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authorGravatar Linus Torvalds <torvalds@linux-foundation.org>2013-01-08 15:48:23 -0800
committerGravatar Dirk Hohndel <dirk@hohndel.org>2013-01-09 16:17:57 -0800
commit88313f10778f22c77e9a8615f886da7b798ef023 (patch)
tree5eb46f459516182cf93ba13a8dbb47ebd309b15f /dive.h
parentc0ce218df494a527111ce9180aef84ea0d34e333 (diff)
downloadsubsurface-88313f10778f22c77e9a8615f886da7b798ef023.tar.gz
Clean up duplicated depth interpolation
We have several places where we interpolate the depth based on two samples and the time between them. Some of them use floating point, some of them don't, some of them meant to do it but didn't. Just use a common helper function for it. I seriously doubt the floating point here really matters, since doing it in integers is not going to overflow unless we're interpolating between two samples that are hours apart at hundreds of meters of depth, but hey, it gives that rounding to the nearest millimeter. Which I'm sure matters. Anyway, we can probably just get rid of the rounding and the floating point math, but it won't really hurt either, so at least do it consistently. The interpolation could be for other things than just depth, but we probably don't have anything else we'd want to interpolate. But make the function naming generic just in case. Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'dive.h')
-rw-r--r--dive.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/dive.h b/dive.h
index ec03bf562..bf2a4b841 100644
--- a/dive.h
+++ b/dive.h
@@ -4,6 +4,7 @@
#include <stdlib.h>
#include <stdint.h>
#include <time.h>
+#include <math.h>
#include <glib.h>
#include <glib/gstdio.h>
@@ -221,6 +222,14 @@ static inline int mbar_to_PSI(int mbar)
return to_PSI(p);
}
+/* Linear interpolation between 'a' and 'b', when we are 'part'way into the 'whole' distance from a to b */
+static inline int interpolate(int a, int b, int part, int whole)
+{
+ /* It is doubtful that we actually need floating point for this, but whatever */
+ double x = (double) a * (whole - part) + (double) b * part;
+ return rint(x / whole);
+}
+
struct sample {
duration_t time;
depth_t depth;