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authorGravatar Henrik Brautaset Aronsen <subsurface@henrik.synth.no>2011-11-28 18:17:33 +0100
committerGravatar Henrik Brautaset Aronsen <subsurface@henrik.synth.no>2011-11-28 18:19:50 +0100
commitfc6fec59ba45df0ce6288fbf3d3197f1682c73df (patch)
tree55e26f9762b4c696cf6c8c453f77b8e6762a47d6 /display.h
parent36db51f2e73c73281b9b111127356827e0328997 (diff)
downloadsubsurface-fc6fec59ba45df0ce6288fbf3d3197f1682c73df.tar.gz
Define all colors in one place
The profile colors were defined all over the place, so I put them all in one spot. I'm unsure if this is the best solution to that problem, but I guess it's a step in the right direction. Signed-Off-By: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Diffstat (limited to 'display.h')
-rw-r--r--display.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/display.h b/display.h
index a3bc8ab1d..341b1616c 100644
--- a/display.h
+++ b/display.h
@@ -23,7 +23,7 @@ struct graphics_context {
};
extern void plot(struct graphics_context *gc, cairo_rectangle_int_t *drawing_area, struct dive *dive);
-extern void set_source_rgb(struct graphics_context *gc, double r, double g, double b);
+extern void init_profile_background(struct graphics_context *gc);
extern void attach_tooltip(int x, int y, int w, int h, const char *text);
#endif