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authorGravatar jan Iversen <jani@apache.org>2018-07-12 10:15:09 +0200
committerGravatar jan Iversen <jani@apache.org>2018-07-12 19:07:49 +0200
commit3a314c3dec7e3f383dec458f5edd150f3df87b9d (patch)
tree325b0a1ebafeffb3ef7ad82ceb6869663bb61463 /core/settings/qPrefAnimations.h
parent859b2dcfa4eb4be710d68ad97ef62f4cf6c53a57 (diff)
downloadsubsurface-3a314c3dec7e3f383dec458f5edd150f3df87b9d.tar.gz
core: copy Animations from SettingsObjectWrapper to qPref as its own class
Update set/get functions to follow common name scheme: - get function have same name as in struct preferences - set function have set_<name in struct preferences> - signal function have <name in struct preferences>_changed one class one .h/.cpp is the C++ idiom. Having load/sync of each variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper handles it) secures the same storage name is used. Having the set/get/load/sync functions grouped together makes it easier to get an overview. REMARK: this commit only defines the class, it is not active in production Signed-off-by: Jan Iversen <jani@apache.org>
Diffstat (limited to 'core/settings/qPrefAnimations.h')
-rw-r--r--core/settings/qPrefAnimations.h38
1 files changed, 38 insertions, 0 deletions
diff --git a/core/settings/qPrefAnimations.h b/core/settings/qPrefAnimations.h
new file mode 100644
index 000000000..fb58b207e
--- /dev/null
+++ b/core/settings/qPrefAnimations.h
@@ -0,0 +1,38 @@
+// SPDX-License-Identifier: GPL-2.0
+#ifndef QPREFANIMATIONS_H
+#define QPREFANIMATIONS_H
+
+#include <QObject>
+#include <QSettings>
+
+class qPrefAnimations : public QObject {
+ Q_OBJECT
+ Q_PROPERTY(int animation_speed READ animation_speed WRITE set_animation_speed NOTIFY animation_speed_changed);
+
+public:
+ qPrefAnimations(QObject *parent = NULL);
+ static qPrefAnimations *instance();
+
+ // Load/Sync local settings (disk) and struct preference
+ void loadSync(bool doSync);
+ void load() { loadSync(false); }
+ void sync() { loadSync(true); }
+
+public:
+ int animation_speed() const;
+
+public slots:
+ void set_animation_speed(int value);
+
+signals:
+ void animation_speed_changed(int value);
+
+private:
+ const QString group = QStringLiteral("Animations");
+ QSettings setting;
+
+ // functions to load/sync variable with disk
+ void disk_animation_speed(bool doSync);
+};
+
+#endif