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authorGravatar Robert C. Helling <helling@atdotde.de>2016-12-15 23:02:32 +0100
committerGravatar Dirk Hohndel <dirk@hohndel.org>2016-12-26 12:47:54 -0800
commitfb2ba72e429cd6c39b32eb87ee6c570149243ed5 (patch)
treed06d94b812825d2e29695911a925c56972e3520a /desktop-widgets/diveplanner.h
parente182581f773341daf70a3e40a7b876769d604271 (diff)
downloadsubsurface-fb2ba72e429cd6c39b32eb87ee6c570149243ed5.tar.gz
Set surface pressure and salinity correctly when replanning
We need to initialize the UI elements accordingly. Fixes #1094 Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'desktop-widgets/diveplanner.h')
-rw-r--r--desktop-widgets/diveplanner.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/desktop-widgets/diveplanner.h b/desktop-widgets/diveplanner.h
index cf3a172c9..91501ceb7 100644
--- a/desktop-widgets/diveplanner.h
+++ b/desktop-widgets/diveplanner.h
@@ -52,6 +52,8 @@ slots:
void heightChanged(const int height);
void salinityChanged(const double salinity);
void printDecoPlan();
+ void setSurfacePressure(int surface_pressure);
+ void setSalinity(int salinity);
private:
Ui::DivePlanner ui;