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authorGravatar Dirk Hohndel <dirk@hohndel.org>2013-12-12 17:10:49 +0100
committerGravatar Dirk Hohndel <dirk@hohndel.org>2013-12-12 17:14:54 +0100
commit7f2108ff52cbbd50e087ce76ca08d8b7508ad5fc (patch)
treee47ec825458929f308795249f9bd75410ddfc0b0 /INSTALL
parentee5d8e3cfcb2380b20d5341cdbfb8078a5036f40 (diff)
downloadsubsurface-7f2108ff52cbbd50e087ce76ca08d8b7508ad5fc.tar.gz
Update INSTALL file
Create a brief introduction and pull the build options for Subsurface to the top of the file. Make the build instructions for the different platforms somewhat more consistent Mention the need for qmake-qt4 on some Linux distros Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'INSTALL')
-rw-r--r--INSTALL108
1 files changed, 66 insertions, 42 deletions
diff --git a/INSTALL b/INSTALL
index d60aad377..6d6f597dd 100644
--- a/INSTALL
+++ b/INSTALL
@@ -1,21 +1,67 @@
-Building the Qt version under Linux
------------------------------------
+Building Subsurface from Source
+===============================
-On Debian you need libqt4-dev, libmarble-dev, libzip-dev.
-Unfortunately the marble version in Debian stable (and possibly
-Ubuntu) appears broken and missing essential header files used in the
-current git version of Subsurface. We hack around this right now by
-including this header file but this needs to be revisited before an
-actual release.
+Subsurface uses a few open source libraries and frameworks to do its
+job. The most important ones include libdivecomputer, Qt4, Marble
+(more precisely libmarble; this is what causes the need for Qt4 as
+Marble as of the time of this writing hasn't been ported to Qt5, yet),
+libxml2, libxslt, libsqlite3, and libzip.
+
+Below are instructions for building Subsurface under some popular
+Linux distributions, for building Subsurface using Homebrew on a Mac,
+and for cross-building Subsurface for Windows. The lack of a working
+package management system for Windows makes it really painful to build
+Subsurface natively under Windows, we have some hints how to do so
+here as well.
+
+
+Build options for Subsurface
+----------------------------
+
+The following options are recognised when passed to qmake:
+
+ -config debug Create a debug build
+ -config release Create a release build
+ The default depends on how Qt was built.
+ V=1 Disable the "silent" build mode
+ LIBDCDEVEL=1 Search for libdivecomputer in ../libdivecomputer
+ INCLUDEPATH+=xxx Add xxx to the include paths to the compiler
+ (pass the actual path, without -I)
+ LIBS+=xxx Add xxx to the linker flags. -l and -L options are
+ recognised.
+
+The INCLUDEPATH and LIBS options are useful to tell the buildsystem
+about non-standard installation paths for the dependencies (such as
+Marble). They can be repeated as often as needed, or multiple
+arguments can be passed on the same switch, separated by a space. For
+example:
+
+ qmake LIBS+="-L$HOME/marble/lib -L$HOME/libdivecomputer/lib" \
+ INCLUDEPATH+="$HOME/marble/include $HOME/libdivecomputer/include"
+
+
+Building Subsurface 4 under Linux
+---------------------------------
On Fedora you need qt-devel, marble-devel, libzip-devel,
libxml2-devel, libxslt-devel, libsqlite3x-devel, libudev-devel. If you are going
-to compile libdivecomputer, you need to libusb-devel too.
+to compile libdivecomputer, you need libusb-devel, too.
+
+On Debian style distributions you can install the required development
+packages by running
+$ apt-get builddep subsurface
+FIXME FIXME FIXME - check bug #199 for correct command
-On Debian the package names are different; try libxml2-dev,
+If you want to install the required packages individually instead you
+need libqt4-dev, libmarble-dev, libzip-dev, libxml2-dev,
libsqlite3-dev, libxslt1-dev, libzip-dev (and libusb-1.0-0-dev if
you're going to compile libdivecomputer).
+Unfortunately the marble version in Debian stable (and possibly
+Ubuntu) appears to be missing essential header files used in
+Subsurface. We hack around this right now by including this header
+file but that of course causes potential version conflicts.
+
To compile libdivecomputer:
$ git clone git://git.libdivecomputer.org/libdivecomputer
$ cd libdivecomputer
@@ -28,7 +74,7 @@ $ sudo make install
To compile Subsurface:
$ git clone git://subsurface.hohndel.org/subsurface.git
$ cd subsurface
-$ qmake
+$ qmake # qmake-qt4 on some flavors of Linux
$ make
$ sudo make install [optionally, add: prefix=/usr/local]
@@ -52,7 +98,7 @@ $ brew link --force sqlite
4) Install Marble
$ mkdir -p ~/src/marble/build
-$ git clone -b KDE/4.11 git://anongit.kde.org/marble ~/src/marble/sources
+$ git clone -b 4.11.2 git://anongit.kde.org/marble ~/src/marble/sources
$ cd ~/src/marble/build
$ cmake -DCMAKE_BUILD_TYPE=Debug -DQTONLY=TRUE -DCMAKE_INSTALL_PREFIX=/usr/local ../sources
- or -
@@ -106,14 +152,15 @@ Cross-building Subsurface on Linux for Windows
----------------------------------------------
Subsurface builds nicely with MinGW - the official builds are done as
-cross builds under Linux (currently on Fedora 17). A shell script to do
+cross builds under Linux (currently on Fedora 19). A shell script to do
that (plus the .nsi file to create the installer with makensis) are
-included in the packaging/Windows directory.
+included in the packaging/windows directory.
The best way to get libdivecomputer to build appears to be
-$ git clone git://git.libdivecomputer.org/libdivecomputer
-$ cd libdivecomputer
+$ mkdir -p ~/src
+$ git clone git://git.libdivecomputer.org/libdivecomputer ~/src/libdivecomputer
+$ cd ~/src/libdivecomputer
$ git checkout release-0.4
$ mingw32-configure --disable-shared
$ mingw32-make
@@ -132,8 +179,9 @@ $ mingw32-make install
To compile Subsurface, use:
-$ git clone git://subsurface.hohndel.org/subsurface.git
-$ cd subsurface
+$ mkdir -p ~/src/subsurface
+$ git clone git://subsurface.hohndel.org/subsurface.git ~/src/subsurface
+$ cd ~/src/subsurface
$ packaging/windows/mingw-make.sh
$ packaging/windows/mingw-make.sh install
$ packaging/windows/mingw-make.sh installer
@@ -213,27 +261,3 @@ $ qmake
$ make
$ make install
$ make installer
-
-Build options
--------------
-
-The following options are recognised when passed to qmake:
-
- -config debug Create a debug build
- -config release Create a release build
- The default depends on how Qt was built.
- V=1 Disable the "silent" build mode
- LIBDCDEVEL=1 Search for libdivecomputer in ../libdivecomputer
- INCLUDEPATH+=xxx Add xxx to the include paths to the compiler
- (pass the actual path, without -I)
- LIBS+=xxx Add xxx to the linker flags. -l and -L options are
- recognised.
-
-The INCLUDEPATH and LIBS options are useful to tell the buildsystem
-about non-standard installation paths for the dependencies (such as
-Marble). They can be repeated as often as needed, or multiple
-arguments can be passed on the same switch, separated by a space. For
-example:
-
- qmake LIBS+="-L$HOME/marble/lib -L$HOME/libdivecomputer/lib" \
- INCLUDEPATH+="$HOME/marble/include $HOME/libdivecomputer/include"