t *record) { + uint16_t send_code = 0; + switch (keycode) { + case KC_C_AM: + if (record->event.pressed) { + send_code = KC_Q; + } + break; + + case KC_C_OM: + if (record->event.pressed) { + send_code = KC_P; + } + break; + + case KC_C_UM: + if (record->event.pressed) { + send_code = KC_Y; + } + break; + + case KC_C_SM: + if (record->event.pressed) { + send_code = KC_S; + } + break; + } + + if (send_code == 0) { + return true; + } + else { + register_code(KC_RALT); + register_code(send_code); + unregister_code(send_code); + unregister_code(KC_RALT); + return false; + } +} + bool process_record_user(uint16_t keycode, keyrecord_t *record) { - return true; + if (keycode == KC_QUOT) { + if (record->event.pressed) { + register_code(KC_QUOT); + unregister_code(KC_QUOT); + register_code(KC_SPACE); + unregister_code(KC_SPACE); + } + return false; + } +#if LANGUAGE == GERMAN + return process_german(keycode, record); +#else + return true; +#endif } void led_set_user(uint8_t usb_led) { diff --git a/keyboards/s60-x/keymaps/felix/readme.md b/keyboards/s60-x/keymaps/felix/readme.md index 73318dad7..7f083dfd0 100644 --- a/keyboards/s60-x/keymaps/felix/readme.md +++ b/keyboards/s60-x/keymaps/felix/readme.md @@ -1 +1,9 @@ -# The default keymap for s60-x \ No newline at end of file +# A non-US ANSI QWERTZ keymap + +This keymap was specifically designed to support ANSI keycaps while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. + +It relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. + +Currently, it explicitly supports the following languages, though other languages are readily useable using the AltGr modifier. +- German + diff --git a/keyboards/s60-x/keymaps/hasu/keymap.c b/keyboards/s60-x/keymaps/hasu/keymap.c new file mode 100644 index 000000000..46ea81fea --- /dev/null +++ b/keyboards/s60-x/keymaps/hasu/keymap.c @@ -0,0 +1,182 @@ +#include "keymap_common.h" + +/* + * Hasu + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Default Layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn2 │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ Fn1 │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ Fn3 │ Fn3 │ Fn0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, FN2, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, FN1, NO, FN9, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN3, FN3, FN0), + /* Keymap 1: colemak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ Fn0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Keymap 2: dvorak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ + TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ + CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ + LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Keymap 3: workman +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ D │ E │ W │ B │ J │ F │ U │ P │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ S │ H │ T │ G │ Y │ N │ E │ O │ I │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ M │ C │ V │ K │ L │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ + LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, FN0), + /* Overlay 4: HHKB mode +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ │ │ │ │ │ │ │ Psc │ Slk │Pause│ Up │ │ Ins │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ VoD │ VoU │Mute │ │ │NP_* │NP_/ │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ │ │ │ │ │NP_+ │NP_- │ End │PgDwn│Down │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ App │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, INS, \ + LCTL, VOLD, VOLU, MUTE, TRNS, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, FN4, TRNS), + /* Overlay 5: Vi mode (Slash) +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│BkSpc│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │Home │PgDwn│ Up │PgUp │ End │Home │PgDwn│PgUp │ End │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ │Left │Down │Right│ │Left │Down │ Up │Right│ │ │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ │ │ │ │ │Home │PgDwn│PgUp │ End │ │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ + TAB, HOME, PGDN, UP, PGUP, END, HOME, PGDN, PGUP, END, TRNS, TRNS, TRNS, TRNS, \ + LCTL, TRNS, LEFT, DOWN, RGHT, TRNS, LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END, TRNS, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), + /* Overlay 6: Mouse mode (Semicolon/App) +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│BkSpc│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │ │ │ │ │ │ MwL │ MwD │ MwU │ MwR │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ │ Ac0 │ Ac1 │ Ac2 │ │ McL │ McD │ McU │ McR │ │ │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSFHT│▒▒▒▒▒│ │ │ │ │ Mb3 │ Mb2 │ Mb1 │ Mb4 │ Mb5 │ │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ Mb1 │█████│█████│█████│ │ │ │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ + TAB, TRNS, TRNS, TRNS, TRNS, TRNS, WH_L, WH_D, WH_U, WH_R, TRNS, TRNS, TRNS, TRNS, \ + LCTL, TRNS, ACL0, ACL1, ACL2, TRNS, MS_L, MS_D, MS_U, MS_R, TRNS, TRNS, TRNS, ENT, \ + LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, BTN3, BTN2, BTN1, BTN4, BTN5, TRNS, TRNS, RSFT, TRNS, \ + LCTL, LGUI, LALT, BTN1, TRNS, TRNS, TRNS, RCTL), + /* Overlay 7: Layout selector +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Lq │ Lc │ Ld │ Lw │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Lq │ Lw │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Ld │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ Lc │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Lq: set Qwerty layout +Lc: set Colemak layout +Ld: set Dvorak layout +Lw: set Workman layout + + */ + KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(4), + [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH), + [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN), + [3] = ACTION_LAYER_MOMENTARY(6), + [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector + [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout + [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout + [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout + [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout + [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV), +}; diff --git a/keyboards/s60-x/keymaps/hasu/readme.md b/keyboards/s60-x/keymaps/hasu/readme.md new file mode 100644 index 000000000..64969b616 --- /dev/null +++ b/keyboards/s60-x/keymaps/hasu/readme.md @@ -0,0 +1,4 @@ +### 5. Hasu +This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. + +(Hasu is the initial creator of the TMK firmware, in case you weren't aware.) \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/hhkb/keymap.c b/keyboards/s60-x/keymaps/hhkb/keymap.c new file mode 100644 index 000000000..a6e5b3279 --- /dev/null +++ b/keyboards/s60-x/keymaps/hhkb/keymap.c @@ -0,0 +1,52 @@ +#include "keymap_common.h" + +/* + * HHKB Layout + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: Default layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, FN0, \ + NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), + /* 1: HHKB Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ VoD │ VoU │ Mut │ Ejc │ │NP_* │NP_/ │Home │PgUp │Left │Right│▒▒▒▒▒│NPEnt│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │NP_+ │NP_- │ End │PgDwn│Down │▒▒▒▒▒│ │ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ + TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), +}; diff --git a/keyboards/s60-x/keymaps/hhkb/readme.md b/keyboards/s60-x/keymaps/hhkb/readme.md new file mode 100644 index 000000000..2bceb26dd --- /dev/null +++ b/keyboards/s60-x/keymaps/hhkb/readme.md @@ -0,0 +1,26 @@ +### 7. HHKB +[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +#### 7.0: Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 7.1: HHKB Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ VoD │ VoU │ Mut │ Ejc │ │ * │ / │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ + │ - │ End │PgDwn│Down │▒▒▒▒▒│ │ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/iso/keymap.c b/keyboards/s60-x/keymaps/iso/keymap.c new file mode 100644 index 000000000..ad597cd7d --- /dev/null +++ b/keyboards/s60-x/keymaps/iso/keymap.c @@ -0,0 +1,48 @@ +#include "keymap_common.h" + +/* 0: Main layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: ANSI qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NO, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT , \ + LSFT, BSLS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, FN0, APP, RCTL), + +/* 1: Fn layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay +}; diff --git a/keyboards/s60-x/keymaps/iso/readme.md b/keyboards/s60-x/keymaps/iso/readme.md new file mode 100644 index 000000000..2c06bf86f --- /dev/null +++ b/keyboards/s60-x/keymaps/iso/readme.md @@ -0,0 +1,28 @@ +### 2 Standard - ISO +The same as the standard keymap, but with additional ISO keys. + + +#### 2.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 2.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/jpec/keymap.c b/keyboards/s60-x/keymaps/jpec/keymap.c new file mode 100644 index 000000000..3b680c307 --- /dev/null +++ b/keyboards/s60-x/keymaps/jpec/keymap.c @@ -0,0 +1,92 @@ +/* +Copyright 2016 Julien Pecqueur +Copyright 2016 Felix Uhl + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "s60-x.h" + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Layout 0: Default Layer + * ,-----------------------------------------------------------. + * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | + * |-----------------------------------------------------------| + * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| + * |-----------------------------------------------------------| + * |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return | + * |-----------------------------------------------------------| + * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | + * |-----------------------------------------------------------| + * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| + * `-----------------------------------------------------------' + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ + LSFT, NUBS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + FN1, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), + + /* Layout 1: Function Layer + * ,-----------------------------------------------------------. + * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | + * |-----------------------------------------------------------| + * | |Prv|Ply|Nxt|Stp| | |PUp|Up |PDn| |Slk|Pau|Ins | + * |-----------------------------------------------------------| + * | |Vl-|Mut|Vl+| | |Hom|Lef|Dow|Rig|End| |PEnt | + * |-----------------------------------------------------------| + * | |Prt|Cut|Cop|Pst|Cal| | | | | |CapsLock | + * |-----------------------------------------------------------| + * | | | | | | | | | + * `-----------------------------------------------------------' + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ + TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ + TRNS, TRNS, PSCR, FN2, FN3, FN4, CALC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CAPS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* +* Fn action definition +*/ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), /* SpaceFn layout 1 */ + [1] = ACTION_LAYER_MOMENTARY(1), /* Momentary layout 1 */ + [2] = ACTION_MODS_KEY(MOD_LSFT, KC_DEL), /* Cut */ + [3] = ACTION_MODS_KEY(MOD_LCTL, KC_INS), /* Copy */ + [4] = ACTION_MODS_KEY(MOD_LSFT, KC_INS), /* Paste */ +}; + +const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) +{ + return MACRO_NONE; +}; + + +void matrix_init_user(void) { + +} + +void matrix_scan_user(void) { + +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + return true; +} + +void led_set_user(uint8_t usb_led) { + +} \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/jpec/readme.md b/keyboards/s60-x/keymaps/jpec/readme.md new file mode 100644 index 000000000..73318dad7 --- /dev/null +++ b/keyboards/s60-x/keymaps/jpec/readme.md @@ -0,0 +1 @@ +# The default keymap for s60-x \ No newline at end of file diff --git a/keyboards/s60-x/keymaps/plain/keymap.c b/keyboards/s60-x/keymaps/plain/keymap.c new file mode 100644 index 000000000..0f0cdee2a --- /dev/null +++ b/keyboards/s60-x/keymaps/plain/keymap.c @@ -0,0 +1,25 @@ +#include "keymap_common.h" + +/* Main layer: +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +*/ + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty */ + KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, RALT, RGUI, APP, RCTL), +}; +const uint16_t PROGMEM fn_actions[] = {}; diff --git a/keyboards/s60-x/keymaps/plain/readme.md b/keyboards/s60-x/keymaps/plain/readme.md new file mode 100644 index 000000000..ab13323e3 --- /dev/null +++ b/keyboards/s60-x/keymaps/plain/readme.md @@ -0,0 +1,16 @@ +### 4. Plain +Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. +See [keymap_plain.c](keymap_plain.c) for detail. + +#### 4.0 Plain Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker/keymap.c b/keyboards/s60-x/keymaps/poker/keymap.c new file mode 100644 index 000000000..5fc970a04 --- /dev/null +++ b/keyboards/s60-x/keymaps/poker/keymap.c @@ -0,0 +1,180 @@ +#include "keymap_common.h" + +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 1: colemak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, K, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 2: dvorak +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ + TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ + CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ + LSFT, NO, SCLN, Q, J, K, X, B, M, W, V, Z, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 3: workman +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ D │ E │ W │ B │ J │ F │ U │ P │ ; │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│BKSPC│ A │ S │ H │ T │ G │ Y │ N │ E │ O │ I │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ M │ C │ V │ K │ L │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ + BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ + LSFT, NO, Z, X, M, C, V, K, L, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 4: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT), + /* 5: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + /* 6: Poker Fn +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ FnL │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Fn: to Fn overlay +FnL: to Layout selector overaly +FnQ: toggle Esc overlay +FnS: toggle Arrow overlay + + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), + /* 7: Layout selector +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Lq │ Lc │ Ld │ Lw │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Lq │ Lw │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Ld │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ Lc │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +Lq: set Qwerty layout +Lc: set Colemak layout +Ld: set Dvorak layout +Lw: set Workman layout + + */ + KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay + [1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay + [2] = ACTION_LAYER_TOGGLE(5), // toggle Esc overlay + [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc) + [4] = ACTION_LAYER_MOMENTARY(7), // to Layout selector + [5] = ACTION_DEFAULT_LAYER_SET(0), // set qwerty layout + [6] = ACTION_DEFAULT_LAYER_SET(1), // set colemak layout + [7] = ACTION_DEFAULT_LAYER_SET(2), // set dvorak layout + [8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout +}; diff --git a/keyboards/s60-x/keymaps/poker/readme.md b/keyboards/s60-x/keymaps/poker/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker_bit/keymap.c b/keyboards/s60-x/keymaps/poker_bit/keymap.c new file mode 100644 index 000000000..4a4cfd1be --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_bit/keymap.c @@ -0,0 +1,110 @@ +#include "keymap_common.h" + +// Poker fix with toggle and bit operation +// Fn + Esc = ` +// Fn + {left, down, up, right} = {home, pgdown, pgup, end} +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 4: Poker Default + Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│Caps │ Fn2 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn4 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn1 │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + [4] = KEYMAP( + TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + CAPS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN4, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN1, TRNS, TRNS, TRNS, TRNS), + /* 5: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN3, HOME, PGDN, END), + /* 6: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + /* 7: Poker with Arrow + Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, LEFT, DOWN, RGHT), +}; +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc) + [1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle + [2] = ACTION_LAYER_TOGGLE(6), // Poker Esc toggle + [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH), // Poker Fn(with fix for Arrow) + [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc) +}; diff --git a/keyboards/s60-x/keymaps/poker_bit/readme.md b/keyboards/s60-x/keymaps/poker_bit/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_bit/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/poker_set/keymap.c b/keyboards/s60-x/keymaps/poker_set/keymap.c new file mode 100644 index 000000000..0c1ef1a9b --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_set/keymap.c @@ -0,0 +1,178 @@ +#include "keymap_common.h" + +// Poker fix with set(state transition) +// Fn + Esc = ` +// Fn + {left, down, up, right} = {home, pgdown, pgup, end} +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* 0: qwerty +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, SPC, FN0, RGUI, APP, RCTL), + /* 1: Poker with Arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn1 │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN1, LEFT, DOWN, RGHT), + /* 2: Poker with Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn2 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS), + /* 3: Poker with Arrow and Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │ │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ Up │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Left │Down │Right│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, UP, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN3, LEFT, DOWN, RGHT), + /* 4: Poker Fn'd +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn6 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn5 │█████│█████│█████│ Fn4 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN6, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN5, FN4, TRNS, TRNS, TRNS), + /* 5: Poker Fn'd arrow +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn7 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn4 │█████│█████│█████│ Fn5 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN7, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, FN4, FN5, HOME, PGDN, END), + /* 6: Poker Fn'd Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn4 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn7 │█████│█████│█████│ Fn6 │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN4, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, FN6, TRNS, TRNS, TRNS), + /* 7: Poker Fn'd Arrow + Esc +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│Grave│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ Fn5 │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Fn8 │ End │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│PgUp │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ Fn6 │█████│█████│█████│ Fn7 │Home │PgDwn│ End │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + TRNS, FN5, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ + TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ + TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, PGUP, TRNS, \ + TRNS, TRNS, TRNS, FN6, FN7, HOME, PGDN, END), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + /* Poker Layout */ + [0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press + [1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press + [2] = ACTION_LAYER_SET(6, ON_PRESS), // FN2 move to Fn'd Esc when press + [3] = ACTION_LAYER_SET(7, ON_PRESS), // FN3 move to Fn'd arrow + Esc when press + + //[4] = ACTION_LAYER_CLEAR(ON_RELEASE), // FN4 clear overlay when release + [4] = ACTION_LAYER_SET(0, ON_RELEASE), // FN4 clear overlay when release + [5] = ACTION_LAYER_SET(1, ON_RELEASE), // FN5 move to arrow when release + [6] = ACTION_LAYER_SET(2, ON_RELEASE), // FN6 move to Esc when release + [7] = ACTION_LAYER_SET(3, ON_RELEASE), // FN7 move to arrow + Esc when release + + [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc) +}; diff --git a/keyboards/s60-x/keymaps/poker_set/readme.md b/keyboards/s60-x/keymaps/poker_set/readme.md new file mode 100644 index 000000000..0d8be9d0f --- /dev/null +++ b/keyboards/s60-x/keymaps/poker_set/readme.md @@ -0,0 +1,31 @@ +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/keymaps/spacefn/keymap.c b/keyboards/s60-x/keymaps/spacefn/keymap.c new file mode 100644 index 000000000..c93070532 --- /dev/null +++ b/keyboards/s60-x/keymaps/spacefn/keymap.c @@ -0,0 +1,55 @@ +#include "keymap_common.h" + +/* + * SpaceFN + * http://geekhack.org/index.php?topic=51069.0 + */ +const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap 0: Default Layer +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│LCTRL│L_GUI│L_ALT│█████│█████│█████Spc/Fn0█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ + CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ + LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ + LCTL, LGUI, LALT, FN0, RALT, RGUI, APP, RCTL), + + /* Overlay 1: SpaceFN +┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ +│ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ Esc │ │ │ │Home │ Up │ End │Pscr │Slck │Pause│ Ins │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │▒▒▒▒▒│ │ │ │Space│PgDwn│ ` │ ~ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ +├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ +│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ +└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + */ + KEYMAP( + GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ + TRNS, TRNS, TRNS, ESC, TRNS, TRNS, TRNS, HOME, UP, END, PSCR, SLCK, PAUS, INS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, SPC, PGDN, GRV, FN1, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), +}; + +/* + * Fn action definition + */ +const uint16_t PROGMEM fn_actions[] = { + [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE), + [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde +}; diff --git a/keyboards/s60-x/keymaps/spacefn/readme.md b/keyboards/s60-x/keymaps/spacefn/readme.md new file mode 100644 index 000000000..d04bd9486 --- /dev/null +++ b/keyboards/s60-x/keymaps/spacefn/readme.md @@ -0,0 +1,27 @@ +### 6. SpaceFN +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). + +#### 6.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│████ Space/Fn ███│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 6.1 SpaceFN layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │Home │ Up │ End │ Psc │ Slk │Pause│ Ins │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │Space│PgDwn│ ` │ ~ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ Fn │█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 34c48b0b7..0872c2e01 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -1,32 +1,248 @@ -S60-x keyboard firmware +S60-x keyboard firmware ====================== -DIY compact keyboard by Massdrop. This is a port from TMK to QMK based on the [original S60-X Repo](https://github.com/jpec/s60x). +DIY compact keyboard designed by VinnyCordeiro for Sentraq. Most of the keymaps are based on GH60 code. This is a port from TMK to QMK based on the [original S60-X Repo](https://github.com/VinnyCordeiro/tmk_keyboard). ## S60X Resources -- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit) +- [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open) ## Quantum MK Firmware -For the full Quantum feature list, see [the parent readme.md](/doc/readme.md). +For the full Quantum feature list, see [the parent readme.md](/readme.md). -## Building +## Keymap +Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document (you can find in top README.md) and existent keymap files. -Download or clone the whole firmware and navigate to the keyboards/s60-x folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file. +To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: -Depending on which keymap you would like to use, you will have to compile slightly differently. + $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] -### Default +File [S60-X_pre-compiled_firmwares.zip](S60-X_pre-compiled_firmwares.zip) contains pre-compiled firmwares for all keymaps available. Not all of them are tested. -To build with the default keymap, simply run `make`. -### Other Keymaps +## Flashing your keyboard +The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.atmel.com/tools/FLIP.aspx) (Windows) and [dfu-programmer](http://dfu-programmer.sourceforge.net/) (Linux/Windows). -Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. +[QMK Firmware Flasher](https://github.com/jackhumbert/qmk_firmware_flasher/releases) may work, as the S60-X keyboard uses the ATMega32U4 microcontroller, but it is untested. Use at your own risk. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +[Easy AVR USB Keyboard Firmware](https://deskthority.net/wiki/Easy_AVR_USB_Keyboard_Firmware) also supports S60-X, but it is completely unrelated to TMK firmware. Use at your own risk. -``` -$ make keymap=[default|] -``` +**Programming the firmware (Windows)** -Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file +1. download and install FLIP (http://www.atmel.com/tools/FLIP.aspx) +2. connect the keyboard, press the program button (S1) and wait until it enumerates +3. go to device manager, find the atmega32u4 chip and click "update driver" +4. choose location manually: folder named "usb" inside the installation directory of FLIP +5. once the driver is installed, run flip +6. Device -> Select: choose ATMega32U4 +7. Settings -> Communication -> USB, FLIP should show the signature at this point (58 1E 95 87) +8. File -> Load HEX file: choose the hex firmware: .hex +9. click "Run" +10. after programming is done, disconnect the device from USB and connect again. + + +**Programming the firmware (Linux)** + +1. Download and install/compile/unpack dfu-programmer from http://dfu-programmer.sourceforge.net/. +2. Issue the following commands in the command prompt after connecting the device and pressing the programming button (S1). You may need root permissions or udev rules to do that. + 1. `sudo dfu-programmer atmega32u4 erase` + 2. `sudo dfu-programmer atmega32u4 flash .hex` + 3. `sudo dfu-programmer atmega32u4 start` +3. The keyboard should start working. If it doesn't, reconnect the cable. + + +### 0 Initial explanations +The █████ blocks on the layouts hides the switch positions that do not exist physically on the PCB. If you feel like hacking the keyboard and adding new keys, those are the positions that can be used. You'll have to modify the [keymap_common.h](keymap_common.h) file for that. + +The ▒▒▒▒▒ blocks hides switch positions not used on this particular layout, but they do exist on the PCB. + +There is no LED support on the PCB at the moment, but I'll let the code for that untouched. + + +### 1 Standard - ANSI +The standard keymap is the one that is pre-flashed on the S60-X. + +#### 1.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 1.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 2 Standard - ISO +The same as the standard keymap, but with additional ISO keys. + + +#### 2.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │CAPSL│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │NUHS │ENTER│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LSHFT│ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │LCTRL│L_GUI│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │RCTRL│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 2.1 Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│▒▒▒▒▒│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ │ │ │ │ │ │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 3 Poker +[keymap_poker.c](keymap_poker.c) emulates original Poker layers +while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. + + Fn + Esc = ` + Fn + {left, down, up, right} = {home, pgdown, pgup, end} + +#### 3.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Fn │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 3.1 Poker Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ FnQ │ Up │ │ │ │ │ │ │ Cal │ │Home │ Ins │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │Left │Down │Right│ │ │ Psc │ Slk │Pause│ │ Tsk │ End │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ Del │ │ Web │Mute │ VoU │ VoD │ │PgUp │PgDwn│ Del │▒▒▒▒▒│ Up │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ FnS │█████│█████│█████│ Fn │Left │Down │Right│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 4. Plain +Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. +See [keymap_plain.c](keymap_plain.c) for detail. + +#### 4.0 Plain Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 5. Hasu +This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. + +(Hasu is the creator of the TMK firmware, for those who do not know that.) + + +### 6. SpaceFN +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). + +#### 6.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│████ Space/Fn ███│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 6.1 SpaceFN layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │ │Home │ Up │ End │ Psc │ Slk │Pause│ Ins │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │ │ │ │PgUp │Left │Down │Right│ │ │▒▒▒▒▒│ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │Space│PgDwn│ ` │ ~ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ │ │█████│█████│█████│ Fn │█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 7. HHKB +[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +#### 7.0: Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │BkSpc│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ A │ S │ D │ F │ G │ H │ J │ K │ L │ Fn3 │ ' │▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│Shift│ Fn │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ +#### 7.1: HHKB Fn layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ │ │ │ │ │ │ │ Psc │ Slk │ Pus │ Up │ │ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │ VoD │ VoU │ Mut │ Ejc │ │ * │ / │Home │PgUp │Left │Right│▒▒▒▒▒│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ │▒▒▒▒▒│ │ │ │ │ │ + │ - │ End │PgDwn│Down │▒▒▒▒▒│ │ │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + + +### 8 Custom +The custom keymap - [keymap_custom.c](keymap_custom.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. + +#### 8.0 Default layer + ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ + │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │PgUp │BkSpc│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │PgDwn│Enter│█████│ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Shift│Home │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ End │Shift│ Up │ + ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ + │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ + └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ diff --git a/keyboards/s60-x/s60-x.h b/keyboards/s60-x/s60-x.h index 68f2ab22f..91e7b67f3 100644 --- a/keyboards/s60-x/s60-x.h +++ b/keyboards/s60-x/s60-x.h @@ -22,6 +22,11 @@ along with this program. If not, see . #include "quantum.h" +#ifdef __INTELLISENSE__ +#define PROGMEM +#include "config.h" +#endif + /* S60-X keymap definition macro * K31 is the extra key next to short left ISO shift * K2C is the moved key next to enter on ISO boards -- cgit v1.2.3-70-g09d2 From ec75c04663e9e8cc4682f8e1239dafd6816e2cf3 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 11:44:43 +0200 Subject: Fixed links to keymap sources --- keyboards/s60-x/readme.md | 27 +++++++++++++-------------- 1 file changed, 13 insertions(+), 14 deletions(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 0872c2e01..d01e1a12e 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -58,7 +58,7 @@ The ▒▒▒▒▒ blocks hides switch positions not used on this particular la There is no LED support on the PCB at the moment, but I'll let the code for that untouched. -### 1 Standard - ANSI +### 1 [Standard - ANSI (default layout)](keymaps/default/keymap.c) The standard keymap is the one that is pre-flashed on the S60-X. #### 1.0 Default layer @@ -87,7 +87,7 @@ The standard keymap is the one that is pre-flashed on the S60-X. └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 2 Standard - ISO +### 2 [Standard - ISO](keymaps/iso/keymap.c) The same as the standard keymap, but with additional ISO keys. @@ -118,8 +118,8 @@ The same as the standard keymap, but with additional ISO keys. ### 3 Poker -[keymap_poker.c](keymap_poker.c) emulates original Poker layers -while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. +[The poker keymap](keymaps/poker/keymap.c) emulates original Vortex Poker layers +while both [poker_bit](keymaps/poker_bit/keymap.c) and [poker_set](keymap/poker_set/keymap.c) implement the same layout in a slightly different way, fix a minor issue of the original poker Layout and enhance arrow keys. Fn + Esc = ` Fn + {left, down, up, right} = {home, pgdown, pgup, end} @@ -150,9 +150,8 @@ while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](key └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 4. Plain +### 4. [Plain](keymaps/plain/keymap.c) Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. -See [keymap_plain.c](keymap_plain.c) for detail. #### 4.0 Plain Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -168,14 +167,14 @@ See [keymap_plain.c](keymap_plain.c) for detail. └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 5. Hasu -This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail. +### 5. [Hasu](keymaps/hasu/keymap.c) +This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. (Hasu is the creator of the TMK firmware, for those who do not know that.) -### 6. SpaceFN -This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). +### 6. [SpaceFN](keymaps/spacefn/keymap.c) +This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. Check the sourcefile and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0) for more information. #### 6.0 Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -203,8 +202,8 @@ This layout proposed by spiceBar uses space bar to change layer with using Dual └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 7. HHKB -[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers. +### 7. [HHKB](keymap/hhkb/keymap.c) +The HHKB keymap emulates original HHKB layers. #### 7.0: Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ @@ -231,8 +230,8 @@ This layout proposed by spiceBar uses space bar to change layer with using Dual └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 8 Custom -The custom keymap - [keymap_custom.c](keymap_custom.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. +### 8 [Custom](keymaps/custom/keymap.c] +The custom keymap is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. #### 8.0 Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ -- cgit v1.2.3-70-g09d2 From 6774f300da7954e3009d6c9b1ee7611327e7378a Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 11:48:59 +0200 Subject: Update readme.md --- keyboards/s60-x/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index d01e1a12e..150962565 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -230,7 +230,7 @@ The HHKB keymap emulates original HHKB layers. └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 8 [Custom](keymaps/custom/keymap.c] +### 8 [Custom](keymaps/custom/keymap.c) The custom keymap is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. #### 8.0 Default layer -- cgit v1.2.3-70-g09d2 From df01d502d4b531cc29b3277e093dcf3b63150647 Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Sun, 14 Aug 2016 13:07:03 +0200 Subject: Ported all keymaps Old TMK keymaps were ported and confirmed to compile All keymaps compiled and added to zip-archive. Documentation was updated. --- keyboards/s60-x/keymaps/custom/keymap.c | 6 ++--- keyboards/s60-x/keymaps/default/keymap.c | 8 +++--- keyboards/s60-x/keymaps/hasu/keymap.c | 20 +++++++-------- keyboards/s60-x/keymaps/hhkb/keymap.c | 24 ++++++++--------- keyboards/s60-x/keymaps/iso/keymap.c | 8 +++--- keyboards/s60-x/keymaps/jpec/keymap.c | 4 +-- keyboards/s60-x/keymaps/plain/keymap.c | 6 ++--- keyboards/s60-x/keymaps/poker/keymap.c | 40 ++++++++++++++--------------- keyboards/s60-x/keymaps/poker_bit/keymap.c | 14 +++++----- keyboards/s60-x/keymaps/poker_set/keymap.c | 20 +++++++-------- keyboards/s60-x/keymaps/spacefn/keymap.c | 8 +++--- keyboards/s60-x/readme.md | 32 +++++++++++++---------- keyboards/s60-x/s60-x.h | 17 ++++++++++++ keyboards/s60-x/s60-x_precompiled.zip | Bin 0 -> 276106 bytes 14 files changed, 115 insertions(+), 92 deletions(-) create mode 100644 keyboards/s60-x/s60-x_precompiled.zip (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/keymaps/custom/keymap.c b/keyboards/s60-x/keymaps/custom/keymap.c index 59361241f..fb2a40b85 100644 --- a/keyboards/s60-x/keymaps/custom/keymap.c +++ b/keyboards/s60-x/keymaps/custom/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* Main layer: Test layout, using all keys. @@ -16,9 +16,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ + LEGACY_KEYMAP(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, PGUP, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, PGDN, ENT , \ LSFT, HOME, Z, X, C, V, B, N, M, COMM, DOT, SLSH, END, RSFT, UP, \ diff --git a/keyboards/s60-x/keymaps/default/keymap.c b/keyboards/s60-x/keymaps/default/keymap.c index be7a71aff..eb0c6b056 100644 --- a/keyboards/s60-x/keymaps/default/keymap.c +++ b/keyboards/s60-x/keymaps/default/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* 0: Main layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT , \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ @@ -35,7 +35,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/hasu/keymap.c b/keyboards/s60-x/keymaps/hasu/keymap.c index 46ea81fea..cbeaae028 100644 --- a/keyboards/s60-x/keymaps/hasu/keymap.c +++ b/keyboards/s60-x/keymaps/hasu/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * Hasu */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Default Layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ Fn3 │ Fn3 │ Fn0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, FN2, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ Fn0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│R_WIN│ APP │ FN0 │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ App │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, INS, \ LCTL, VOLD, VOLU, MUTE, TRNS, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, TRNS, ENT, \ @@ -112,7 +112,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████│Space│█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ TAB, HOME, PGDN, UP, PGUP, END, HOME, PGDN, PGUP, END, TRNS, TRNS, TRNS, TRNS, \ LCTL, TRNS, LEFT, DOWN, RGHT, TRNS, LEFT, DOWN, UP, RGHT, TRNS, TRNS, TRNS, ENT, \ @@ -132,7 +132,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, BSPC, \ TAB, TRNS, TRNS, TRNS, TRNS, TRNS, WH_L, WH_D, WH_U, WH_R, TRNS, TRNS, TRNS, TRNS, \ LCTL, TRNS, ACL0, ACL1, ACL2, TRNS, MS_L, MS_D, MS_U, MS_R, TRNS, TRNS, TRNS, ENT, \ @@ -157,7 +157,7 @@ Ld: set Dvorak layout Lw: set Workman layout */ - KEYMAP( + LEGACY_KEYMAP( FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/hhkb/keymap.c b/keyboards/s60-x/keymaps/hhkb/keymap.c index a6e5b3279..9afd1247f 100644 --- a/keyboards/s60-x/keymaps/hhkb/keymap.c +++ b/keyboards/s60-x/keymaps/hhkb/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * HHKB Layout */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: Default layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │ ` │ @@ -17,12 +17,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │▒▒▒▒▒│ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│▒▒▒▒▒│ Alt │ Gui │▒▒▒▒▒│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( - ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ - TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ + LEGACY_KEYMAP( + ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSLS, GRV, \ + TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSPC, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, FN0, \ - NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), + NO, LGUI, LALT, SPC, NO, RALT, RGUI, NO), /* 1: HHKB Fn layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Pwr │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │ Ins │ Del │ @@ -36,12 +36,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │▒▒▒▒▒│ │ │█████│█████│█████│ │█████│█████│█████│▒▒▒▒▒│ │ │▒▒▒▒▒│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( - PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ - CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ - TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + LEGACY_KEYMAP( + PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ + CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, UP, TRNS, TRNS, \ + TRNS, VOLD, VOLU, MUTE, EJCT, TRNS, PAST, PSLS, HOME, PGUP, LEFT, RGHT, NO, PENT, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PPLS, PMNS, END, PGDN, DOWN, NO, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; /* diff --git a/keyboards/s60-x/keymaps/iso/keymap.c b/keyboards/s60-x/keymaps/iso/keymap.c index ad597cd7d..43a9c48b0 100644 --- a/keyboards/s60-x/keymaps/iso/keymap.c +++ b/keyboards/s60-x/keymaps/iso/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* 0: Main layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: ANSI qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, NO, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT , \ LSFT, BSLS, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ @@ -35,7 +35,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, TRNS, UP, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, PGDN, PSCR, SLCK, PAUS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/jpec/keymap.c b/keyboards/s60-x/keymaps/jpec/keymap.c index 3b680c307..c8fc13328 100644 --- a/keyboards/s60-x/keymaps/jpec/keymap.c +++ b/keyboards/s60-x/keymaps/jpec/keymap.c @@ -30,7 +30,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * |Fn1 |Gui |Alt | SpaceFn |Alt |Gui |App |Ctrl| * `-----------------------------------------------------------' */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NUHS, ENT, \ @@ -50,7 +50,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { * | | | | | | | | | * `-----------------------------------------------------------' */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ TRNS, MPRV, MPLY, MNXT, MSTP, TRNS, TRNS, PGUP, UP, PGDN, TRNS, SLCK, PAUS, INS, \ TRNS, VOLD, MUTE, VOLU, TRNS, TRNS, HOME, LEFT, DOWN, RGHT, END, TRNS, TRNS, PENT, \ diff --git a/keyboards/s60-x/keymaps/plain/keymap.c b/keyboards/s60-x/keymaps/plain/keymap.c index 0f0cdee2a..790ac88e7 100644 --- a/keyboards/s60-x/keymaps/plain/keymap.c +++ b/keyboards/s60-x/keymaps/plain/keymap.c @@ -1,4 +1,4 @@ -#include "keymap_common.h" +#include "s60-x.h" /* Main layer: ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ @@ -14,9 +14,9 @@ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty */ - KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ + LEGACY_KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ LSFT, NO, Z, X, C, V, B, N, M, COMM, DOT, SLSH, NO, RSFT, NO, \ diff --git a/keyboards/s60-x/keymaps/poker/keymap.c b/keyboards/s60-x/keymaps/poker/keymap.c index 5fc970a04..0a8691792 100644 --- a/keyboards/s60-x/keymaps/poker/keymap.c +++ b/keyboards/s60-x/keymaps/poker/keymap.c @@ -1,6 +1,6 @@ -#include "keymap_common.h" +#include "s60-x.h" -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -14,7 +14,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -33,7 +33,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, R, S, T, D, H, N, E, I, O, QUOT, NO, ENT, \ @@ -52,7 +52,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, NO, BSPC, \ TAB, QUOT, COMM, DOT, P, Y, F, G, C, R, L, SLSH, EQL, BSLS, \ CAPS, A, O, E, U, I, D, H, T, N, S, MINS, NO, ENT, \ @@ -71,7 +71,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, D, R, W, B, J, F, U, P, SCLN, LBRC, RBRC, BSLS, \ BSPC, A, S, H, T, G, Y, N, E, O, I, QUOT, NO, ENT, \ @@ -90,7 +90,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -109,12 +109,12 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), /* 6: Poker Fn ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ Esc │ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│ │ @@ -134,8 +134,8 @@ FnQ: toggle Esc overlay FnS: toggle Arrow overlay */ - KEYMAP( - ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ + LEGACY_KEYMAP( + ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, FN4, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN3, END, TRNS, TRNS, \ TRNS, TRNS, DEL, TRNS, WHOM, MUTE, VOLU, VOLD, TRNS, PGUP, PGDN, DEL, TRNS, TRNS, TRNS, \ @@ -159,12 +159,12 @@ Ld: set Dvorak layout Lw: set Workman layout */ - KEYMAP( - FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ - TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), + LEGACY_KEYMAP( + FN5, FN6, FN7, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, FN5, FN8, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, FN7, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, FN6, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ + TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), }; const uint16_t PROGMEM fn_actions[] = { /* Poker Layout */ diff --git a/keyboards/s60-x/keymaps/poker_bit/keymap.c b/keyboards/s60-x/keymaps/poker_bit/keymap.c index 4a4cfd1be..7626038f4 100644 --- a/keyboards/s60-x/keymaps/poker_bit/keymap.c +++ b/keyboards/s60-x/keymaps/poker_bit/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" // Poker fix with toggle and bit operation // Fn + Esc = ` // Fn + {left, down, up, right} = {home, pgdown, pgup, end} -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn1 │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - [4] = KEYMAP( + [4] = LEGACY_KEYMAP( TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ CAPS, FN2, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN4, END, TRNS, TRNS, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/poker_set/keymap.c b/keyboards/s60-x/keymaps/poker_set/keymap.c index 0c1ef1a9b..09423e75b 100644 --- a/keyboards/s60-x/keymaps/poker_set/keymap.c +++ b/keyboards/s60-x/keymaps/poker_set/keymap.c @@ -1,9 +1,9 @@ -#include "keymap_common.h" +#include "s60-x.h" // Poker fix with set(state transition) // Fn + Esc = ` // Fn + {left, down, up, right} = {home, pgdown, pgup, end} -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* 0: qwerty ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │GRAVE│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -17,7 +17,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_WIN│L_ALT│█████│█████│█████│ SPC │█████│█████│█████│ Fn0 │R_WIN│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ LCTL, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -36,7 +36,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn1 │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -55,7 +55,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn2 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -74,7 +74,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ Fn3 │Left │Down │Right│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \ @@ -93,7 +93,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn5 │█████│█████│█████│ Fn4 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN6, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -112,7 +112,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn4 │█████│█████│█████│ Fn5 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN7, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -131,7 +131,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn7 │█████│█████│█████│ Fn6 │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN4, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ @@ -150,7 +150,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ Fn6 │█████│█████│█████│ Fn7 │Home │PgDwn│ End │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, \ TRNS, FN5, UP, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, CALC, TRNS, HOME, INS, TRNS, \ TRNS, LEFT, DOWN, RGHT, TRNS, TRNS, PSCR, SLCK, PAUS, TRNS, FN8, END, TRNS, TRNS, \ diff --git a/keyboards/s60-x/keymaps/spacefn/keymap.c b/keyboards/s60-x/keymaps/spacefn/keymap.c index c93070532..b6dc7ca7e 100644 --- a/keyboards/s60-x/keymaps/spacefn/keymap.c +++ b/keyboards/s60-x/keymaps/spacefn/keymap.c @@ -1,10 +1,10 @@ -#include "keymap_common.h" +#include "s60-x.h" /* * SpaceFN * http://geekhack.org/index.php?topic=51069.0 */ -const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* Keymap 0: Default Layer ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│ @@ -18,7 +18,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │LCTRL│L_GUI│L_ALT│█████│█████│█████Spc/Fn0█████│█████│█████│R_ALT│R_GUI│ APP │RCTRL│█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, NO, BSPC, \ TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, \ CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, NO, ENT, \ @@ -38,7 +38,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ */ - KEYMAP( + LEGACY_KEYMAP( GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, DEL, \ TRNS, TRNS, TRNS, ESC, TRNS, TRNS, TRNS, HOME, UP, END, PSCR, SLCK, PAUS, INS, \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PGUP, LEFT, DOWN, RGHT, TRNS, TRNS, TRNS, TRNS, \ diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 150962565..4bba4b68f 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -5,19 +5,10 @@ DIY compact keyboard designed by VinnyCordeiro for Sentraq. Most of the keymaps ## S60X Resources - [Massdrop page](https://www.massdrop.com/buy/sentraq-60-diy-keyboard-kit?mode=guest_open) -## Quantum MK Firmware - -For the full Quantum feature list, see [the parent readme.md](/readme.md). - -## Keymap -Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_.c` and see keymap document (you can find in top README.md) and existent keymap files. - -To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: - - $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] - -File [S60-X_pre-compiled_firmwares.zip](S60-X_pre-compiled_firmwares.zip) contains pre-compiled firmwares for all keymaps available. Not all of them are tested. +## Quickstart +If you just want to test a few layouts, the archive [s60-x_precompiled.zip](s60-x_precompiled.zip) contains pre-compiled .hex-files for all available keymaps. Not all of them are tested. +You only need to flash them onto your keyboard, which is explained below, there's no need to setup a build environment. For a full list ## Flashing your keyboard The recommended programs for flashing your keyboard are [Atmel FLIP](http://www.atmel.com/tools/FLIP.aspx) (Windows) and [dfu-programmer](http://dfu-programmer.sourceforge.net/) (Linux/Windows). @@ -29,7 +20,7 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www. **Programming the firmware (Windows)** 1. download and install FLIP (http://www.atmel.com/tools/FLIP.aspx) -2. connect the keyboard, press the program button (S1) and wait until it enumerates +2. connect the keyboard, press the program button on the underside of the board (S1) and wait until it enumerates (you'll hear the "disconnect" and "connect" sound) 3. go to device manager, find the atmega32u4 chip and click "update driver" 4. choose location manually: folder named "usb" inside the installation directory of FLIP 5. once the driver is installed, run flip @@ -49,6 +40,21 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www. 3. `sudo dfu-programmer atmega32u4 start` 3. The keyboard should start working. If it doesn't, reconnect the cable. +## Building the firmware + +To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: + + $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] + +For a more detailed explanation of the build process and the environment setup, see the ["Getting Started" section](/readme.md#getting-started). + +## List of included Keymaps + +Several versions of keymaps are available in advance but you are recommended to define your favorite layout yourself. +To define your own keymap, copy the [default keymap template](/quantum/template/keymaps/default) directory into the `keymaps` directory and start modifying the `keymap.c` file. Some options might require you to change the `config.h` or `Makefile` as well, refer to the main documentation for more information on those. +If you want to later merge your finalised keymap into this repository to make it available for everyone, make sure to also modify the `readme.md` in your keymap directory to show a visual version of your keymap. + +Here's a list of the standard layouts that are provided with the precompiled .hex-files. ### 0 Initial explanations The █████ blocks on the layouts hides the switch positions that do not exist physically on the PCB. If you feel like hacking the keyboard and adding new keys, those are the positions that can be used. You'll have to modify the [keymap_common.h](keymap_common.h) file for that. diff --git a/keyboards/s60-x/s60-x.h b/keyboards/s60-x/s60-x.h index 91e7b67f3..29a2a27b2 100644 --- a/keyboards/s60-x/s60-x.h +++ b/keyboards/s60-x/s60-x.h @@ -49,4 +49,21 @@ along with this program. If not, see . { K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, KC_NO } \ } +/*This special definition is used for S60-X keymaps that were ported from TMK + * QMK has a lot of keycodes that don't start with KC_, so using the regular KEYMAP macro is recommended + */ +#define LEGACY_KEYMAP( \ + K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \ + K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \ + K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \ + K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \ + K40, K41, K42, K46, K4A, K4B, K4C, K4D \ +) { \ + { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E }, \ + { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_NO }, \ + { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO }, \ + { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E }, \ + { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_NO } \ +} + #endif diff --git a/keyboards/s60-x/s60-x_precompiled.zip b/keyboards/s60-x/s60-x_precompiled.zip new file mode 100644 index 000000000..00d99ca8a Binary files /dev/null and b/keyboards/s60-x/s60-x_precompiled.zip differ -- cgit v1.2.3-70-g09d2 From 738151d12a6fe947096b974b34e70a8ab62f953c Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:38:04 +0200 Subject: Minor documentation changes --- keyboards/s60-x/keymaps/ansi_qwertz/readme.md | 42 +++++++++------------------ keyboards/s60-x/readme.md | 7 +++++ 2 files changed, 21 insertions(+), 28 deletions(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md index 0938e49c8..50651896f 100644 --- a/keyboards/s60-x/keymaps/ansi_qwertz/readme.md +++ b/keyboards/s60-x/keymaps/ansi_qwertz/readme.md @@ -1,27 +1,26 @@ # ANSI_QWERTZ -[Click here to go to the layers directly.](readme.md#layers) +[Click here to go to the layers directly.](readme.md#1.0-layers) This keymap was specifically designed to support keycaps with ANSI layout and legends, while retaining the possibility of inputting characters with diacritics that are normally not used in the english language. It currently relies on the US-International keyboard layout, which can be installed in any current operating system without the use of third party hardware. -##Features - +##0. Features * Input of letters with diacritics on familiar QWERTZ layout * Support for ANSI-legend keycaps * Option to "revive" all dead keys +* Dedicated arrow cluster * SpaceFN for easy access to Function keys and diacritic input * Locking "Gaming Mode" that disables SpaceFN and allows to bind GUI key in Games * Reset key binding, no need to press hardware reset button to program * Microphone Mute key (requires 3rd-party software, see below) -###Languages - +###0.0 Languages The US-International Layout is currently required for the support of non-english languages. This keymap swaps Y and Z to provide the familiar QWERTZ position for characters when using that layout. All diacritic characters are input by either holding `Space` or `Fn` and pressing the corresponding key. For languages that aren't yet supported explicitly, -one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#revive-dead-keys). +one can also use AltGr to input the characters as intended by the US-Intl layout or the dead keys, if they're kept from being [revived](readme.md#0.4-revive-dead-keys). The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS. @@ -32,73 +31,60 @@ which contains more dead keys to input pretty much every diacritic character in ![KB_US-International-Alternative](docs/KB_US-International-Alternative.png) -####Explicitly Supported Languages - +####0.0.0 Explicitly Supported Languages * German -####Implicitly Supported Languages - +####0.0.1 Implicitly Supported Languages This list only applies to Windows. Linux systems support all languages, see above. This list might be incomplete! Please add your language if you find it's supported. * French -###SpaceFN - +###0.1 SpaceFN SpaceFN basically means that `Space` acts as a normal spacebar when tapped, but acts as a layer-key when held down. This means that you can't hold space to output multiple spaces consecutively and that space only registers once released. The advantage is that the spacebar is easier to reach than any other `Fn`-key could be. -###"Gaming Mode" - +###0.2 "Gaming Mode" To alleviate the problems SpaceFN would cause when gaming, the Gaming Mode is pretty much a layer that can be turned on by pressing Fn+RShift. This will turn the double-role Spacebar into a normal one, so the Fn-layer (and thus function and media keys) can only be accessed with the Fn-key. It also turns the GUI-key (aka Win-key aka Super-key) into Right Shift, so it can be bound in Games. This is especially useful when playing with ESDF instead of WASD. -###Mute Microphone - +###0.3 Mute Microphone The function layer has a "Mute Microphone"-key. As this is not an existing media key and you can't normally set a shortcut to this function, you need to set this up in software before using it, see below. This key is bound to `RCtrl+LCtrl`, a keycombination that no other program in existence uses for anything, at least to my knowledge. It also can't be pressed with this keymap in any other way. -####Linux - +####0.3.0 Linux Follow [these instructions](http://askubuntu.com/a/13364). -#####Windows (Requires 3rd Party Software) - +#####0.3.1 Windows (Requires 3rd Party Software) *DISCLAIMER: I take no responsibility for any potential harm caused by third party applications!* You'll need a utility called "MicMute". It is available on [Sourceforge](https://sourceforge.net/projects/micmute/). After installing and running the tool, you only need to use the "Setup Shortcut" option to bind the key to muting the microphone and check whether your microphone is selected under "Devices". -###Revive Dead Keys - +###0.4 Revive Dead Keys Some diacritics that are commonly used are dead keys on the international layouts, for example `` ` ``, `'`, or `"`. -The dead keys on the regular international layout (shown in red [here](readme.md#languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. +The dead keys on the regular international layout (shown in red [here](readme.md#0.1-languages)) are revived with this keymap by automatically inserting a space if one of those characters is typed. If you don't want this to be the case, uncomment the following line in `keymap.c` prior to compiling: - ``` //#define DONT_REVIVE_DEADKEYS 1 ``` ##Layers - ###Base Layer - The base layer is shown here for ANSI keysm, HHKB-style right shift and split backspace. If you use a 2U backspace key there, `Del` will not be available. Again, the Y and Z keys are swapped, so you get the QWERTZ-positions of Y and Z when using the US-International layout. ![base_layer](docs/base_layer.PNG) ###Gaming layer - To turn this layer on, please use the combination `Fn+RShift`, not `Space+RShift`. If you do the latter, the Function layer will become stuck. You can press `Fn` once to unstick it if this happens to you. A solution is being worked on. ![gaming_layer](docs/gaming_layer.PNG) ###Function Layer - This is the function layer for German diacritics. It can be accessed via the `Fn` or by holding `Space` on the base layer. ![function_layer](docs/function_layer.PNG) diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 4bba4b68f..0c4dc10f8 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -251,3 +251,10 @@ The custom keymap is where I tested all the switches, not being concerned with a ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤ │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ + +### 9. [ANSI_QWERTZ](keymap/ansi_qwertz/keymap.c) + +This keymap was designed for inputting characters with diacritics with ANSI keycaps. +It provides toggleable SpaceFn functionality, a dedicated arrow cluster and a microphone mute key on the function layer as well as a bootloader reset key. + +For more info, [check here](keymap/ansi_qwertz). \ No newline at end of file -- cgit v1.2.3-70-g09d2 From d34c0a2fc1f4da162a06afa76d98e57d864da22c Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:40:05 +0200 Subject: Fixed dead link --- keyboards/s60-x/readme.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 0c4dc10f8..4bf0930e7 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -257,4 +257,4 @@ The custom keymap is where I tested all the switches, not being concerned with a This keymap was designed for inputting characters with diacritics with ANSI keycaps. It provides toggleable SpaceFn functionality, a dedicated arrow cluster and a microphone mute key on the function layer as well as a bootloader reset key. -For more info, [check here](keymap/ansi_qwertz). \ No newline at end of file +For more info, [check here](keymap/ansi_qwertz/readme.md). -- cgit v1.2.3-70-g09d2 From aa71ebfbba49727bed275ba07d09f74917a2a6ca Mon Sep 17 00:00:00 2001 From: Felix Uhl Date: Thu, 18 Aug 2016 11:41:52 +0200 Subject: Fixed links again Note to self: check before commiting. --- keyboards/s60-x/readme.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 4bf0930e7..099d58699 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -252,9 +252,9 @@ The custom keymap is where I tested all the switches, not being concerned with a │Ctrl │ Gui │ Alt │█████│█████│█████│Space│█████│█████│█████│ Alt │ Gui │ App │Ctrl │█████│ └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘ -### 9. [ANSI_QWERTZ](keymap/ansi_qwertz/keymap.c) +### 9. [ANSI_QWERTZ](keymaps/ansi_qwertz/keymap.c) This keymap was designed for inputting characters with diacritics with ANSI keycaps. It provides toggleable SpaceFn functionality, a dedicated arrow cluster and a microphone mute key on the function layer as well as a bootloader reset key. -For more info, [check here](keymap/ansi_qwertz/readme.md). +For more info, [check here](keymaps/ansi_qwertz/readme.md). -- cgit v1.2.3-70-g09d2 From da226e61261e0c11e678d2086c00b2a45726083e Mon Sep 17 00:00:00 2001 From: Fred Sundvik Date: Sat, 20 Aug 2016 03:22:16 +0300 Subject: Update keyboard readme files with new makefile instructions --- keyboards/arrow_pad/readme.md | 8 +++++--- keyboards/atomic/readme.md | 7 ++++--- keyboards/atreus/readme.md | 7 ++++--- keyboards/bantam44/readme.md | 7 ++++--- keyboards/clueboard/readme.md | 26 +++++++++++++------------- keyboards/cluecard/readme.md | 6 +++--- keyboards/ergodox/readme.md | 6 +++--- keyboards/gh60/readme.md | 8 +++++--- keyboards/hhkb/readme.md | 8 +++++--- keyboards/kc60/readme.md | 10 ++++++---- keyboards/kinesis/readme.md | 6 +++--- keyboards/planck/readme.md | 8 +++++--- keyboards/preonic/readme.md | 8 +++++--- keyboards/retro_refit/readme.md | 8 +++++--- keyboards/s60-x/readme.md | 4 ++-- keyboards/tv44/readme.md | 6 +++--- 16 files changed, 75 insertions(+), 58 deletions(-) (limited to 'keyboards/s60-x/readme.md') diff --git a/keyboards/arrow_pad/readme.md b/keyboards/arrow_pad/readme.md index 5aa44cce5..2e9a64f2e 100644 --- a/keyboards/arrow_pad/readme.md +++ b/keyboards/arrow_pad/readme.md @@ -12,13 +12,15 @@ Download or clone the whole firmware and navigate to the keyboards/arrow_pad fol Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. \ No newline at end of file diff --git a/keyboards/atomic/readme.md b/keyboards/atomic/readme.md index ab1e7ba1f..674dcf113 100644 --- a/keyboards/atomic/readme.md +++ b/keyboards/atomic/readme.md @@ -13,13 +13,14 @@ Download or clone the whole firmware and navigate to the keyboards/atomic folder Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/atreus/readme.md b/keyboards/atreus/readme.md index 734f58f0f..a4077668e 100644 --- a/keyboards/atreus/readme.md +++ b/keyboards/atreus/readme.md @@ -174,13 +174,14 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/bantam44/readme.md b/keyboards/bantam44/readme.md index 89d7f9d05..462f67c12 100644 --- a/keyboards/bantam44/readme.md +++ b/keyboards/bantam44/readme.md @@ -12,13 +12,14 @@ Download or clone the whole firmware and navigate to the keyboards/Bantam44 fold Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. \ No newline at end of file diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md index 6c29c09ec..4a76e2908 100644 --- a/keyboards/clueboard/readme.md +++ b/keyboards/clueboard/readme.md @@ -31,36 +31,36 @@ If you would like to use one of the alternative keymaps, or create your own, see ## Clueboard 1.0 -If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `SUBPROJECT=rev1` to your make command, like this: +If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this: ``` -$ make SUBPROJECT=rev1 +$ make rev1 ``` And when flashing your keyboard: ``` -$ make SUBPROJECT=rev1 dfu +$ make rev1-dfu ``` -If you are flashing an alternative layout to your rev1, include both `SUBPROJECT=rev1` and `KEYMAP=` in your command, for example when flashing max: +If you are flashing an alternative layout to your rev1, include both `rev1` and `` in your command, for example when flashing max: ``` -$ make SUBPROJECT=rev1 KEYMAP=max dfu +$ make rev1-max-dfu ``` ## Alternate Keymaps -There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `KEYMAP=` to your command: +There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `` to your command: ``` -$ make KEYMAP=skully +$ make skully ``` -And when flashing your keyboard, put `KEYMAP=` between "make" and "dfu": +And when flashing your keyboard, put `` between "make" and "dfu": ``` -$ make KEYMAP=skully dfu +$ make skully-dfu ``` ### Notable Layouts @@ -76,15 +76,15 @@ These layouts are notable for one reason or another. If you are looking for idea There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend: * Copy `[keymaps/default](keymaps/default/)` to `keymaps/`. -* Compile the firmware (`$ make KEYMAP=`) -* Flash the firmware (`$ make KEYMAP= dfu`) +* Compile the firmware (`$ make `) +* Flash the firmware (`$ make -dfu`) * Make sure everything works like the default keyboard * Modify `keymaps//readme.md` to tell others about your layout. * Modify `keymaps//keymap.c` to reflect your desired layout. -* Compile your new custom firmware (`$ make KEYMAP=`) +* Compile your new custom firmware (`$ make `) ** If you have warnings you may flash without fixing them, but something may not work right. ** If you have any errors you must fix them before continuing. -* Flash the firmware (`$ make KEYMAP= dfu`) +* Flash the firmware (`$ make -dfu`) ## Share Your Keymap diff --git a/keyboards/cluecard/readme.md b/keyboards/cluecard/readme.md index ae1afbbfd..be13fc017 100644 --- a/keyboards/cluecard/readme.md +++ b/keyboards/cluecard/readme.md @@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make keymap=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` diff --git a/keyboards/ergodox/readme.md b/keyboards/ergodox/readme.md index f81d7cd8d..a96e415de 100644 --- a/keyboards/ergodox/readme.md +++ b/keyboards/ergodox/readme.md @@ -19,10 +19,10 @@ If you are just compiling an existing keymap and don't want to create your own, 3. Set up a build environment as per the readme. 4. Copy `keyboards/ergodox/keymaps/default/keymap.c` into `keymaps/your_name/keymap.c` (for example, `keymaps/german/keymap.c`) 5. Edit this file, changing keycodes to your liking (see "Finding the keycodes you need" below). Try to edit the comments as well, so the "text graphics" represent your layout correctly. See below for more tips on sharing your work. -6. Compile your firmware by running `make keymap=keymap_name`. For example, `make keymap=german`. This will result in a hex file, which will be called `ergodox_ez_keymap_name.hex`, e.g. `ergodox_ez_german.hex`. For **Infinity ErgoDox** you need to add `subproject=infinity` to the make command. -7. **ErgoDox EZ** - Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successful build by running `make teensy keymap=keymap_name`. +6. Compile your firmware by running `make keymap_name`. For example, `make german`. This will result in a hex file, which will be called `ergodox_ez_keymap_name.hex`, e.g. `ergodox_ez_german.hex`. For **Infinity ErgoDox** you need to add `infinity` to the make command like this `make infinity-german`. +7. **ErgoDox EZ** - Flash this hex file using the [Teensy loader](https://www.pjrc.com/teensy/loader.html) as described in step 4 in the "Easy Way" above. If you prefer you can automatically flash the hex file after successful build by running `make keymap_name-teensy`. - **Infinity ErgoDox** - Flash the firmware by running `make dfu-util keymap=keymap_name subproject=infinity` + **Infinity ErgoDox** - Flash the firmware by running `make infinity-keymap_name-dfu-util` 8. Submit your work as a pull request to this repository, so others can also use it. :) See below on specifics. Good luck! :) diff --git a/keyboards/gh60/readme.md b/keyboards/gh60/readme.md index 92302d507..20afb0db0 100644 --- a/keyboards/gh60/readme.md +++ b/keyboards/gh60/readme.md @@ -48,13 +48,15 @@ Download or clone the whole firmware and navigate to the keyboards/gh60_rev_c fo Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/hhkb/readme.md b/keyboards/hhkb/readme.md index 39d49b32a..367c0a08f 100644 --- a/keyboards/hhkb/readme.md +++ b/keyboards/hhkb/readme.md @@ -168,13 +168,15 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a file in the keymaps folder named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/kc60/readme.md b/keyboards/kc60/readme.md index acc0df68d..0639512dd 100644 --- a/keyboards/kc60/readme.md +++ b/keyboards/kc60/readme.md @@ -10,18 +10,20 @@ Download or clone the whole firmware and navigate to the keyboards/kc60 folder. Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. ## WS2812 Support ![Image of KC60 with RGB Underglow](keymaps/ws2812/ws2812_example.jpg) -Build with WS2812 Support by running `make KEYMAP=ws2812`. +Build with WS2812 Support by running `make ws2812`. diff --git a/keyboards/kinesis/readme.md b/keyboards/kinesis/readme.md index a990f9cb9..79c86581e 100644 --- a/keyboards/kinesis/readme.md +++ b/keyboards/kinesis/readme.md @@ -27,16 +27,16 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make keymap=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` diff --git a/keyboards/planck/readme.md b/keyboards/planck/readme.md index f89fdeb93..4b24a690e 100644 --- a/keyboards/planck/readme.md +++ b/keyboards/planck/readme.md @@ -13,15 +13,17 @@ Download or clone the whole firmware and navigate to the keyboards/planck folder Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` in the keymaps folder, and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. ### Notable forks (which some of the keymap files are from) diff --git a/keyboards/preonic/readme.md b/keyboards/preonic/readme.md index f0be255a0..10763ee97 100644 --- a/keyboards/preonic/readme.md +++ b/keyboards/preonic/readme.md @@ -13,13 +13,15 @@ Download or clone the whole firmware and navigate to the keyboards/preonic folde Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap, create a file in the keymaps folder named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. diff --git a/keyboards/retro_refit/readme.md b/keyboards/retro_refit/readme.md index b01a1a9ca..77df861ce 100644 --- a/keyboards/retro_refit/readme.md +++ b/keyboards/retro_refit/readme.md @@ -12,13 +12,15 @@ Download or clone the whole firmware and navigate to the keyboards/retro_refit f Depending on which keymap you would like to use, you will have to compile slightly differently. ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `.c` and see keymap document (you can find in top readme.md) and existent keymap files. -To build the firmware binary hex file with a keymap just do `make` with `KEYMAP` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: + ``` -$ make KEYMAP=[default|jack|] +$ make [default|jack|] ``` + Keymaps follow the format **__\.c__** and are stored in the `keymaps` folder. \ No newline at end of file diff --git a/keyboards/s60-x/readme.md b/keyboards/s60-x/readme.md index 099d58699..94ce82922 100644 --- a/keyboards/s60-x/readme.md +++ b/keyboards/s60-x/readme.md @@ -42,9 +42,9 @@ The recommended programs for flashing your keyboard are [Atmel FLIP](http://www. ## Building the firmware -To build firmware binary hex file with a certain keymap just run `make` with the `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: - $ make keymap=[custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] + $ make [custom|poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|] For a more detailed explanation of the build process and the environment setup, see the ["Getting Started" section](/readme.md#getting-started). diff --git a/keyboards/tv44/readme.md b/keyboards/tv44/readme.md index e3b557fe2..4f691a4ca 100644 --- a/keyboards/tv44/readme.md +++ b/keyboards/tv44/readme.md @@ -13,16 +13,16 @@ Depending on which keymap you would like to use, you will have to compile slight ### Default -To build with the default keymap, simply run `make`. +To build with the default keymap, simply run `make default`. ### Other Keymaps Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create a folder with the name of your keymap in the keymaps folder, and see keymap documentation (you can find in top readme.md) and existant keymap files. -To build the firmware binary hex file with a keymap just do `make` with `keymap` option like: +To build the firmware binary hex file with a keymap just do `make` with a keymap like this: ``` -$ make keymap=[default|jack|] +$ make [default|jack|] ``` Keymaps follow the format **__keymap.c__** and are stored in folders in the `keymaps` folder, eg `keymaps/my_keymap/` \ No newline at end of file -- cgit v1.2.3-70-g09d2