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author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2020-05-05 00:12:36 +0200 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2020-05-07 08:43:27 -0700 |
commit | fb6210a99a1eda0f7f7197ed57f3c61a82132dff (patch) | |
tree | 7562feb3291d06173b971437d1bd3395b2722eff /core/subsurface-qt/divelistnotifier.h | |
parent | aeee2a08027b177495635262114374f085351ce7 (diff) | |
download | subsurface-fb6210a99a1eda0f7f7197ed57f3c61a82132dff.tar.gz |
cleanup: invert control-flow when resetting the core structures
To reset the core data structures, the mobile and desktop UIs
were calling into the dive-list models, which then reset the
core data structures, themselves and the unrelated
locationinformation model. The UI code then reset various other
things, such as the TankInformation model or the map. . This was
unsatisfying from a control-flow perspective, as the models should
display the core data, not act on it. Moreover, this meant lots
of intricate intermodule-dependencies.
Thus, straighten up the control flow: give the C core the
possibility to send a "all data reset" event. And do that
in those functions that reset the core data structures.
Let each module react to this event by itself. This removes
inter-module dependencies. For example, the MainWindow now
doesn't have to reset the TankInfoModel or the MapWidget.
Then, to reset the core data structures, let the UI code
simply directly call the respective core functions.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'core/subsurface-qt/divelistnotifier.h')
-rw-r--r-- | core/subsurface-qt/divelistnotifier.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/core/subsurface-qt/divelistnotifier.h b/core/subsurface-qt/divelistnotifier.h index 2931e443e..aa82a4bef 100644 --- a/core/subsurface-qt/divelistnotifier.h +++ b/core/subsurface-qt/divelistnotifier.h @@ -78,6 +78,9 @@ struct TripField { class DiveListNotifier : public QObject { Q_OBJECT signals: + // The core structures were completely reset. Repopulate all models. + void dataReset(); + // Note that there are no signals for trips being added and created // because these events never happen without a dive being added, removed or moved. // The dives are always sorted according to the dives_less_than() function of the core. |