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authorGravatar Dirk Hohndel <dirk@hohndel.org>2014-08-05 12:37:14 -0700
committerGravatar Dirk Hohndel <dirk@hohndel.org>2014-08-05 12:37:14 -0700
commit4583cd8e09944e61aa59baa58e74abee0af0d268 (patch)
tree0714993c8cf822c85b662f020ddd65ca4fc2d665 /dive.h
parent3adbff2320b90bbf27b1bedb540ec3d74fb30f9b (diff)
downloadsubsurface-4583cd8e09944e61aa59baa58e74abee0af0d268.tar.gz
Picture handling: cleaning up the mess
We had pointers to data structures on the stack which we frequently reallocated. These data structure contain basically a filename and an offset. We then create a hash of the pointers to those datastructures with the filename being the key. And then we passed those pointers around through a Qt model(!!!) only in order to then later look up by filename what the offset might be. I am at a loss for words for the lunacy behind this design. How about we just remember the offsets and pass the integers around? Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'dive.h')
-rw-r--r--dive.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/dive.h b/dive.h
index 3ca305ff0..7cd67fa27 100644
--- a/dive.h
+++ b/dive.h
@@ -311,7 +311,7 @@ struct picture {
extern struct picture *alloc_picture();
extern void dive_create_picture(struct dive *d, char *filename, int shift_time);
extern void dive_add_picture(struct dive *d, struct picture *newpic);
-extern void dive_remove_picture(struct picture *pic);
+extern void dive_remove_picture(char *filename);
extern unsigned int dive_get_picture_count(struct dive *d);
extern void picture_load_exif_data(struct picture *p, timestamp_t *timestamp);
extern void dive_set_geodata_from_picture(struct dive *d, struct picture *pic);