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author | 2015-09-03 15:56:37 -0300 | |
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committer | 2015-10-30 10:36:49 -0700 | |
commit | 1d6683f3e07d9a73af5fab702bc3a551ec7dabc9 (patch) | |
tree | 80a64ced06489bf0dca866b2097ca7048b1f0ab8 /desktop-widgets/profile/divetextitem.cpp | |
parent | 50ec7200e66637abefe685e1875f3d4de2101158 (diff) | |
download | subsurface-1d6683f3e07d9a73af5fab702bc3a551ec7dabc9.tar.gz |
Move Profile widget out of desktop-widgets
The reason for that is, even if profile widget is made with qpainter
and for that reason it should be a desktop widget, it's being used
on the mobile version because of a lack of QML plotting library that
is fast and reliable.
We discovered that it was faster just to encapsulate our Profile in
a QML class and call it directly.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'desktop-widgets/profile/divetextitem.cpp')
-rw-r--r-- | desktop-widgets/profile/divetextitem.cpp | 113 |
1 files changed, 0 insertions, 113 deletions
diff --git a/desktop-widgets/profile/divetextitem.cpp b/desktop-widgets/profile/divetextitem.cpp deleted file mode 100644 index 3bf00d68f..000000000 --- a/desktop-widgets/profile/divetextitem.cpp +++ /dev/null @@ -1,113 +0,0 @@ -#include "divetextitem.h" -#include "mainwindow.h" -#include "profilewidget2.h" -#include "subsurface-core/color.h" - -#include <QBrush> - -DiveTextItem::DiveTextItem(QGraphicsItem *parent) : QGraphicsItemGroup(parent), - internalAlignFlags(Qt::AlignHCenter | Qt::AlignVCenter), - textBackgroundItem(new QGraphicsPathItem(this)), - textItem(new QGraphicsPathItem(this)), - printScale(1.0), - scale(1.0), - connected(false) -{ - setFlag(ItemIgnoresTransformations); - textBackgroundItem->setBrush(QBrush(getColor(TEXT_BACKGROUND))); - textBackgroundItem->setPen(Qt::NoPen); - textItem->setPen(Qt::NoPen); -} - -void DiveTextItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) -{ - updateText(); - QGraphicsItemGroup::paint(painter, option, widget); -} - -void DiveTextItem::fontPrintScaleUpdate(double scale) -{ - printScale = scale; -} - -void DiveTextItem::setAlignment(int alignFlags) -{ - if (alignFlags != internalAlignFlags) { - internalAlignFlags = alignFlags; - } -} - -void DiveTextItem::setBrush(const QBrush &b) -{ - textItem->setBrush(b); -} - -void DiveTextItem::setScale(double newscale) -{ - if (scale != newscale) { - scale = newscale; - } -} - -void DiveTextItem::setText(const QString &t) -{ - if (internalText != t) { - if (!connected) { - if (scene()) { - // by now we should be on a scene. grab the profile widget from it and setup our printScale - // and connect to the signal that makes sure we keep track if that changes - ProfileWidget2 *profile = qobject_cast<ProfileWidget2 *>(scene()->views().first()); - connect(profile, SIGNAL(fontPrintScaleChanged(double)), this, SLOT(fontPrintScaleUpdate(double)), Qt::UniqueConnection); - fontPrintScaleUpdate(profile->getFontPrintScale()); - connected = true; - } else { - qDebug() << "called before scene was set up" << t; - } - } - internalText = t; - updateText(); - } -} - -const QString &DiveTextItem::text() -{ - return internalText; -} - -void DiveTextItem::updateText() -{ - double size; - if (internalText.isEmpty()) { - return; - } - - QFont fnt(qApp->font()); - if ((size = fnt.pixelSize()) > 0) { - // set in pixels - so the scale factor may not make a difference if it's too close to 1 - size *= scale * printScale; - fnt.setPixelSize(size); - } else { - size = fnt.pointSizeF(); - size *= scale * printScale; - fnt.setPointSizeF(size); - } - QFontMetrics fm(fnt); - - QPainterPath textPath; - qreal xPos = 0, yPos = 0; - - QRectF rect = fm.boundingRect(internalText); - yPos = (internalAlignFlags & Qt::AlignTop) ? 0 : - (internalAlignFlags & Qt::AlignBottom) ? +rect.height() : - /*(internalAlignFlags & Qt::AlignVCenter ? */ +rect.height() / 4; - - xPos = (internalAlignFlags & Qt::AlignLeft) ? -rect.width() : - (internalAlignFlags & Qt::AlignHCenter) ? -rect.width() / 2 : - /* (internalAlignFlags & Qt::AlignRight) */ 0; - - textPath.addText(xPos, yPos, fnt, internalText); - QPainterPathStroker stroker; - stroker.setWidth(3); - textBackgroundItem->setPath(stroker.createStroke(textPath)); - textItem->setPath(textPath); -} |