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author | Gehad <gehadelrobey@gmail.com> | 2014-04-05 12:34:10 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2014-04-05 07:46:45 -0700 |
commit | d6af09b26956d127d35454cfa42c2ff78402d6f2 (patch) | |
tree | 2ef9fe5209205baef0474c109d5b74a0b618a69d | |
parent | a6fcd4f99f22342da67dadb149d66f3f4ecec061 (diff) | |
download | subsurface-d6af09b26956d127d35454cfa42c2ff78402d6f2.tar.gz |
Set the world-map HTML charset to UTF-8
The exported HTML was missing the UTF-8 encoding, so non ascii
characters weren't displayed correctly, This patch makes the exporter
support all the unicode characters.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
-rw-r--r-- | worldmap-save.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/worldmap-save.c b/worldmap-save.c index c193d72c1..0c40bc30f 100644 --- a/worldmap-save.c +++ b/worldmap-save.c @@ -112,6 +112,7 @@ void insert_html_header(struct membuffer *b) { put_string(b, "<!DOCTYPE html>\n<html>\n<head>\n"); put_string(b, "<meta name=\"viewport\" content=\"initial-scale=1.0, user-scalable=no\" />\n<title>World Map</title>\n"); + put_string(b, "<meta charset=\"UTF-8\">"); } void insert_css(struct membuffer *b) |