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authorGravatar Tomaz Canabrava <tcanabrava@kde.org>2013-11-18 22:34:59 -0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2013-11-18 17:01:45 -0800
commita63d61042db1bef9bbd56cad9771fa97ebd3f5ac (patch)
tree6b5787d48930af3567027e473237dbf1922a6f8d
parent66fdd9bc9153b65de7459a0a25229cec5be03286 (diff)
downloadsubsurface-a63d61042db1bef9bbd56cad9771fa97ebd3f5ac.tar.gz
Change the order of the increase / decrease buttons on the planner.
Change the order of the increase / decrease depth button on the planner since 'bottom' means increase depth and 'top' means decrease. Sorry I'm too undiver currently :) See #269 Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
-rw-r--r--qt-ui/diveplanner.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/qt-ui/diveplanner.cpp b/qt-ui/diveplanner.cpp
index 7c9263adb..081f7f60d 100644
--- a/qt-ui/diveplanner.cpp
+++ b/qt-ui/diveplanner.cpp
@@ -148,8 +148,10 @@ DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent)
depthHandler->increaseBtn->setPixmap(QString(":arrow_up"));
depthHandler->decreaseBtn->setPixmap(QString(":arrow_down"));
depthHandler->icon->setPixmap(QString(":icon_depth"));
- connect(depthHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(increaseDepth()));
- connect(depthHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(decreaseDepth()));
+ // Inverted here in the slots because the 'up' graphi should increase the depness,
+ // and the down should decrease.
+ connect(depthHandler->increaseBtn, SIGNAL(clicked()), this, SLOT(decreaseDepth()));
+ connect(depthHandler->decreaseBtn, SIGNAL(clicked()), this, SLOT(increaseDepth()));
depthHandler->setPos(fromPercent(0, Qt::Horizontal), fromPercent(100, Qt::Vertical));
depthHandler->setZValue(-2);
scene()->addItem(depthHandler);