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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2020-03-17 21:26:57 +0100
committerGravatar Dirk Hohndel <dirk@hohndel.org>2020-03-17 14:05:24 -0700
commit4bd217299a9a7977d151431e15479fe16b7fbb30 (patch)
treeceace0a2af7719727d17df0a8707a805ff1f7078 /core/divesite.h
parentccd024f0ee4c1e8ba66605eacc40db101ee72dc4 (diff)
downloadsubsurface-4bd217299a9a7977d151431e15479fe16b7fbb30.tar.gz
mobile/edit: don't add dive site twice to table
When editing a dive on mobile we might have to create a new dive site. That site is added to the global dive site table in the undo command. However, the code in QMLManager created the dive site with create_dive_site*() functions, which already adds it to the table. The undo command then added the dive site again leading to a hang of the application. To solve this problem, create new alloc_dive_site*() functions that do the same as create_dive_site*() but do not add it to the table. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'core/divesite.h')
-rw-r--r--core/divesite.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/core/divesite.h b/core/divesite.h
index 30daf3bea..022d2c0fe 100644
--- a/core/divesite.h
+++ b/core/divesite.h
@@ -52,6 +52,8 @@ void sort_dive_site_table(struct dive_site_table *ds_table);
int add_dive_site_to_table(struct dive_site *ds, struct dive_site_table *ds_table);
struct dive_site *alloc_or_get_dive_site(uint32_t uuid, struct dive_site_table *ds_table);
struct dive_site *alloc_dive_site();
+struct dive_site *alloc_dive_site_with_name(const char *name);
+struct dive_site *alloc_dive_site_with_gps(const char *name, const location_t *loc);
int nr_of_dives_at_dive_site(struct dive_site *ds);
bool is_dive_site_selected(struct dive_site *ds);
void free_dive_site(struct dive_site *ds);