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author | Dirk Hohndel <dirk@hohndel.org> | 2017-01-02 05:21:30 -0800 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2017-01-02 08:22:22 -0800 |
commit | 4abf619dc49da95f60a891847472018019009ef3 (patch) | |
tree | e371ad09037efc02b497a7efa5f4e13a9095e461 /packaging | |
parent | 346f4d4f1208d205bbb816386a57294ded81e4c1 (diff) | |
download | subsurface-4abf619dc49da95f60a891847472018019009ef3.tar.gz |
MXE build script: update to match current mxe
Many of the hacks I used to need are no longer necessary.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'packaging')
-rwxr-xr-x | packaging/windows/mxe-based-build.sh | 65 |
1 files changed, 2 insertions, 63 deletions
diff --git a/packaging/windows/mxe-based-build.sh b/packaging/windows/mxe-based-build.sh index a40de8151..cbd5b1daa 100755 --- a/packaging/windows/mxe-based-build.sh +++ b/packaging/windows/mxe-based-build.sh @@ -23,58 +23,12 @@ # # now you can start the build # -# make libxml2 libxslt libusb1 qt5 nsis +# make libxml2 libxslt libusb1 libzip qt5 nsis # -# after qtbase has finished building you need to edit -# ~/src/win/mxe/usr/i686-w64-mingw32.shared/qt5/mkspecs/qconfig.pri -# and add the following line at the top: -# MINGW_IN_SHELL = 1 -# (of course without the leading '#') -# then you can enable the QtWebKit build by editing -# ~/src/win/mxe/src/qtwebkit.mk and changing the "disabled" define to read -# -# define $(PKG)_BUILD_SHARED -# # looks for build tools with .exe suffix and tries to use win_flex -# $(SED) -i 's,\.exe,,' '$(1)/Tools/qmake/mkspecs/features/functions.prf' -# ... -# -# and remove the empty definition of $(PKG)_BUILD_SHARED below -# -# Do all this in a separate terminal while the build is still running :-) # After quite a while (depending on your machine anywhere from 15-20 # minutes to several hours) you should have a working MXE install in # ~/src/win/mxe # -# I also had to enable a shared build for libxslt in src/libxslt.mk -#--- -# diff --git a/src/libxslt.mk b/src/libxslt.mk -# index 99d59b6..3f5c3b4 100644 -# --- a/src/libxslt.mk -# +++ b/src/libxslt.mk -# @@ -18,11 +18,11 @@ define $(PKG)_UPDATE -# head -1 -# endef -# -# -define $(PKG)_BUILD -# +define $(PKG)_BUILD_SHARED -# cd '$(1)' && ./configure \ -# --host='$(TARGET)' \ -# --build="`config.guess`" \ -# - --disable-shared \ -# + --enable-shared \ -# --without-debug \ -# --prefix='$(PREFIX)/$(TARGET)' \ -# --with-libxml-prefix='$(PREFIX)/$(TARGET)' \ -# @@ -31,4 +31,3 @@ define $(PKG)_BUILD -# $(MAKE) -C '$(1)' -j '$(JOBS)' install bin_PROGRAMS= sbin_PROGRAMS= noinst_PROGRAMS= -# endef -# -# -$(PKG)_BUILD_SHARED = -#--- -# after this run -# make libxslt -# again -# # Now this script will come in: # # This makes some assumption about the filesystem layout based @@ -83,7 +37,6 @@ # Something like this: # # ~/src/win/mxe <- current MXE git with Qt5, automake (see above) -# /win/libzip <- libzip sources from their latest distribution tar ball # /win/grantlee <- Grantlee 5.0.0 sources from git # /win/libssh2 <- from git - v1.6 seems to work # /win/libcurl <- from git - 7.42.1 seems to work @@ -221,21 +174,6 @@ if [[ ! -d libcurl || -f build.libcurl ]] ; then fi -# libzip - -cd "$BUILDDIR" -if [[ ! -d libzip || -f build.libzip ]] ; then - rm -f build.libzip - mkdir -p libzip - cd libzip - cmake -DCMAKE_TOOLCHAIN_FILE=$BASEDIR/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \ - -DCMAKE_BUILD_TYPE=Release \ - $BASEDIR/libzip - make $JOBS - make install -fi - - # libgit2: cd "$BUILDDIR" @@ -339,6 +277,7 @@ cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cm -DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libdivecomputer.dll.a \ -DMARBLE_INCLUDE_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/include \ -DMARBLE_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libssrfmarblewidget.dll \ + -DMAKE_TESTS=OFF \ "$BASEDIR"/subsurface make $JOBS "$@" |