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authorGravatar Berthold Stoeger <bstoeger@mail.tuwien.ac.at>2018-05-18 23:09:11 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2018-05-19 07:48:28 -0700
commit555f2f9565c28abcbaf2fab018860b3d4cc1d434 (patch)
tree10e537daa5aa3d52b4323031062955e6860618a2 /profile-widget/animationfunctions.cpp
parentffdaba6c84431e25657de1fd3a7d67336c48aa7b (diff)
downloadsubsurface-555f2f9565c28abcbaf2fab018860b3d4cc1d434.tar.gz
Profile: Fix leak in animation
If animDelete() was called with prefs.animation_speed == 0, the object would not be marked for deletion, as opposed to calling with prefs.animation_speed != 0. This would leak the objects. Therefore delete the objects if called with prefs.animation_speed == 0. The caller doesn't keep a reference to the objects. Therefore, a plain delete is fine, as opposed to a deleteLater(). While touching this function, use the function-pointer version of connect(). Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Diffstat (limited to 'profile-widget/animationfunctions.cpp')
-rw-r--r--profile-widget/animationfunctions.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/profile-widget/animationfunctions.cpp b/profile-widget/animationfunctions.cpp
index 33075f151..13534bf41 100644
--- a/profile-widget/animationfunctions.cpp
+++ b/profile-widget/animationfunctions.cpp
@@ -33,12 +33,12 @@ namespace Animations {
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
- obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
+ obj->connect(animation, &QPropertyAnimation::finished, &QObject::deleteLater);
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
- obj->setProperty("opacity", 0);
+ delete obj;
}
}