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author | Dirk Hohndel <dirk@hohndel.org> | 2015-12-20 08:28:37 -0800 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-12-20 08:28:53 -0800 |
commit | b5c30971b60b340c76d02108dbd529c080b08549 (patch) | |
tree | f429447c3f73a5ae786339f755faac43260dcbb9 /packaging/ios | |
parent | 55b6eaae0b176f95b0cff7365091f10ac113edd8 (diff) | |
download | subsurface-b5c30971b60b340c76d02108dbd529c080b08549.tar.gz |
iOS build: make the README a bit more useful
Still not all that useful, though.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'packaging/ios')
-rw-r--r-- | packaging/ios/README | 39 |
1 files changed, 15 insertions, 24 deletions
diff --git a/packaging/ios/README b/packaging/ios/README index 6c645966a..f414fb441 100644 --- a/packaging/ios/README +++ b/packaging/ios/README @@ -1,41 +1,32 @@ -Tool repo to crosscompile subsurface to android-arm ---------------------------------------------------- +Tool repo to crosscompile subsurface for iOS +-------------------------------------------- Dependencies: -1. android_sdk, android_ndk and Qt5.5. See step 0. +0. This only works on a Mac +1. XCode with iOS SDK and Qt5.5. See below 2. cmake 3. ant -4. Java JDK -5. working adb is recommended -6. dependencies of libdivecomputer and subsurface - +4. dependencies of libdivecomputer and subsurface - visit http://subsurface.hohndel.org/documentation/building/ Steps to install: -Step 0. -Grab.. -Android ndk from: http://developer.android.com/tools/sdk/ndk/index.html -Android sdk from: http://developer.android.com/sdk/index.html#download -And QT for android from: http://qt-project.org/downloads - Step 1. +Install current XCode with the iOS SDK +And QT for android from: http://qt-project.org/downloads, including the iOS bits + +Step 2. Extract and install these into known directories. Have a look in the top of build.sh for where the cross build tool expects -them. By default thats is: ../../../android-ndk-r9d ../../../android-sdk-linux -and ../../../Qt/5.5 +them. By default thats is: ../../../Qt/5.5 Step 2. -Run bash build.sh in the terminal. By default it builds for arm but you -can pass x86 as first arg to build.sh to have it build for x86. Nice when -debugging in a fast emulator. +Run bash build.sh in the terminal. The script will download and build the whole dependency chain. -After this, subsurface will be built for android. - -The output folder is subsurface-build-arm/android_build and your newly -created apk shows up as: -subsurface-build-arm/android_build/bin/QtApp-debug.apk +After this, Subsurface-mobile will be built for iOS. -Where the x86 apk shows up when built for x86 is left as a exercise for the -reader. +The output folder is subsurface-build-ios and your newly created package shows +up as: +subsurface-build-ios/.... something |