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authorGravatar Jocke <j.bygdell@gmail.com>2018-06-30 20:57:55 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2018-07-04 13:11:21 -0700
commit72c510426c1be4da8f4ccbcc1642e1507dc873cd (patch)
tree3119d50ba6f2c2b2badd1a2d7ac1b72b359340b5 /INSTALL
parentb1de856595b72a9c1f5fa2b5a86d13a3eb4e48a3 (diff)
downloadsubsurface-72c510426c1be4da8f4ccbcc1642e1507dc873cd.tar.gz
Update INSTALL file
Update the install file to reflect the new build process. Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Diffstat (limited to 'INSTALL')
-rw-r--r--INSTALL8
1 files changed, 4 insertions, 4 deletions
diff --git a/INSTALL b/INSTALL
index 0865d1fc0..c93d54303 100644
--- a/INSTALL
+++ b/INSTALL
@@ -324,9 +324,9 @@ To compile the mobile version you will need:
-Android SDK
-Android NDK
-In the packaging/android folder, open the build.sh file and add the paths to the SDK,
-NDK and Qt for android at the top.
+In the folder containing the subsurface source dir run: bash subsurface/packaging/android/android-build-wrapper.sh
+This will download and install the required NDK, SDK and Qt required to build the app.
-After that, you can run: ./subsurface/packaging/android/build.sh
+After that, you can run: ./subsurface/packaging/android/build.sh everytime you want to build a new version.
-This will generate an apk file in ./subsurface-mobile-build-arm/bin
+This will generate an apk file in ./subsurface-mobile-build-arm/build/outputs/apk/