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author | Dirk Hohndel <dirk@hohndel.org> | 2015-06-16 06:04:34 -0700 |
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committer | Dirk Hohndel <dirk@hohndel.org> | 2015-06-16 06:04:34 -0700 |
commit | 0fa0eb2879bf72654a7febf8b977b0ba6f515658 (patch) | |
tree | c5bcdba3579ef86b342cc9671faa71a7ed5bb766 /qt-ui/mainwindow.cpp | |
parent | c593dea119b4c5fa77a8b2cc129d048d7d56afa4 (diff) | |
download | subsurface-0fa0eb2879bf72654a7febf8b977b0ba6f515658.tar.gz |
Code cleanup: implement window title update via signal
This seems quite convoluted to me but I can't seem to make a more straight
forward implementation work. The idea is that core code should never
directly call into the UI.
So instead the core code (this is C code) calls a helper function. That
helper function calls a member function of a class which in return emits a
signal. The UI code connects to that signal and acts accordingly when it
is received.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Diffstat (limited to 'qt-ui/mainwindow.cpp')
-rw-r--r-- | qt-ui/mainwindow.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/qt-ui/mainwindow.cpp b/qt-ui/mainwindow.cpp index de7cdbdc1..4e35ad9ee 100644 --- a/qt-ui/mainwindow.cpp +++ b/qt-ui/mainwindow.cpp @@ -39,6 +39,7 @@ #include "usersurvey.h" #include "divesitehelpers.h" #include "locationinformation.h" +#include "windowtitleupdate.h" #ifndef NO_USERMANUAL #include "usermanual.h" #endif @@ -148,7 +149,8 @@ MainWindow::MainWindow() : QMainWindow(), connect(locationInformation, SIGNAL(startEditDiveSite(uint32_t)), globeGps, SLOT(prepareForGetDiveCoordinates())); connect(locationInformation, SIGNAL(endEditDiveSite()), globeGps, SLOT(prepareForGetDiveCoordinates())); connect(information(), SIGNAL(diveSiteChanged(uint32_t)), globeGps, SLOT(centerOnDiveSite(uint32_t))); - + wtu = new WindowTitleUpdate(); + connect(WindowTitleUpdate::instance(), SIGNAL(updateTitle()), this, SLOT(setAutomaticTitle())); #ifdef NO_PRINTING plannerDetails->printPlan()->hide(); ui.menuFile->removeAction(ui.actionPrint); @@ -1439,6 +1441,11 @@ QString MainWindow::displayedFilename(QString fullFilename) return fileName; } +void MainWindow::setAutomaticTitle() +{ + setTitle(); +} + void MainWindow::setTitle(enum MainWindowTitleFormat format) { switch (format) { |