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authorGravatar Dirk Hohndel <dirk@hohndel.org>2013-04-24 23:21:57 -0700
committerGravatar Dirk Hohndel <dirk@hohndel.org>2013-04-24 23:21:57 -0700
commitfde0f49df899a3c591e8def6dda93a4d83bbc962 (patch)
treeaee2ea30eb667b80ed2b7888449f15db7df79e47 /cochran.c
parent4587f8a2744ed8286aa8912de75516deaf217f4e (diff)
downloadsubsurface-fde0f49df899a3c591e8def6dda93a4d83bbc962.tar.gz
Use Subsurface's data structures for DiveItem
We have these data structures for a reason. They provide context about the units used and prevent mistakes. And of course they are used everywhere else so we should use them here, too. This also tries to display some more data and make things look a bit more like the Gtk version when it comes to alignment and formatting. My guess is this will make Qt developers' eyes bleed. My apologies. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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