diff options
author | jan Iversen <jani@libreoffice.org> | 2018-04-23 16:54:12 +0200 |
---|---|---|
committer | Robert C. Helling <helling@atdotde.de> | 2018-04-24 15:38:15 +0200 |
commit | 953945f9f589d32f52e203a5b6a0839fefe2057b (patch) | |
tree | 12c166762491b7f04418111512048c4ab7ec95e5 /INSTALL | |
parent | 4ac55611fc96df01ed9c2ec07e9a9da0df2f09a2 (diff) | |
download | subsurface-953945f9f589d32f52e203a5b6a0839fefe2057b.tar.gz |
updated with review comments.
Signed-off-by: Jan Iversen <jani@apache.org>
Diffstat (limited to 'INSTALL')
-rw-r--r-- | INSTALL | 29 |
1 files changed, 7 insertions, 22 deletions
@@ -24,15 +24,6 @@ You keep it updated by doing: git checkout master git pull -r -If you plan on making pull requests, you need furthermore to: - - clone subsurface.git to your GitHub account - - make a new local work branch, name it after the patch like e.g. myFirstPatch - - Do the work you want to do (including testing it) - - Commit and Push myFirstPatch to your forked repo on github - - Make the pull request - - REMEMBER do not delete this branch, until your pull request is merged - this is because if changes are requested, you simply add a new commit/push - - Also remember 1 pull-request == 1 branch Getting our flavor of libdivecomputer @@ -97,10 +88,8 @@ add a symbol link (do something like ln -s <Qt location>/<version>/<type>/bin/qmake /usr/local/bin/qmake QtWebKit is needed, if you want to print, but no longer part of Qt5, -so you need to download it and compile. We want to replace QtWebKit, -but at the moment the print process depends on functions only available -in QtWebKit. In case you just want to test without print possibility -omit this step. +so you need to download it and compile. In case you just want to test +without print possibility omit this step. Other third party library dependencies @@ -240,8 +229,9 @@ sudo ldconfig ~/src/install-root/lib Building Subsurface under MacOSX -------------------------------- -You have 2 options for the first time install, either using homebrew or manual, -depending on what else you have installed on your mac. +You have 2 options for the first time install, either using homebrew +or by manually building the dependencies from source, depending on +what else you have installed on your mac. 0) You need to have XCode installed. The first time (and possibly after updating OSX) @@ -269,15 +259,10 @@ Manual option: 2.2) tar -xzf autoconf-latest.tar.gz -2.3) cd autoconf-* +2.3) cd autoconf-*; ./configure && make && sudo make install; cd .. -2.4) ./configure && make && sudo make install +3) cd <repo>/..; bash <repo>/scripts/build.sh -build-deps -desktop -2.5) cd .. - -3) install - -4) cd <repo>/..; bash <repo>/scripts/build.sh -build-deps -desktop After the above is done, Subsurface.app will be available in the subsurface/build directory. You can run Subsurface with the command |