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authorGravatar jan Iversen <jani@apache.org>2018-08-20 11:51:48 +0200
committerGravatar Dirk Hohndel <dirk@hohndel.org>2018-08-25 11:49:47 -0700
commitebc0e6d3f3edb90851295399dd22e081fe00a0c8 (patch)
tree5d08f827e6ed92eb26a778b540e132dbfad5742a /profile-widget/animationfunctions.cpp
parent82b626b3fdd82bbe251d56a9972941ed207825a3 (diff)
downloadsubsurface-ebc0e6d3f3edb90851295399dd22e081fe00a0c8.tar.gz
core/tests: merge Animations and add vars. to qPrefDisplay
Add class variable tooltip_position to qPrefDisplay Add class variable lastDir to qPrefDisplay qPrefDisplay is updated to use new qPrefPrivate functions Adjust test cases incl. qml tests qPrefAnimations only has 1 variable, that really is a display variable Merge the variable into qPrefDisplay, to simplify setup (and avoid loading extra page in qml). correct theme to save in correct place, and make it a static class variable Signed-off-by: Jan Iversen <jani@apache.org>
Diffstat (limited to 'profile-widget/animationfunctions.cpp')
-rw-r--r--profile-widget/animationfunctions.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/profile-widget/animationfunctions.cpp b/profile-widget/animationfunctions.cpp
index 0b84fbcd5..89779e3a8 100644
--- a/profile-widget/animationfunctions.cpp
+++ b/profile-widget/animationfunctions.cpp
@@ -1,14 +1,14 @@
// SPDX-License-Identifier: GPL-2.0
#include "profile-widget/animationfunctions.h"
#include "core/pref.h"
-#include "core/settings/qPrefAnimations.h"
+#include "core/settings/qPrefDisplay.h"
#include <QPropertyAnimation>
namespace Animations {
void hide(QObject *obj)
{
- if (qPrefAnimations::animation_speed() != 0) {
+ if (qPrefDisplay::animation_speed() != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(1);
animation->setEndValue(0);
@@ -20,7 +20,7 @@ namespace Animations {
void show(QObject *obj)
{
- if (qPrefAnimations::animation_speed() != 0) {
+ if (qPrefDisplay::animation_speed() != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(0);
animation->setEndValue(1);
@@ -32,7 +32,7 @@ namespace Animations {
void animDelete(QObject *obj)
{
- if (qPrefAnimations::animation_speed() != 0) {
+ if (qPrefDisplay::animation_speed() != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
obj->connect(animation, &QPropertyAnimation::finished, &QObject::deleteLater);
animation->setStartValue(1);
@@ -45,7 +45,7 @@ namespace Animations {
void moveTo(QObject *obj, qreal x, qreal y)
{
- if (qPrefAnimations::animation_speed() != 0) {
+ if (qPrefDisplay::animation_speed() != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("pos").toPointF());
@@ -58,7 +58,7 @@ namespace Animations {
void scaleTo(QObject *obj, qreal scale)
{
- if (qPrefAnimations::animation_speed() != 0) {
+ if (qPrefDisplay::animation_speed() != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "scale");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("scale").toReal());