diff options
author | Dirk Hohndel <dirk@hohndel.org> | 2014-01-07 22:10:41 +0800 |
---|---|---|
committer | Dirk Hohndel <dirk@hohndel.org> | 2014-01-07 22:10:41 +0800 |
commit | 409c2e9bcfd8a3f328e21b511919cc70629cc1ab (patch) | |
tree | cfd247a14fe71ea2d6c1f985673d87b671074f2b /libdivecomputer.c | |
parent | a8db19f54829880c222b749394c70cef31d5fb6f (diff) | |
download | subsurface-409c2e9bcfd8a3f328e21b511919cc70629cc1ab.tar.gz |
Not everything can be done with the diveId
In commit c3fe1a9e9f79 ("Get rid of pointers to dive structures in the
UI") I was a bit too aggressive moving away from pointers to dives.
This is only needed for pointers that are held across operations that
could change the dive_table. I figured that it wouldn't hurt to get rid of
some more pointers as well, but it turns out I was wrong. The current dive
that we store in the Cylinder and Weight models can be a dive that isn't
in the dive_table at all: the multiEditEquipmentPlaceholder. And when
using the diveId we end up finding the original dive in the dive_table and
therefore modify the wrong structure.
This undoes two thirds of the above mentioned commit.
Reported-and-analyzed-by: Patrick Valsecchi <patrick@thus.ch>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'libdivecomputer.c')
0 files changed, 0 insertions, 0 deletions