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author | Robert C. Helling <helling@atdotde.de> | 2016-12-15 23:02:32 +0100 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2016-12-26 12:47:54 -0800 |
commit | fb2ba72e429cd6c39b32eb87ee6c570149243ed5 (patch) | |
tree | d06d94b812825d2e29695911a925c56972e3520a /desktop-widgets/diveplanner.h | |
parent | e182581f773341daf70a3e40a7b876769d604271 (diff) | |
download | subsurface-fb2ba72e429cd6c39b32eb87ee6c570149243ed5.tar.gz |
Set surface pressure and salinity correctly when replanning
We need to initialize the UI elements accordingly.
Fixes #1094
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'desktop-widgets/diveplanner.h')
-rw-r--r-- | desktop-widgets/diveplanner.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/desktop-widgets/diveplanner.h b/desktop-widgets/diveplanner.h index cf3a172c9..91501ceb7 100644 --- a/desktop-widgets/diveplanner.h +++ b/desktop-widgets/diveplanner.h @@ -52,6 +52,8 @@ slots: void heightChanged(const int height); void salinityChanged(const double salinity); void printDecoPlan(); + void setSurfacePressure(int surface_pressure); + void setSalinity(int salinity); private: Ui::DivePlanner ui; |