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authorGravatar Marco Martin <notmart@gmail.com>2016-06-22 18:17:25 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2016-08-14 07:56:05 -0700
commit24718adfc3c2d7caaddd307289ba69fa706315c9 (patch)
tree39ede99be41e6908e73d1899c9d5ab071bf363a7 /packaging
parent545c60a517402346aa04e2b67284827d510ec71d (diff)
downloadsubsurface-24718adfc3c2d7caaddd307289ba69fa706315c9.tar.gz
Use kirigami built in static mode
Now kirigami needs to be built with a C++ plugin. In cases of mobile operating systems such as iOS (and in a lesser measuse, Android) having a proper plugin loaded at runtime may be difficult, so statically link it together with all of its qml files compiled as a qresource inside the static library. Signed-off-by: Marco Martin <notmart@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'packaging')
-rw-r--r--packaging/android/build.sh7
1 files changed, 7 insertions, 0 deletions
diff --git a/packaging/android/build.sh b/packaging/android/build.sh
index 408a5467d..5319c4d46 100644
--- a/packaging/android/build.sh
+++ b/packaging/android/build.sh
@@ -316,6 +316,13 @@ if [ "$SUBSURFACE_MOBILE" = "ON" ] ; then
pushd $SUBSURFACE_SOURCE
bash ./scripts/mobilecomponents.sh
popd
+
+ cd $SUBSURFACE_SOURCE/mobile-widgets/qml/kirigami/
+ mkdir -p build
+ cd build
+ cmake .. -DSTATIC_LIBRARY=ON
+ make -j4
+ make install
fi
if [ ! -z "$SUBSURFACE_MOBILE" ] ; then