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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2019-02-17 10:18:00 +0100
committerGravatar Dirk Hohndel <dirk@hohndel.org>2019-04-12 18:19:07 +0300
commitebfa36682602de1ed5c6ae53aabaf68b0b7f3b24 (patch)
treeb8b2aeb1b5dcf2b98496a9b36a4cdc68295af7d0 /desktop-widgets
parent5436f9b8590e6022ce2dabefb23ffb037020784a (diff)
downloadsubsurface-ebfa36682602de1ed5c6ae53aabaf68b0b7f3b24.tar.gz
Undo: move selection function into command_private.cpp file
Undo of editing should probably also restore the old selection and current dive. Therefore, move the functions that set and restore the selection and the current dive from the command_divelist.cpp into the command_private.cpp translation unit. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'desktop-widgets')
-rw-r--r--desktop-widgets/CMakeLists.txt2
-rw-r--r--desktop-widgets/command_divelist.cpp114
-rw-r--r--desktop-widgets/command_private.cpp131
-rw-r--r--desktop-widgets/command_private.h13
4 files changed, 144 insertions, 116 deletions
diff --git a/desktop-widgets/CMakeLists.txt b/desktop-widgets/CMakeLists.txt
index 2b1f07d1b..f3718935f 100644
--- a/desktop-widgets/CMakeLists.txt
+++ b/desktop-widgets/CMakeLists.txt
@@ -66,6 +66,8 @@ set(SUBSURFACE_INTERFACE
command_divesite.h
command_edit.cpp
command_edit.h
+ command_private.cpp
+ command_private.h
configuredivecomputerdialog.cpp
configuredivecomputerdialog.h
divecomputermanagementdialog.cpp
diff --git a/desktop-widgets/command_divelist.cpp b/desktop-widgets/command_divelist.cpp
index f330a199b..e7bc31820 100644
--- a/desktop-widgets/command_divelist.cpp
+++ b/desktop-widgets/command_divelist.cpp
@@ -321,22 +321,6 @@ static void moveDivesBetweenTrips(DivesToTrip &dives)
std::reverse(dives.divesToMove.begin(), dives.divesToMove.end());
}
-// Turn current selection into a vector.
-// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
-static std::vector<dive *> getDiveSelection()
-{
- std::vector<dive *> res;
- res.reserve(amount_selected);
-
- int i;
- dive *d;
- for_each_dive(i, d) {
- if (d->selected)
- res.push_back(d);
- }
- return res;
-}
-
void DiveListBase::initWork()
{
selectionChanged = false;
@@ -350,109 +334,13 @@ void DiveListBase::finishWork()
emit diveListNotifier.diveSiteDiveCountChanged(ds);
}
-// Set the current dive either from a list of selected dives,
-// or a newly selected dive. In both cases, try to select the
-// dive that is newer that is newer than the given date.
-// This mimics the old behavior when the current dive changed.
-static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection)
-{
- // Start from back until we get the first dive that is before
- // the supposed-to-be selected dive. (Note: this mimics the
- // old behavior when the current dive changed).
- for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
- if ((*it)->when > when && !(*it)->hidden_by_filter) {
- current_dive = *it;
- return;
- }
- }
-
- // We didn't find a more recent selected dive -> try to
- // find *any* visible selected dive.
- for (dive *d: selection) {
- if (!d->hidden_by_filter) {
- current_dive = d;
- return;
- }
- }
-
- // No selected dive is visible! Take the closest dive. Note, this might
- // return null, but that just means unsetting the current dive (as no
- // dive is visible anyway).
- current_dive = find_next_visible_dive(when);
-}
-
// Rese the selection to the dives of the "selection" vector and send the appropriate signals.
// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
// null if "seletion" is empty).
void DiveListBase::restoreSelection(const std::vector<dive *> &selection, dive *currentDive)
{
- // To do so, generate vectors of dives to be selected and deselected.
- // We send signals batched by trip, so keep track of trip/dive pairs.
- std::vector<std::pair<dive_trip *, dive *>> divesToSelect;
- std::vector<std::pair<dive_trip *, dive *>> divesToDeselect;
-
- // TODO: We might want to keep track of selected dives in a more efficient way!
- int i;
- dive *d;
- amount_selected = 0; // We recalculate amount_selected
- for_each_dive(i, d) {
- // We only modify dives that are currently visible.
- if (d->hidden_by_filter) {
- d->selected = false; // Note, not necessary, just to be sure
- // that we get amount_selected right
- continue;
- }
-
- // Search the dive in the list of selected dives.
- // TODO: By sorting the list in the same way as the backend, this could be made more efficient.
- bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
-
- // TODO: Instead of using select_dive() and deselect_dive(), we set selected directly.
- // The reason is that deselect() automatically sets a new current dive, which we
- // don't want, as we set it later anyway.
- // There is other parts of the C++ code that touches the innards directly, but
- // ultimately this should be pushed down to C.
- if (newState && !d->selected) {
- d->selected = true;
- ++amount_selected;
- divesToSelect.push_back({ d->divetrip, d });
- } else if (!newState && d->selected) {
- d->selected = false;
- divesToDeselect.push_back({ d->divetrip, d });
- }
- }
-
- // Send the select and deselect signals
- processByTrip(divesToSelect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesSelected(trip, divesInTrip);
- });
- processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
- emit diveListNotifier.divesDeselected(trip, divesInTrip);
- });
-
- bool currentDiveChanged = false;
- // If currentDive is null, we have no current dive. In such a case always
- // signal the frontend.
- if (!currentDive) {
- currentDiveChanged = true;
- emit diveListNotifier.currentDiveChanged();
- } else if (current_dive != currentDive) {
- currentDiveChanged = true;
-
- // We cannot simply change the currentd dive to the given dive.
- // It might be hidden by a filter and thus not be selected.
- if (currentDive->selected)
- // Current dive is visible and selected. Excellent.
- current_dive = currentDive;
- else
- // Current not visible -> find a different dive.
- setClosestCurrentDive(currentDive->when, selection);
- emit diveListNotifier.currentDiveChanged();
- }
-
// If anything changed (selection or current dive), send a final signal.
- if (!divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged)
- selectionChanged = true;
+ selectionChanged |= setSelection(selection, currentDive);
}
void DiveListBase::undo()
diff --git a/desktop-widgets/command_private.cpp b/desktop-widgets/command_private.cpp
new file mode 100644
index 000000000..05947cac1
--- /dev/null
+++ b/desktop-widgets/command_private.cpp
@@ -0,0 +1,131 @@
+// SPDX-License-Identifier: GPL-2.0
+// Helper functions for the undo-commands
+
+#include "command_private.h"
+#include "core/divelist.h"
+#include "core/display.h" // for amount_selected
+#include "core/subsurface-qt/DiveListNotifier.h"
+
+namespace Command {
+
+// Set the current dive either from a list of selected dives,
+// or a newly selected dive. In both cases, try to select the
+// dive that is newer that is newer than the given date.
+// This mimics the old behavior when the current dive changed.
+static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection)
+{
+ // Start from back until we get the first dive that is before
+ // the supposed-to-be selected dive. (Note: this mimics the
+ // old behavior when the current dive changed).
+ for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
+ if ((*it)->when > when && !(*it)->hidden_by_filter) {
+ current_dive = *it;
+ return;
+ }
+ }
+
+ // We didn't find a more recent selected dive -> try to
+ // find *any* visible selected dive.
+ for (dive *d: selection) {
+ if (!d->hidden_by_filter) {
+ current_dive = d;
+ return;
+ }
+ }
+
+ // No selected dive is visible! Take the closest dive. Note, this might
+ // return null, but that just means unsetting the current dive (as no
+ // dive is visible anyway).
+ current_dive = find_next_visible_dive(when);
+}
+
+// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
+// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
+// null if "seletion" is empty). Return true if the selection or current dive changed.
+bool setSelection(const std::vector<dive *> &selection, dive *currentDive)
+{
+ // To do so, generate vectors of dives to be selected and deselected.
+ // We send signals batched by trip, so keep track of trip/dive pairs.
+ std::vector<std::pair<dive_trip *, dive *>> divesToSelect;
+ std::vector<std::pair<dive_trip *, dive *>> divesToDeselect;
+
+ // TODO: We might want to keep track of selected dives in a more efficient way!
+ int i;
+ dive *d;
+ amount_selected = 0; // We recalculate amount_selected
+ for_each_dive(i, d) {
+ // We only modify dives that are currently visible.
+ if (d->hidden_by_filter) {
+ d->selected = false; // Note, not necessary, just to be sure
+ // that we get amount_selected right
+ continue;
+ }
+
+ // Search the dive in the list of selected dives.
+ // TODO: By sorting the list in the same way as the backend, this could be made more efficient.
+ bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
+
+ // TODO: Instead of using select_dive() and deselect_dive(), we set selected directly.
+ // The reason is that deselect() automatically sets a new current dive, which we
+ // don't want, as we set it later anyway.
+ // There is other parts of the C++ code that touches the innards directly, but
+ // ultimately this should be pushed down to C.
+ if (newState && !d->selected) {
+ d->selected = true;
+ ++amount_selected;
+ divesToSelect.push_back({ d->divetrip, d });
+ } else if (!newState && d->selected) {
+ d->selected = false;
+ divesToDeselect.push_back({ d->divetrip, d });
+ }
+ }
+
+ // Send the select and deselect signals
+ processByTrip(divesToSelect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
+ emit diveListNotifier.divesSelected(trip, divesInTrip);
+ });
+ processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
+ emit diveListNotifier.divesDeselected(trip, divesInTrip);
+ });
+
+ bool currentDiveChanged = false;
+ if (!currentDive) {
+ // If currentDive is null, we have no current dive. In such a case always
+ // notify the frontend.
+ currentDiveChanged = true;
+ emit diveListNotifier.currentDiveChanged();
+ } else if (current_dive != currentDive) {
+ currentDiveChanged = true;
+
+ // We cannot simply change the currentd dive to the given dive.
+ // It might be hidden by a filter and thus not be selected.
+ if (currentDive->selected)
+ // Current dive is visible and selected. Excellent.
+ current_dive = currentDive;
+ else
+ // Current not visible -> find a different dive.
+ setClosestCurrentDive(currentDive->when, selection);
+ emit diveListNotifier.currentDiveChanged();
+ }
+
+ // return true if selection of current dive changed
+ return !divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged;
+}
+
+// Turn current selection into a vector.
+// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
+std::vector<dive *> getDiveSelection()
+{
+ std::vector<dive *> res;
+ res.reserve(amount_selected);
+
+ int i;
+ dive *d;
+ for_each_dive(i, d) {
+ if (d->selected)
+ res.push_back(d);
+ }
+ return res;
+}
+
+} // namespace Command
diff --git a/desktop-widgets/command_private.h b/desktop-widgets/command_private.h
index 06e4516c1..a75ff9bba 100644
--- a/desktop-widgets/command_private.h
+++ b/desktop-widgets/command_private.h
@@ -4,13 +4,12 @@
#ifndef COMMAND_PRIVATE_H
#define COMMAND_PRIVATE_H
+#include "core/dive.h"
+
#include <vector>
#include <utility>
#include <QVector>
-struct dive;
-struct dive_trip;
-
namespace Command {
// Generally, signals are sent in batches per trip. To avoid writing the same loop
@@ -56,6 +55,14 @@ void processByTrip(Vector &divesIn, Function action)
}
+// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
+// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
+// null if "seletion" is empty). Return true if the selection or current dive changed.
+bool setSelection(const std::vector<dive *> &selection, dive *currentDive);
+
+// Get currently selectd dives
+std::vector<dive *> getDiveSelection();
+
} // namespace Command
#endif // COMMAND_PRIVATE_H