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author | Berthold Stoeger <bstoeger@mail.tuwien.ac.at> | 2019-03-10 21:37:05 +0100 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2019-04-12 18:19:07 +0300 |
commit | a6f65d744f4fd0952df49f5cba0693fc4a73d167 (patch) | |
tree | 73ea03442355556aa8dd05d0686000ba41b02430 /core/table.h | |
parent | efb770c979a5367a6f9616cc15ed5575eb7cd51f (diff) | |
download | subsurface-a6f65d744f4fd0952df49f5cba0693fc4a73d167.tar.gz |
Cleanup: move table-macros into own header
dive- and trip-table functions are generated in dive.c by macros.
Move this macros to a new "core/table.h" header file.
Thus, these functions can be used for other tables (e.g. dive site)
and the trip function can be moved to a separate translation unit
(divelist.c being quite large already).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'core/table.h')
-rw-r--r-- | core/table.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/core/table.h b/core/table.h new file mode 100644 index 000000000..76074fe47 --- /dev/null +++ b/core/table.h @@ -0,0 +1,93 @@ +// SPDX-License-Identifier: GPL-2.0 +/* This header defines a number of macros that generate table-manipulation functions. + * There is no design behind these macros - the functions were take as-is and transformed + * into macros. Thus, this whole header could do with some redesign. */ +#ifndef CORE_TABLE_H +#define CORE_TABLE_H + +#define MAKE_GROW_TABLE(table_type, item_type, array_name) \ + item_type *grow_##table_type(struct table_type *table) \ + { \ + int nr = table->nr, allocated = table->allocated; \ + item_type *items = table->array_name; \ + \ + if (nr >= allocated) { \ + allocated = (nr + 32) * 3 / 2; \ + items = realloc(items, allocated * sizeof(item_type)); \ + if (!items) \ + exit(1); \ + table->array_name = items; \ + table->allocated = allocated; \ + } \ + return items; \ + } + +/* get the index where we want to insert an object so that everything stays + * ordered according to a comparison function() */ +#define MAKE_GET_INSERTION_INDEX(table_type, item_type, array_name, fun) \ + int table_type##_get_insertion_index(struct table_type *table, item_type item) \ + { \ + /* we might want to use binary search here */ \ + for (int i = 0; i < table->nr; i++) { \ + if (fun(item, table->array_name[i])) \ + return i; \ + } \ + return table->nr; \ + } + +/* add object at the given index to a table. */ +#define MAKE_ADD_TO(table_type, item_type, array_name) \ + void add_to_##table_type(struct table_type *table, int idx, item_type item) \ + { \ + int i; \ + grow_##table_type(table); \ + table->nr++; \ + \ + for (i = idx; i < table->nr; i++) { \ + item_type tmp = table->array_name[i]; \ + table->array_name[i] = item; \ + item = tmp; \ + } \ + } + +#define MAKE_REMOVE_FROM(table_type, array_name) \ + void remove_from_##table_type(struct table_type *table, int idx) \ + { \ + int i; \ + for (i = idx; i < table->nr - 1; i++) \ + table->array_name[i] = table->array_name[i + 1]; \ + table->array_name[--table->nr] = NULL; \ + } + +#define MAKE_GET_IDX(table_type, item_type, array_name) \ + int get_idx_in_##table_type(const struct table_type *table, const item_type item) \ + { \ + for (int i = 0; i < table->nr; ++i) { \ + if (table->array_name[i] == item) \ + return i; \ + } \ + return -1; \ + } + +#define MAKE_SORT(table_type, item_type, array_name, fun) \ + static int sortfn_##table_type(const void *_a, const void *_b) \ + { \ + const item_type a = (const item_type)*(const void **)_a; \ + const item_type b = (const item_type)*(const void **)_b; \ + return fun(a, b); \ + } \ + \ + void sort_##table_type(struct table_type *table) \ + { \ + qsort(table->array_name, table->nr, sizeof(item_type), sortfn_##table_type); \ + } + +#define MAKE_REMOVE(table_type, item_type, item_name) \ + void remove_##item_name(const item_type item, struct table_type *table) \ + { \ + int idx = get_idx_in_##table_type(table, item); \ + if (idx >= 0) \ + remove_from_##table_type(table, idx); \ + } + +#endif |