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authorGravatar Robert C. Helling <helling@atdotde.de>2015-08-31 22:15:43 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2015-08-31 15:15:19 -0700
commitd9306125d97a90b3e589fe263ae08e12b7327773 (patch)
tree0cb823330a63b837b238e15d5754f7dab9cc4c9d /dive.h
parent3a7109e44ef49fb654af3d04d0b9a132c30eb34b (diff)
downloadsubsurface-d9306125d97a90b3e589fe263ae08e12b7327773.tar.gz
Do the Boyle compensation when the gradient is needed
and not some time before and store the result in a global variable. This stores only the bottom gradients and computes the Boyle compensation when computing the allowed ambient pressure. As the Boyle compensation needs a reference ambient pressure, to find the ceiling, we have to iterate this computation until the reference pressure is close enough to the ceiling. Signed-off-by: Robert C. Helling <helling@atdotde.de> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'dive.h')
-rw-r--r--dive.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/dive.h b/dive.h
index 308a23155..9e8a35f55 100644
--- a/dive.h
+++ b/dive.h
@@ -800,7 +800,6 @@ extern double restore_deco_state(char *data);
extern void nuclear_regeneration(double time);
extern void vpmb_start_gradient();
extern void vpmb_next_gradient(double deco_time, double surface_pressure);
-extern void boyles_law(double next_stop_pressure);
/* this should be converted to use our types */
struct divedatapoint {