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authorGravatar Dirk Hohndel <dirk@hohndel.org>2020-03-24 15:02:17 -0700
committerGravatar Dirk Hohndel <dirk@hohndel.org>2020-03-25 09:28:05 -0700
commit6629d046b713e27a85ce2ba69b436629ddcf9804 (patch)
tree35fb519eedbf2e7e7200ed464eea9842945b5b15 /profile-widget/qmlprofile.cpp
parent577f713f1aece8328a5ff7cca9a0d14ab543c4d4 (diff)
downloadsubsurface-6629d046b713e27a85ce2ba69b436629ddcf9804.tar.gz
mobile/profile: adjust offsets when scaling
If the user is scaling out again we need to make sure that our offsets are adjusted so that we always show a subset of the profile and not 'empty space' outside of it. Instead of reimplementing the offset logic, let's just trigger another paint() call. This requires a trampoline function because of different signal and slot signatures. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'profile-widget/qmlprofile.cpp')
-rw-r--r--profile-widget/qmlprofile.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/profile-widget/qmlprofile.cpp b/profile-widget/qmlprofile.cpp
index 08f5836af..ca0293c3c 100644
--- a/profile-widget/qmlprofile.cpp
+++ b/profile-widget/qmlprofile.cpp
@@ -24,9 +24,20 @@ QMLProfile::QMLProfile(QQuickItem *parent) :
m_profileWidget->setPrintMode(true);
m_profileWidget->setFontPrintScale(fontScale);
connect(QMLManager::instance(), &QMLManager::sendScreenChanged, this, &QMLProfile::screenChanged);
+ connect(this, &QMLProfile::scaleChanged, this, &QMLProfile::triggerUpdate);
setDevicePixelRatio(QMLManager::instance()->lastDevicePixelRatio());
}
+// we need this so we can connect update() to the scaleChanged() signal - which the connect above cannot do
+// directly as it chokes on the default parameter for update().
+// If the scale changes we may need to change our offsets to ensure that we still only show a subset of
+// the profile and not empty space around it, which the paint() method below will take care of, which will
+// eventually get called after we call update()
+void QMLProfile::triggerUpdate()
+{
+ update();
+}
+
void QMLProfile::paint(QPainter *painter)
{
QElapsedTimer timer;