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author | Jocke <j.bygdell@gmail.com> | 2018-06-30 20:57:55 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2018-07-04 13:11:21 -0700 |
commit | 72c510426c1be4da8f4ccbcc1642e1507dc873cd (patch) | |
tree | 3119d50ba6f2c2b2badd1a2d7ac1b72b359340b5 /INSTALL | |
parent | b1de856595b72a9c1f5fa2b5a86d13a3eb4e48a3 (diff) | |
download | subsurface-72c510426c1be4da8f4ccbcc1642e1507dc873cd.tar.gz |
Update INSTALL file
Update the install file to reflect the new build process.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Diffstat (limited to 'INSTALL')
-rw-r--r-- | INSTALL | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -324,9 +324,9 @@ To compile the mobile version you will need: -Android SDK -Android NDK -In the packaging/android folder, open the build.sh file and add the paths to the SDK, -NDK and Qt for android at the top. +In the folder containing the subsurface source dir run: bash subsurface/packaging/android/android-build-wrapper.sh +This will download and install the required NDK, SDK and Qt required to build the app. -After that, you can run: ./subsurface/packaging/android/build.sh +After that, you can run: ./subsurface/packaging/android/build.sh everytime you want to build a new version. -This will generate an apk file in ./subsurface-mobile-build-arm/bin +This will generate an apk file in ./subsurface-mobile-build-arm/build/outputs/apk/ |