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authorGravatar Dirk Hohndel <dirk@hohndel.org>2013-06-06 11:22:08 +0900
committerGravatar Dirk Hohndel <dirk@hohndel.org>2013-06-06 11:28:20 +0900
commit6f7e13ac70499ccc74ecf9d03aea65883f530b5c (patch)
tree2145fc1337f83a033f6ffcc66a8bd45354bff787 /qt-ui/mainwindow.cpp
parent3f7490c2053090bfd54de2fcb4df23c5be7b5ffd (diff)
downloadsubsurface-6f7e13ac70499ccc74ecf9d03aea65883f530b5c.tar.gz
Try to get rid of unnecessary reloads of the dive list
Don't call refreshDisplay() after preferences change. This strangely somehow leads to a situation where I need to move the mouse over the dive list before changes to the units are reflected. When calling reload() do not force layout change / resort unless that is the intention. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/mainwindow.cpp')
-rw-r--r--qt-ui/mainwindow.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/qt-ui/mainwindow.cpp b/qt-ui/mainwindow.cpp
index 3c550439b..f3dbf2889 100644
--- a/qt-ui/mainwindow.cpp
+++ b/qt-ui/mainwindow.cpp
@@ -42,11 +42,11 @@ MainWindow::MainWindow() : ui(new Ui::MainWindow()), helpView(0)
setWindowIcon(QIcon(":subsurface-icon"));
connect(ui->ListWidget, SIGNAL(currentDiveChanged(int)), this, SLOT(current_dive_changed(int)));
connect(PreferencesDialog::instance(), SIGNAL(settingsChanged()), this, SLOT(readSettings()));
- connect(PreferencesDialog::instance(), SIGNAL(settingsChanged()), this, SLOT(refreshDisplay()));
+ connect(PreferencesDialog::instance(), SIGNAL(settingsChanged()), ui->ListWidget, SLOT(update()));
connect(PreferencesDialog::instance(), SIGNAL(settingsChanged()), ui->ProfileWidget, SLOT(refresh()));
ui->mainErrorMessage->hide();
ui->ProfileWidget->setFocusProxy(ui->ListWidget);
- ui->ListWidget->reload();
+ ui->ListWidget->reload(DiveTripModel::TREE);
initialUiSetup();
readSettings();
ui->ListWidget->reloadHeaderActions();
@@ -60,7 +60,7 @@ void MainWindow::refreshDisplay()
{
if (selected_dive == -1)
current_dive_changed(dive_table.nr - 1);
- ui->ListWidget->reload();
+ ui->ListWidget->reload(DiveTripModel::CURRENT, false);
}
void MainWindow::current_dive_changed(int divenr)
@@ -106,7 +106,7 @@ void MainWindow::on_actionOpen_triggered()
ui->InfoWidget->reload();
ui->globe->reload();
- ui->ListWidget->reload();
+ ui->ListWidget->reload(DiveTripModel::TREE);
ui->ListWidget->setFocus();
}
@@ -139,7 +139,7 @@ void MainWindow::on_actionClose_triggered()
ui->InfoWidget->clearEquipment();
ui->InfoWidget->updateDiveInfo(-1);
ui->ProfileWidget->clear();
- ui->ListWidget->reload();
+ ui->ListWidget->reload(DiveTripModel::TREE);
ui->globe->reload();
clear_events();