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<title>subsurface.git/packaging/macosx, branch v4.9.5</title>
<subtitle>forked from https://github.com/subsurface/subsurface</subtitle>
<id>https://git.tsegers.com/subsurface.git/atom?h=v4.9.5</id>
<link rel='self' href='https://git.tsegers.com/subsurface.git/atom?h=v4.9.5'/>
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<updated>2019-12-23T23:44:23Z</updated>
<entry>
<title>build-system: add backend_shared to Xcode project</title>
<updated>2019-12-23T23:44:23Z</updated>
<author>
<name>jan Iversen</name>
<email>jan@casacondor.com</email>
</author>
<published>2019-12-15T08:15:07Z</published>
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<id>urn:sha1:f39dea144cf99bb27e5449db9030142efa72d589</id>
<content type='text'>
Update Xcode project with new root folder reference

Signed-off-by: Jan Iversen &lt;jan@casacondor.com&gt;
</content>
</entry>
<entry>
<title>build system: add forgotten directory to xCode project</title>
<updated>2019-12-23T18:53:04Z</updated>
<author>
<name>jan Iversen</name>
<email>jan@casacondor.com</email>
</author>
<published>2019-12-23T17:56:08Z</published>
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<id>urn:sha1:967f0e56d79c4c25e54619ef8f56770baa9edaa8</id>
<content type='text'>
Add tests to xCode project.

Signed-off-by: Jan Iversen &lt;jan@casacondor.com&gt;
</content>
</entry>
<entry>
<title>mac: correct Xcode project schemes</title>
<updated>2019-12-11T00:49:27Z</updated>
<author>
<name>jan Iversen</name>
<email>jan@casacondor.com</email>
</author>
<published>2019-12-10T10:59:07Z</published>
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<id>urn:sha1:9ea46f196adec41afffe8670a647dd04c4519b99</id>
<content type='text'>
Update schemes to only allow run.

Now it is possible to build/run/debug mobileExecutable as
well as desktop from within Xcode.

Xcode demands that the path to the debug executable it not relative,
this of course gives a portability problem.

The path selected are
~/develop/src/subsurface/build....
to at least give it a shine of not being fixed.

Signed-off-by: Jan Iversen &lt;jani@apache.org&gt;
</content>
</entry>
<entry>
<title>mac: create Xcode project for mobile (on a desktop)</title>
<updated>2019-11-27T05:54:05Z</updated>
<author>
<name>jan Iversen</name>
<email>jani@apache.org</email>
</author>
<published>2018-09-17T10:08:15Z</published>
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<id>urn:sha1:e8a60429514af065a368862d656f5e699d7056e6</id>
<content type='text'>
Create Xcode project, allowing easy editing of all sources.
the project uses "make mobile" and "make desktop" to generate the project,
so all CMake changes are automatically updated

the project uses folder references, so adding/removing a source is
automatically updated

The project expect build-mobile and build to be existing as well
as external libraries, so after cloning do a normal build before
using the project.

Signed-off-by: Jan Iversen &lt;jani@apache.org&gt;
</content>
</entry>
<entry>
<title>macOS: with Qt 5.13 we need QtDBus again</title>
<updated>2019-11-20T18:47:18Z</updated>
<author>
<name>Dirk Hohndel</name>
<email>dirk@hohndel.org</email>
</author>
<published>2019-11-20T18:47:18Z</published>
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<id>urn:sha1:919a09851347c10a062f1e3819dfbe886fda7ee2</id>
<content type='text'>
So don't remove it from the build before signing.

Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
<entry>
<title>macOS: update make package script for Grantlee 5.1</title>
<updated>2019-11-20T18:46:35Z</updated>
<author>
<name>Dirk Hohndel</name>
<email>dirk@hohndel.org</email>
</author>
<published>2019-11-20T18:46:35Z</published>
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<id>urn:sha1:3e5a81edeb918d1f4d96c7f5382e9661f146e36a</id>
<content type='text'>
Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
<entry>
<title>build-system: macOS: more hacking around paths</title>
<updated>2019-04-12T07:30:06Z</updated>
<author>
<name>Dirk Hohndel</name>
<email>dirk@hohndel.org</email>
</author>
<published>2019-02-21T16:54:29Z</published>
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<id>urn:sha1:4c26bd55229de8378fb4a63b885ba6e9b9fe4f91</id>
<content type='text'>
This really is mostly for my scripting and how I build the official packages.
But there isn't much harm having it in the repo. And it makes my life easier.

Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
<entry>
<title>build system: use --force when signing Mac bundle</title>
<updated>2019-01-24T21:51:32Z</updated>
<author>
<name>Dirk Hohndel</name>
<email>dirk@hohndel.org</email>
</author>
<published>2019-01-24T21:51:29Z</published>
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<id>urn:sha1:75d7d7a83c13e2be80ffd00677a46a4d64e7e5eb</id>
<content type='text'>
This avoids a common problem if some of the libraries copied into the
budle where previously signed.

Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
<entry>
<title>Mac: Turn on automatic GPU switching</title>
<updated>2018-09-28T14:34:50Z</updated>
<author>
<name>Robert C. Helling</name>
<email>helling@atdotde.de</email>
</author>
<published>2018-09-26T11:57:51Z</published>
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<id>urn:sha1:43c9178bf706ed5f75dd027b0ffe67d8ca1fe4ce</id>
<content type='text'>
We are not OpenGL heavy so this saves battery life.

Signed-off-by: Robert C. Helling &lt;helling@atdotde.de&gt;
Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
<entry>
<title>build-system/macOS: update the signing script</title>
<updated>2018-07-07T05:16:47Z</updated>
<author>
<name>Dirk Hohndel</name>
<email>dirk@hohndel.org</email>
</author>
<published>2018-07-07T05:16:47Z</published>
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<id>urn:sha1:e0bb8eab153d937e3be4660c4ea394d8c08d659d</id>
<content type='text'>
This really isn't useful for anyone but me as I create official binaries.

Signed-off-by: Dirk Hohndel &lt;dirk@hohndel.org&gt;
</content>
</entry>
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