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authorGravatar Sebastian Kügler <sebas@kde.org>2016-01-13 03:01:46 +0100
committerGravatar Sebastian Kügler <sebas@kde.org>2016-01-13 03:08:34 +0100
commit8199c13f42a9469a8293803ec888654f3a0f1e33 (patch)
tree3d4a47bb600eee06ac57a6eeae06c999211504cc /marbledata
parent7e9648c5cbdf3b7a4e84ddb925619d5a202460c5 (diff)
downloadsubsurface-8199c13f42a9469a8293803ec888654f3a0f1e33.tar.gz
fix misrendered profiles when fast-flicking
- Apparently, QMLProfile doesn't like being painted without being visible, when flicking quickly through the dives I would get empty rendered profiles. Setting the cachebuffer to zero fixes it, and saves some memory. It still has some unfortunate timing, the profile gets rendered mid-flick, which leads to a delay in the flicking motion, quite annoying. We will have to somehow make sure that new profiles are rendered after flicking, not during - Smallish cleanups Signed-off-by: Sebastian Kügler <sebas@kde.org>
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