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authorGravatar Stefan Fuchs <sfuchs@gmx.de>2017-04-01 16:40:50 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2017-04-01 08:08:16 -0700
commitb5f203c88870fafe141be51099ed00e3ddd25451 (patch)
tree73cbc7c82f3c98fe68cf13b485d11e2749147ef2 /packaging
parent12c5a3db691e787bda22b48545080acca0506213 (diff)
downloadsubsurface-b5f203c88870fafe141be51099ed00e3ddd25451.tar.gz
mxe_build.sh - Rebuild everyth. when switching between debug and release
When switching between debug and release MXE build one needs to rebuild everything. Signed-off-by: Stefan Fuchs <sfuchs@gmx.de>
Diffstat (limited to 'packaging')
-rwxr-xr-xpackaging/windows/mxe-based-build.sh8
1 files changed, 8 insertions, 0 deletions
diff --git a/packaging/windows/mxe-based-build.sh b/packaging/windows/mxe-based-build.sh
index a6d6a1930..2c10d4474 100755
--- a/packaging/windows/mxe-based-build.sh
+++ b/packaging/windows/mxe-based-build.sh
@@ -113,9 +113,17 @@ if [[ "$1" == "debug" ]] ; then
RELEASE="Debug"
DLL_SUFFIX="d"
shift
+ if [[ -f Release ]] ; then
+ rm -rf *
+ fi
+ touch Debug
else
RELEASE="Release"
DLL_SUFFIX=""
+ if [[ -f Debug ]] ; then
+ rm -rf *
+ fi
+ touch Release
fi
# grantlee