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author | Tomaz Canabrava <tomaz.canabrava@intel.com> | 2015-09-03 15:56:37 -0300 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-10-30 10:36:49 -0700 |
commit | 1d6683f3e07d9a73af5fab702bc3a551ec7dabc9 (patch) | |
tree | 80a64ced06489bf0dca866b2097ca7048b1f0ab8 /profile-widget/divetextitem.cpp | |
parent | 50ec7200e66637abefe685e1875f3d4de2101158 (diff) | |
download | subsurface-1d6683f3e07d9a73af5fab702bc3a551ec7dabc9.tar.gz |
Move Profile widget out of desktop-widgets
The reason for that is, even if profile widget is made with qpainter
and for that reason it should be a desktop widget, it's being used
on the mobile version because of a lack of QML plotting library that
is fast and reliable.
We discovered that it was faster just to encapsulate our Profile in
a QML class and call it directly.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'profile-widget/divetextitem.cpp')
-rw-r--r-- | profile-widget/divetextitem.cpp | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/profile-widget/divetextitem.cpp b/profile-widget/divetextitem.cpp new file mode 100644 index 000000000..3bf00d68f --- /dev/null +++ b/profile-widget/divetextitem.cpp @@ -0,0 +1,113 @@ +#include "divetextitem.h" +#include "mainwindow.h" +#include "profilewidget2.h" +#include "subsurface-core/color.h" + +#include <QBrush> + +DiveTextItem::DiveTextItem(QGraphicsItem *parent) : QGraphicsItemGroup(parent), + internalAlignFlags(Qt::AlignHCenter | Qt::AlignVCenter), + textBackgroundItem(new QGraphicsPathItem(this)), + textItem(new QGraphicsPathItem(this)), + printScale(1.0), + scale(1.0), + connected(false) +{ + setFlag(ItemIgnoresTransformations); + textBackgroundItem->setBrush(QBrush(getColor(TEXT_BACKGROUND))); + textBackgroundItem->setPen(Qt::NoPen); + textItem->setPen(Qt::NoPen); +} + +void DiveTextItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) +{ + updateText(); + QGraphicsItemGroup::paint(painter, option, widget); +} + +void DiveTextItem::fontPrintScaleUpdate(double scale) +{ + printScale = scale; +} + +void DiveTextItem::setAlignment(int alignFlags) +{ + if (alignFlags != internalAlignFlags) { + internalAlignFlags = alignFlags; + } +} + +void DiveTextItem::setBrush(const QBrush &b) +{ + textItem->setBrush(b); +} + +void DiveTextItem::setScale(double newscale) +{ + if (scale != newscale) { + scale = newscale; + } +} + +void DiveTextItem::setText(const QString &t) +{ + if (internalText != t) { + if (!connected) { + if (scene()) { + // by now we should be on a scene. grab the profile widget from it and setup our printScale + // and connect to the signal that makes sure we keep track if that changes + ProfileWidget2 *profile = qobject_cast<ProfileWidget2 *>(scene()->views().first()); + connect(profile, SIGNAL(fontPrintScaleChanged(double)), this, SLOT(fontPrintScaleUpdate(double)), Qt::UniqueConnection); + fontPrintScaleUpdate(profile->getFontPrintScale()); + connected = true; + } else { + qDebug() << "called before scene was set up" << t; + } + } + internalText = t; + updateText(); + } +} + +const QString &DiveTextItem::text() +{ + return internalText; +} + +void DiveTextItem::updateText() +{ + double size; + if (internalText.isEmpty()) { + return; + } + + QFont fnt(qApp->font()); + if ((size = fnt.pixelSize()) > 0) { + // set in pixels - so the scale factor may not make a difference if it's too close to 1 + size *= scale * printScale; + fnt.setPixelSize(size); + } else { + size = fnt.pointSizeF(); + size *= scale * printScale; + fnt.setPointSizeF(size); + } + QFontMetrics fm(fnt); + + QPainterPath textPath; + qreal xPos = 0, yPos = 0; + + QRectF rect = fm.boundingRect(internalText); + yPos = (internalAlignFlags & Qt::AlignTop) ? 0 : + (internalAlignFlags & Qt::AlignBottom) ? +rect.height() : + /*(internalAlignFlags & Qt::AlignVCenter ? */ +rect.height() / 4; + + xPos = (internalAlignFlags & Qt::AlignLeft) ? -rect.width() : + (internalAlignFlags & Qt::AlignHCenter) ? -rect.width() / 2 : + /* (internalAlignFlags & Qt::AlignRight) */ 0; + + textPath.addText(xPos, yPos, fnt, internalText); + QPainterPathStroker stroker; + stroker.setWidth(3); + textBackgroundItem->setPath(stroker.createStroke(textPath)); + textItem->setPath(textPath); +} |