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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2020-04-17 16:49:15 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2020-05-06 13:58:09 -0700
commitfe82cb32b93e906b9bf53010538651b9c84df9db (patch)
tree91d944915294c37136221074e31e8077cefc52ad /core/pictureobj.h
parent6f8cc5aafecdbbd824be8872c6c4d837d725ef40 (diff)
downloadsubsurface-fe82cb32b93e906b9bf53010538651b9c84df9db.tar.gz
media: add small C++ helper describing a picture struct
By using a std::string instead of a C-string, memory management becomes so much simpler! This class will be used for keeping track of deleted/added pictures in the undo system. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'core/pictureobj.h')
-rw-r--r--core/pictureobj.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/core/pictureobj.h b/core/pictureobj.h
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+++ b/core/pictureobj.h
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+// SPDX-License-Identifier: GPL-2.0
+
+#ifndef PICTUREOBJ_H
+#define PICTUREOBJ_H
+
+// A tiny helper class that represents a struct picture of the core
+// It does, however, keep the filename as a std::string so that C++ code
+// doesn't have do its own memory-management.
+
+#include "core/units.h"
+#include "core/picture.h"
+#include <string>
+
+struct PictureObj {
+ std::string filename;
+ offset_t offset;
+ location_t location;
+
+ PictureObj(); // Initialize to empty picture.
+ PictureObj(const picture &pic); // Create from core struct picture.
+ picture toCore() const; // Turn into core structure. Caller responsible for freeing.
+ bool operator<(const PictureObj &p2) const;
+};
+
+#endif // PICTUREOBJ_H