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authorGravatar Lubomir I. Ivanov <neolit123@gmail.com>2017-11-03 01:51:33 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2017-11-03 07:49:11 -0700
commit0c74f7a2c8e0af7ac006c16fc9ef05e5f9245518 (patch)
tree6e282217d0e6a9bffa6c438bc718bd39cf38e39b /core/windows.c
parent6bab8267ebaa324ff0cbd32303ad04ae4bc998b9 (diff)
downloadsubsurface-0c74f7a2c8e0af7ac006c16fc9ef05e5f9245518.tar.gz
win32: optimize the console and logging logic
Currently one has to explicitly use --win32console and/or --win32log to enable a dedicated console (a console window that opens next to the Subsurface window) or to enable file logging on Win32. This patch makes the following changes: - removes the --win32* command line arguments - removes the dedicated console window support - if the app starts from a shortcut and not from a console, always redirect stderr and stdout to _err & _out log files - if the app starts from a console redirect stderr and stdout to that console Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Diffstat (limited to 'core/windows.c')
-rw-r--r--core/windows.c66
1 files changed, 18 insertions, 48 deletions
diff --git a/core/windows.c b/core/windows.c
index 6a852bf6f..ebee3436c 100644
--- a/core/windows.c
+++ b/core/windows.c
@@ -390,7 +390,7 @@ static struct {
FILE *out, *err;
} console_desc;
-void subsurface_console_init(bool dedicated, bool logfile)
+void subsurface_console_init(void)
{
(void)console_desc;
/* if this is a console app already, do nothing */
@@ -398,69 +398,39 @@ void subsurface_console_init(bool dedicated, bool logfile)
/* just in case of multiple calls */
memset((void *)&console_desc, 0, sizeof(console_desc));
- /* the AttachConsole(..) call can be used to determine if the parent process
- * is a terminal. if it succeeds, there is no need for a dedicated console
- * window and we don't need to call the AllocConsole() function. on the other
- * hand if the user has set the 'dedicated' flag to 'true' and if AttachConsole()
- * has failed, we create a dedicated console window.
+
+ /* if AttachConsole(ATTACH_PARENT_PROCESS) returns true the parent process
+ * is a terminal. based on the result, either redirect to that terminal or
+ * to log files.
*/
console_desc.allocated = AttachConsole(ATTACH_PARENT_PROCESS);
- if (console_desc.allocated)
- dedicated = false;
- if (!console_desc.allocated && dedicated)
- console_desc.allocated = AllocConsole();
- if (!console_desc.allocated)
- return;
-
- console_desc.cp = GetConsoleCP();
- SetConsoleOutputCP(CP_UTF8); /* make the ouput utf8 */
-
- /* set some console modes; we don't need to reset these back.
- * ENABLE_EXTENDED_FLAGS = 0x0080, ENABLE_QUICK_EDIT_MODE = 0x0040 */
- HANDLE h_in = GetStdHandle(STD_INPUT_HANDLE);
- if (h_in) {
- SetConsoleMode(h_in, 0x0080 | 0x0040);
- CloseHandle(h_in);
- }
-
- /* dedicated only; disable the 'x' button as it will close the main process as well */
- HWND h_cw = GetConsoleWindow();
- if (h_cw && dedicated) {
- SetWindowTextA(h_cw, "Subsurface Console");
- HMENU h_menu = GetSystemMenu(h_cw, 0);
- if (h_menu) {
- EnableMenuItem(h_menu, SC_CLOSE, MF_BYCOMMAND | MF_DISABLED);
- DrawMenuBar(h_cw);
- }
- SetConsoleCtrlHandler(NULL, TRUE); /* disable the CTRL handler */
+ if (console_desc.allocated) {
+ console_desc.cp = GetConsoleCP();
+ SetConsoleOutputCP(CP_UTF8); /* make the ouput utf8 */
+ console_desc.out = freopen("CON", "w", stdout);
+ console_desc.err = freopen("CON", "w", stderr);
+ } else {
+ console_desc.out = freopen("subsurface_out.log", "w", stdout);
+ console_desc.err = freopen("subsurface_err.log", "w", stderr);
}
- const char *location_out = logfile ? "subsurface_out.log" : "CON";
- const char *location_err = logfile ? "subsurface_err.log" : "CON";
-
- /* redirect; on win32, CON is a reserved pipe target, like NUL */
- console_desc.out = freopen(location_out, "w", stdout);
- console_desc.err = freopen(location_err, "w", stderr);
- if (!dedicated)
- puts(""); /* add an empty line */
+ puts(""); /* add an empty line */
#endif
}
void subsurface_console_exit(void)
{
#ifndef WIN32_CONSOLE_APP
- if (!console_desc.allocated)
- return;
-
/* close handles */
if (console_desc.out)
fclose(console_desc.out);
if (console_desc.err)
fclose(console_desc.err);
-
/* reset code page and free */
- SetConsoleOutputCP(console_desc.cp);
- FreeConsole();
+ if (console_desc.allocated) {
+ SetConsoleOutputCP(console_desc.cp);
+ FreeConsole();
+ }
#endif
}